too many civilisations locked behind paywalls. half or less of them are available if you buy the game and it throws popups in your face to buy the DLCs.
Age of Empires IV: Anniversary Edition
- Release Date:
- Oct 28, 2021
- Metacritic:
- 81
- Developer:
- Forgotten Empires, Climax Studios, World's Edge, Relic Entertainment
- Publisher:
- Xbox Game Studios
- Platforms:
- Windows
Game Tags
About This Game
Knights of Cross and Rose DLC Available Now

THE SULTANS ASCEND DLC AVAILABLE NOW!
Digital Deluxe Edition

The Digital Deluxe Edition includes everything from Age of Empires IV, plus digital bonus content which includes the official Age of Empires IV soundtrack, Unit Counters Chart, art compilation from digital painter Craig Mullins, and exclusive in-game content including a Coat of Arms, Player Profile portrait, and Monument.
About the Game
Celebrating its first year of delighting millions of global players, the award-winning and best-selling strategy franchise continues with Age of Empires IV: Anniversary Edition, putting you at the center of even more epic historical battles that shaped the world.Featuring both familiar and innovative new ways to expand your empire in vast landscapes with stunning 4K visual fidelity, Age of Empires IV: Anniversary Edition brings an evolved real-time strategy game to the next level in this celebratory new version that includes a host of free new content such as brand-new civilizations, new maps, additional in-game updates and languages, and new masteries, challenges, taunts and cheats – all at an amazing value that packs in more history than ever before!
Two New Civilizations, 8 New Maps - Lead the mighty Malians of West Africa as one of the richest trading nations of all-time as you focus on strong economic prowess in mining and investing in gold.
Or assemble one of the longest lasting empires in history with the Ottoman civilization and its well-trained military force, which features the largest gunpowder siege weapons available – the Great Bombards – mighty cannons that can fell any opponents who stand in your way.
Customize Your Game with Mods (Beta) - Chart your own course with powerful creator tools in the latest beta release of Mod Editor. Sculpt your own skirmish and multiplayer maps, craft unique mission scenarios, forge data driven tuning packs and envision new modes of play for Age of Empires IV.
Return to History – The past is prologue as you are immersed in a rich historical setting of 10 diverse civilizations across the world from the English to the Chinese to the Delhi Sultanate in your quest for victory. Build cities, manage resources, and lead your troops to battle on land and at sea in 4 distinct campaigns with 35 missions that span across 500 years of history from the Dark Ages up to the Renaissance.
An Age for All Players – Age of Empires IV is an inviting experience for new players with a tutorial system that teaches the essence of real-time strategy and a Campaign Story Mode designed for first time players to help achieve easy setup and success, yet is challenging enough for veteran players with new game mechanics, evolved strategies, and combat techniques.
Challenge the World – Jump online to compete, cooperate or spectate with up to 7 of your friends in PVP and PVE multiplayer modes that include ranked seasons and much more!
Choose Your Path to Greatness with Historical Figures – Live the adventures of Joan of Arc in her quest to defeat the English, or command mighty Mongol troops as Genghis Khan in his conquest across Asia. The choice is yours – and every decision you make will determine the outcome of history.
Screenshots
User Reviews
I really want to love this game, as evidenced by the hours played. However I feel more and more negative about it and hence cannot recommend it. The constant stream of people immediately leaving a game (or leaving at a random point in time) is unbearable, and the devs are unwilling to do anything about it. Same goes for long-standing issues (infamous out-of-sync issue, which I've seen being misused). Also for an AAA-game, how is there no re-join feature? I always feel bad when the game crashes and it may look like to others like I ran... In LoL when the game crashes you restart it and it finds you were in a game that is still running it makes it easy to re-join.
One of the best RTS out there and one of my favourite games ever. I'm giving a negative review because the announcement of the second DLC of 2025 felt like a punch in the gut after giving a lot of trust to the team. There's a lot of new content and players who only care about the mechanical part of the game will rejoice. But for me the bread and butter of the Age of Empires IP is to play and discover new empires, reigns and cultures across history. They keep adding civilizations that are dynasties/houses of already established factions in the game and the whole thing feel redundant. 9 out of the last 10 released civilizations fall into this category while they are leaving out mesoamerican, SEA and some important European countries that can easily fit into the game timeframe. Also no campaign since Sultan's Ascend DLC. The last year was a big disappoinment overall, I hope to change my review if in 2026 they will add brand new civilizations like Khmer, Castille, Incas, Poland, Lithuania...
