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Summit

$4.99
Release Date:
Developer:
Dominik Hackl
Publisher:
Dominik Hackl
Platforms:
Windows
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About This Game

Summit is a 2D Metroidvania with lots of exploration, twisting paths and fun movement. Located in a huge mountain area you start from the very bottom with the goal to reach the summit.
On your way you will not only find critical climbing gear but also uncover long forgotten mysteries that might take you much further than expected.
The game features a unique open world with handcrafted art, a 30-piece original soundtrack and overall an average playtime of 10-15 hours.



This already war-torn country has recently been befallen by a mighty set of catastrophes. Your unlikely protagonist, a member of the weak Ruby tribe, turned out to be one of a few survivors of the last cataclysm, a giant avalanche. Your initial personal mission quickly turns into the ultimate search for truth - a search that requires you to climb the fabled grand summit.



Your journey begins when you wake up in a mysterious cave. Struck by the blow of a giant avalanche you and your fellow miners have been washed away into the darkness. You must climb out of this crevasse and head to Pinetown - the once great village at the very foot of the Mountain. There might be your only chance to gather the strength, the gear and the knowledge to begin your ascent of the unknown. Your destination - the Summit - is clear, but the way there is as treacherous as it is fabulous.

The World

The Mountain and its two siblings form a gigantic massif ranging from subterranian caverns to the peak towering into the sky. Explore the vastness of this world that is over 12 unique areas, including multiple villages. Prove your mountaineering skills to pass unique landscapes: from challenging mountain passes and via ferratas to frigid ice caves or abandoned mines.

Take the fastest but most dangerous route or find a safer more convenient way? Rush to the Summit or take detours to explore the history and remnants of these lands? It is your choice, but only one will lead you to the ultimate truth.


The People

The lands of the Mountain have once been home to a multitude of clans and people of different origin. Only a handful survived the events and a few new ones sought refuge when their own lands became uninhabitable.
  • The Ruby People, an unimpressive but peaceful lot. Settling in the lower areas of the Mountain, they have become mostly farmers and entertain themselves with festivals, food and drinking.
  • The Emerald People hailed from oriental lands and settled the Mountain long ago in search for refuge. Their curious nature led them to great discoveries and expeditions, but also to their eventual downfall.
  • The Sapphire People, a belligerent clan with little to no recorded history. Their forceful invasion of the Mountain resulted in what is known as the Turquoise War, a tragic struggle between them and the Emeralds which ended in a truce and a further loss of already scarce resources.
  • The Granite People, natives of the Mountain, are well adapted to the harsh environment and have temporary settlements far up the Mountain, higher than most people will ever dare to venture.
  • The Sulfur People...little is known about this fabled clan. Their dubious origins remain a mystery to this day.

The Mechanics

Following the traditions of the Metroidvania genre, the game lets you freely explore an interconnected world. The game relies on minimal player guidance in favor of environmental storytelling, clues through dialog and the joy of discovering new things and places.


Platforming in the game is getting more and more challenging through the introduction of new abilities. Movement was designed to feel somewhat realistic and resembling actual mountain climbing. Abilities are mostly climbing gear like ice picks and the game’s signature move – the grappling hook, which allows the player to traverse the world in a very fun and agile way.

Screenshots

User Reviews

Very Positive
10 user reviews
80%
Positive
9 hrs at review
Recommended

This game kept me hooked and I couldn't put it down. The visuals and wide assortment of different themes made discovering new zones exhilarating. Each new gear upgrade was a sweet blessing, as they opened up multiple avenues of travel across old and new reaches. No stone should be left unturned, because the puzzles and planning were meticulously crafted from start to end. Two thumbs up!

15 helpful
50 min at review
Recommended

I saw a video on Youtube and have to agree that it definitely deserves much more recognition. So far, I haven't played very much, but the controls seem tight, the graphics are nicely crisp and clean and there was a good bit of variation to the gameplay already, with much more to come apparently. I'll update this review at a later time but for now, it's a clear recommendation at that price point!

12 helpful
38 min at review
Not Recommended

I really wanted to like this game b/c its beautiful but in a game where you are climbing a mountain I would expect the ledge grabbing mechanic to actually work. 50% of the time my character would not grab a ledge and id fall to my death. Im not sure if im just bad or if its a game issue but it proved to be more frustrating than anything.

12 helpful
1 hrs at review
Recommended

I have played the game just for one hour or so, but this is really great game. I mean, it was developed by single person. That's awesome. It has some flaws, platforming is really difficult, no coyote time or the control is a little unusual for me- but it's about getting used to it... I'll give it some time and try to move on with the story I'm interested in...

