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Icarus

Price not available
Developer:
Denis Evans
Publisher:
Japster's Cavern
Platforms:
Windows
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About This Game

Welcome to (for now, my playable test level demo of) ICARUS! - Love letter to my favourite shoot-em-ups of the 16-bit / 32-bit era!...

It's a side (and possibly 45 degree and vertically, later on) scrolling, classic shoot-em-up - a homage to the classic shoot-em-ups!...

Currently early in development, but I already have a big chunk of a test level to try!

Also features a SUPERB chip-inspired music track - "My Pixels Are Weapons", very kindly given permission for me for use in the game by the very talented "!Cube" on Soundcloud ...Awesome guy! - check out his stuff on there if you like the track! :D

Controls are Joypad or Cursor keys - Keys are (and are re-definable!):-

"Z" = Fire Shot/Missile (2 max at once each, per player / drones)
"X" = Launch Bomb (2 max at once each, per player / drones)
"A" = Charge Beam (or FIRE if set to auto-charge!)

"C" or Left Shoulder Button = Speed DOWN (minimum 1)
"V" or Right Shoulder Button = Speed UP (maximum 5)

"ESC" =Restart level / exit menu.

FEATURES:-




  • HUGE, vertically panning, side scrolling levels
  • Superb chip/demo-inspired music track from !Cube
  • Many target and alien types
  • Collectibles and drones to help you in your fight
  • BIG throughout-level and end-level bosses, with different attacks, difficulties and optional bonus timers / deadlines!
  • Weapon and Power-Up collectables!
  • Secrets! (and secret collectibles / areas / routes through a level)
  • FIVE difficulty levels, and plenty of gameplay options - including an old-skool fuel depletion mode - keep it topped up!
  • FIVE on-the-fly changeable ship speeds, to make traversing tighter sections easier, or for escaping a tight spot!
  • Multiple speed smooooooth scrolling (with heads-up warnings on speed changes!), and dynamic zooming of the level based on the scrolling speed (think NeoGeo era!)
  • Classic, immersive multiple level parallax scrolling!
  • Limited, re-fillable 'reverse' (scrolling) charge, for when you've just missed a goodie and need to back-track!

Gameplay recording (work in progress) in the preview demo 'almost' works flawlessly at the moment, but need to tweak more random stuff to well, be pseudo-random, so it doesn't mess the 'playback' up... :D )

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System Requirements

Minimum

Minimum:
  • OS *: Windows XP
  • Processor: Intel P4 Core 2 Duo / Dual Core / AMD Athlon XP or above
  • Memory: 2048 MB RAM
  • Graphics: 512MB
  • Storage: 500 MB available space
  • Sound Card: Standard 16-Bit Capable Sound Card

Recommended

Recommended:
  • OS *: Windows 7 / 8 / 10
  • Processor: Intel i3 / AMD Phenom II or later
  • Memory: 4096 MB RAM
  • Graphics: 1024MB
  • Storage: 1 GB available space
  • Sound Card: Standard 16-Bit Capable Sound Card

FAQ

How much does Icarus cost?

Icarus costs Free.

What are the system requirements for Icarus?

Minimum: Minimum: OS *: Windows XP Processor: Intel P4 Core 2 Duo / Dual Core / AMD Athlon XP or above Memory: 2048 MB RAM Graphics: 512MB Storage: 500 MB available space Sound Card: Standard 16-Bit Capable Sound Card Recommended: Recommended: OS *: Windows 7 / 8 / 10 Processor: Intel i3 / AMD Phenom II or later Memory: 4096 MB RAM Graphics: 1024MB Storage: 1 GB available space Sound Card: Standard 16-Bit Capable Sound Card

What platforms is Icarus available on?

Icarus is available on Windows PC.

Is Icarus worth buying?

Review data is not yet available for Icarus.

When was Icarus released?

The release date for Icarus is not available.

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