[b]Age of Empires IV: Anniversary Edition[/b] is a visually stunning and strategically rich RTS that effectively revitalizes the franchise. If you value polished historical campaigns, diverse civs, and refined multiplayer—especially with controller support—you’ll find a lot to love. This is the most enjoyable Age of Empires experience to date! The visuals are stunning with bright colors and epic environments. It also showcases subtle yet impactful nuances of your units; pulling out torches to set enemy buildings on fire and even vivid cloud reflections on the rivers. There is an assortment of gameplay between the different civilizations ranging from European, Asian and African, even requiring different skill levels to master the differences. Offers four campaigns spanning hundreds of years, enhanced with documentary-style video segments that bring real-world context to gameplay. Eight unique civs with varied strategies—like mobile Mongol camps or Rus hunting bonuses—add...
It's a good update for classic series. Different enough from AoE2 to be it's own game, but similar enough that it does feel like the series.
Game is polluted with lazy "variant" civilisation reskins. No forward momentum with this game; just rehash after rehash after rehash!
Typical money-over-passion Devs who care most about releasing new power creep civs as dlc, while not balancing the rest of the game well at all. You get 10 with the anniversary edition, that's plenty for me, but they make them to suck so you buy the others. Very imbalanced civs locked behind the DLCs. Good luck playing against crazy 6 minute rushes that are so overpowered you may as well get used to quitting vs them after 6 minutes to avoid the leavers penalty. It's fun to start learning, but once you're advanced and understand the imbalances it's not fun anymore. Even pro tournament games end in steamrolls.
The anticheat should not impact single player offline play.
Active pause is not available. If i knew it before i would not buy the game. I am not playing the game. Garbage.
Excessive macro mechanics have ruined this game. Even different sub-factions within the same civilization possess entirely distinct technologies, units, and opening strategies. For players, it means an overwhelming learning curve, while for the development team, it means an almost impossible task of achieving mechanical balance. The sub-faction models in Company of Heroes 1 and Command & Conquer: Generals Zero Hour serve as benchmarks, perfectly demonstrating how to deliver rich variety through faction specialties under 3-5 sets of macro mechanics. However, Relic has clearly deviated from this approach. Game design is not just about complex mechanisms; knowing how to simplify and refine is what truly distinguishes exceptional designers.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64bit | Windows 11 64bit
- Processor: Intel Core i5-6300U or AMD Ryzen 5 2400G | CPU with AVX support required
- Memory: 8 GB RAM
- Graphics: Intel HD 520 or AMD Radeon RX Vega 11
- DirectX: Version 12
- Storage: 50 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64bit | Windows 11 64bit
- Processor: 3.6 GHz 6-core (Intel i5) or AMD Ryzen 5 1600 | CPU with AVX support required
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce 970 GPU or AMD Radeon RX 570 GPU with 4GB of VRAM
- DirectX: Version 12
- Storage: 50 GB available space
- Additional Notes: 4 GB of video RAM and 16 GB of system RAM
FAQ
How much does Age of Empires IV: Anniversary Edition cost?
Age of Empires IV: Anniversary Edition costs $49.99.
What are the system requirements for Age of Empires IV: Anniversary Edition?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64bit | Windows 11 64bit Processor: Intel Core i5-6300U or AMD Ryzen 5 2400G | CPU with AVX support required Memory: 8 GB RAM Graphics: Intel HD 520 or AMD Radeon RX Vega 11 DirectX: Version 12 Storage: 50 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64bit | Windows 11 64bit Processor: 3.6 GHz 6-core (Intel i5) or AMD Ryzen 5 1600 | CPU with AVX support required Memory: 16 GB RAM Graphics: Nvidia GeForce 970 GPU or AMD Radeon RX 570 GPU with 4GB of VRAM DirectX: Version 12 Storage: 50 GB available space Additional Notes: 4 GB of video RAM and 16 GB of system RAM
What platforms is Age of Empires IV: Anniversary Edition available on?
Age of Empires IV: Anniversary Edition is available on Windows PC.
Is Age of Empires IV: Anniversary Edition worth buying?
Age of Empires IV: Anniversary Edition has 67% positive reviews from 100 players. Metacritic score: 81/100.
When was Age of Empires IV: Anniversary Edition released?
Age of Empires IV: Anniversary Edition was released on Oct 28, 2021.
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