11 helpful
12 hrs at review
Recommended

This game is actually very polished for a game made by only one person. It is quite challenging and you have to roam the big map a lot in order to progress. It features some pretty tough boss fights too and is littered with secrets. The soundtrack is amazing and the NPC sounds are very cute. :D The ambient design is very coherent. [spoiler]The game features two endings and both can be achieved in a single play through[/spoiler]

11 helpful
8 hrs at review
Recommended

Great game with a few glitches. Recommended and hope to see more from this developer in the future

4 helpful
57 min at review
Recommended

If there was a side thumb option it would be what I chose, as there are a lot of big flaws with the game that come with the good parts. The game Summit is most similar to is Ori, both are platformers where you explore an open world completing various challenges along the way. Both games are platformer first, action game second. Both games have your character getting new abilities that change how you move about the world. They are very different games in terms of polish though, as expected of course with Summit being made by a solo dev. Pros: - The map layout is very interesting with a lot of ways to get around. Revisiting old areas when you get a new ability is often rewarding and not just finding upgrade materials but alternative areas/shortcuts. It's hard to oversell how impressive this is, it is done much better than in Ori. Most of the time I was happy there was no fast travel options as using newfound powers to speed through previous areas delivered a real sense of progression....

4 helpful
56 min at review
Not Recommended

I hate that I can't recommend this. I like the premise, the music, and it looks pretty good, too. But I have 2 big problems: Spotty controls. Grabbing the walls often chooses not to work, causing you to fall(often to your death). And I got to the zipline, which refuses to connect at the starting point. For the first zipline you come across, you have to jump out in order to get it to sense the line at all, and it's hit or miss if you'll actually grab onto it. The 2nd zipline was better in this regard(no risk of instant death), but still took a few tries. I'd like if pressing X near the line just worked. I also had this issue where if you climb a ladder all the way to the top and it ends at some other type of wall, it prevents you from jumping away from it. You just have to move down a little and then you can jump, but it's still weird. Spotty hit detection. This became especially obvious during the first boss fight. My attack could cleave all the way through the boss and not hit it fo...

2 helpful
2 hrs at review
Recommended

I was really enjoying this game, but unfortunately the Vulture boss proved impossible for me to get past. Despite the mechanic mostly working fine elsewhere, I was unable to grab onto the wall and jump toward the boss to attack it.. my character would just fall down instead. It would work maybe 1 in 20 times, but after a couple of dozen deaths; morale plummeted and I gave up. The climbing/grabbing mechanics in general could do with some polish to make it more forgiving. Otherwise, I really enjoyed the map design, the world building and the music. Really impressive considering this was made by a solo dev.

1 helpful
2 hrs at review
Recommended

I’ll review my first 20 minutes or so of gameplay: The game starts with you crawling while watching other npc’s running past you, which was a little odd, the npc’s should either also be crawling away or I should be able to run with them. (Just a peeve of mine) I had to remap the controls. Too many functions were set to the same button which made the controls feel clunky and my character would do something I didn’t want, like clutch the wall instead of swing the crowbar. The blue/white sky background is the same/similar color of the snow/ice foreground. This makes is hard to see where I’m supposed to be jumping at times. A few of the flying “bat” creatures face the wrong way while doing a dive attack and some even get stuck in the ground while attacking, then randomly glitch back into existence on top of my character and the player takes damage. (This is an immersion breaking bug) There is a slight pause after you jump which is really annoying, especially on the crumbl...

System Requirements

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo E5200
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+ (1GB)
  • DirectX: Version 10
  • Storage: 3 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 560
  • DirectX: Version 11
  • Storage: 3 GB available space

FAQ

How much does Summit cost?

Summit costs $4.99.

What are the system requirements for Summit?

Minimum: Minimum: OS *: Windows 7 Processor: Intel Core 2 Duo E5200 Memory: 4 GB RAM Graphics: GeForce 9800GTX+ (1GB) DirectX: Version 10 Storage: 3 GB available space Recommended: Recommended: OS: Windows 10 Processor: Intel Core i5 Memory: 8 GB RAM Graphics: GeForce GTX 560 DirectX: Version 11 Storage: 3 GB available space

What platforms is Summit available on?

Summit is available on Windows PC.

Is Summit worth buying?

Summit has 80% positive reviews from 10 players.

When was Summit released?

Summit was released on Apr 28, 2023.

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