This is a great game. Ignoring for the moment all the nostalgia feels you get playing a game set in the SotS-verse. (I do. love the original Sots Soo much), The rules are easy to pick up, and the cards are balanced enough that there is no single-win-solution. You can play MP, or Solo against AI players. I highly recommend this as a fun, lightweight game that has a lightweight price to make it easy to [strike]sucker potential conquests[/strike] encourage friends to pick up for weekend gaming.
Planetary Control!
- Release Date:
- Mar 18, 2021
- Developer:
- Kerberos Productions
- Publisher:
- Kerberos Productions
- Platforms:
- Windows
Game Tags
About This Game
Invade strange worlds with alien armies! populate and shield your planets! Assassinate, Sabotage and Nuke your opponents! Collect victory points and achieve...
...PLANETARY CONTROL!
Planetary Control takes the alien factions of the Sword of the Stars universe and turns planetary invasion into a fast-paced, game night, card game! Six worlds are up for grabs - draw cards and build up armies of matching faction cards to take possession. Spec-op cards give you a wide variety of mix-and-match options to protect your planets, take away your friend's planets, and general interfere with opposition. Incredibly easy to learn and endlessly entertaining, Planetary Control is as good as it gets until someone colonizes Mars, builds it up, and then it gets taken away by alien mercenaries!

There are six worlds, unclaimed by an empire, each one better suited for one of the six major races in the Galaxy. Each player seeks to claim a planet and hold it until the end of the game. Control of a planet is achieved by drawing cards each turn and building a hand of Army cards with a matching faction crest as the planet. The only way to take a planet away from another player, your hand most add up to more than the army holding it. Don't have enough cards total to beat your opponents? Not to worry, there are a lot of Special Operations - Spec Ops - cards that can tip things in your favor; draw more cards, steal cards from other players, pick useful cards from the discard pile, and even the Mother Of All Jerk-moves, nukes. Planets will fly back and forth between players, their developed population growing each time, as members of the previous army lay down their arms and settle down, until the Cease Fire card appears as a surprise draw, and everybody totals up their Victory Points by adding up the size of the army on their planets plus its population. The player with the most Victory Points wins! The player with the least now has a grudge to bear going into the next round!
Player against the AI, play against your friends, or take on both at the same time - however you like it, it's time to seize control. PLANETARY CONTROL!
Screenshots
User Reviews
Planetary Control! gives a good first impression, then drowns in an ocean of flaws. By the makers of Kerberos (makers of Sword of the Stars, one of my favorite 4X games ever) comes a card game set in the universe of SOTS, though this relation is relegated to a very brief intro and the game itself having zero story content. The game revolves around five planets. As a space warlord, you are given a variety of cards scored 1-9 that can be used on a certain one of the five planets. You use these to conquer said planets; put up a card or a combination of cards higher than the score occupying the planet, and you successfully conquer it. The defeated army then become civilians, adding a passive 'score' to the planet that makes the world more valuable over time. Once one player draws the Ceasefire card, every player gets one more turn, then the round ends. The score of all the armies and civilians are added up, and the person with the highest score (or highest score over a set number of rou...
You can skip somebody else's turn, 10/10
Nice quick card game. At first i did not realise i could play a group of same cards to attack a planet. Sometimes you don't get many or at all special cards but you can still win or gain points if you wait and attack planets later. The main deck you and the Ai draw from won't refresh if exhausted. There is a end game card somewhere in the deck which can sometimes play at the right time when you control a number of planets and the last round is played before the game ends. Much like a white flag is a motor race. You can increase pop on planets to get bonus score points in two ways, having several armies/cards invade at once and playing a reinforce card if you get one. You can only attack a planet once per turn. It would be nice if there was more variety in enemy avatars and possible planets. As a tip, turn off the voice sfx in audio settings if you find the out of place voice annoying as i did. So in summary, once you learn to play this game and the rules are simple (no tutorial but...
A "strategy" title with no real strategy. I was iffy anyway since most card game adaptations have disgusting reliance on random chance to win, but here it was especially bad. You won't really understand unless you play it, but it is very irritating to be sitting on big armies of one of the species but you can't reinforce their planet without a special card you may or may not draw. It's very annoying to actually have the biggest army only to lose it to a nuke card that someone may or may not draw. It makes my mouth froth thinking about when I have a decent number of army cards and a nuke, but the enemy has a shield card in play and I don't have a sabotage... There are too many hard counter situations that rely on pure chance card draws to counter for this to warrant any semblance of being a strategy game. It's chance, pure and simple, and what may work in a tabletop setting among friends doesn't sit right with me online. I'm not having fun... There is something more, though. Kerbe...
System Requirements
Minimum
- OS *: Windows 7 (SP1) +
- Processor: Dual Core 2GHz
- Memory: 4 GB RAM
- Graphics: Graphics card with DX10 or OpenGL 3.x capabilities
- DirectX: Version 9.0
- Storage: 750 MB available space
- Sound Card: Windows supported sound card
Recommended
- OS: Windows 10
- Processor: Quad Core 3GHz
- Memory: 8 GB RAM
- Graphics: Graphics card with DX11 or OpenGL 3.x capabilities
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 1 GB available space
- Sound Card: Windows supported sound card
FAQ
How much does Planetary Control! cost?
Planetary Control! costs $4.99.
What are the system requirements for Planetary Control!?
Minimum: Minimum: OS *: Windows 7 (SP1) + Processor: Dual Core 2GHz Memory: 4 GB RAM Graphics: Graphics card with DX10 or OpenGL 3.x capabilities DirectX: Version 9.0 Storage: 750 MB available space Sound Card: Windows supported sound card Recommended: Recommended: OS: Windows 10 Processor: Quad Core 3GHz Memory: 8 GB RAM Graphics: Graphics card with DX11 or OpenGL 3.x capabilities DirectX: Version 10 Network: Broadband Internet connection Storage: 1 GB available space Sound Card: Windows supported sound card
What platforms is Planetary Control! available on?
Planetary Control! is available on Windows PC.
Is Planetary Control! worth buying?
Planetary Control! has 60% positive reviews from 5 players.
When was Planetary Control! released?
Planetary Control! was released on Mar 18, 2021.
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