I have a pet peeve when it comes to video games- [i]if you put conditions in your game,[/i] [b]don't make them worthless![/b] There are a ton of conditions in this game- static, bleeding, poison, stun, the list goes on. The problem? They're pointless. After the first area, most of the enemies become outright immune to conditions. So, if your build is centered around a specific condition to win- too bad, you lose. Some enemies even [i]reflect[/i] your conditions back at you, making it a detriment to even apply conditions in the first place. And this game isn't like a regular RPG where you can [i]choose[/i] when and where to apply a condition- everything is random, so you either (try) not to include dice with conditions in the first place or...? Inevitably this leads to building very conservatively and playing incredibly defensively, which causes the game to slow down to a glacial pace. I want to recommend the game, as it's an interesting concept with cute characters, but the actual gam...
Fuzz Force: Spook Squad
- Release Date:
- Jun 8, 2021
- Developer:
- Fuzz Force
- Publisher:
- Fuzz Force
- Platforms:
- Windows
Game Tags
About This Game
Become the newest recruit in the Fuzz Force's Spook Squad division and undertake a mission to capture the prankster Polter Prince! Use Dice instead of cards in battles for an easy to get into dicey deckbuilding-roguelite.
Five fuzzy and unique agents offer their own roles in battles with unlockable weapons further tweaking their specialisation.
Slot Dice and passive ability Modules into your Dice-powered weaponry. Discover the synergies between Dice, their Status Effects, Modules and your agent's skills for a highly customisable play style.
Take on the ghostly horde of the Polter Prince and chronicle their information inside your Boo~stiary.
Discover the agent's history and previous missions in stories obtained by completing challenging Special Missions.
Take a chance on a Bonus Roll before battles and shops for some very helpful boons. But beware, your greed could set you up for a bad time.
Find story events on your journey and choose best how to overcome them. Rely on your dice to decide your fortune, pay some money or solve the issue with a fight?
Navigate the tabletop worlds of the Forest, the Halls and the Attic on your mission. Will you rush straight to the exit or meticulously explore each area to power up your equipment at the risk of being defeated?
Screenshots
User Reviews
Two main issues. One is information exposure and clarity. Descriptions of status effects and equipment effects are often ambiguously written or missing important information. Seeing enemies rolling dice is next to meaningless when you don't know which moves the numbers on their dice correspond to, and you're not going to memorize the numbered moveset for every enemy. Enemy passive effects are important enough that if the player knew about them in advance, they might make some strategic choices-- shuffling dice or equipment around, or choosing a different lucky number-- but by the time the player can see the passive effects, it's too late to do any of that, so the opportunity for strategic choice is lost. That would be fine if there were enough strategic choice to be made in other areas, but... Issue two is the lack of interactivity and couterplay. With very rare exceptions, the player's gameplan and the enemy's gameplan don't really interact with each other: you may tweak your loadou...
Although I haven't cleared the game, it won't be long before I do so. Fuzz Force is a heartwarming romp on a tactical strategy Roguelike platform. It's simple and fun, but with a great amount of complexity if you have an interest in it. Casual players will be happy at it's simplicity and addictive gameplay. I've enjoyed playing a few rounds in the middle of the day or late at night to unwind. The characters are fun and spunky, the art is cute and wholesome. Two thumbs way UP!
The game runs well on a low end PC like mine, so I don't have to worry about low performance. The game itself is very enjoyable, and has a cute art style. You as the player, have the option of 4-5 characters to choose from and then you also have the choice of how you would like to build them. Now, what does variety on each character look like, why would you pick a different one? First off, each character has a different weapon which each do unique specials, or passives, each character can unlock a few different weapons too to change them even more. The game takes about 1 hour per run, maybe even 40-50 minutes to clear it all if you're good, it's kind of hard to understand at first, but then building a character is like second hand knowledge to you. Each run you do will be mostly completely different from a previous one, changing the enemies you encounter, the tiles you step on, the dice you find, the bosses you encounter, AND the modules you find. The game is genuinely just an enjoy...
So far even in early access.. there a lot of things you can do and I really do enjoy playing this game. Will be worth the buy once they add more levels.
It's got charm, and it has some interesting gameplay ideas, but the later-level enemies are frustratingly defensive, the game overall feels very slow and clunky still. I would wait for a few more updates to the game to start playing it.
Really fun turned based dice rolling game!! Has a lot of cute art to it as well, I look forward to seeing the future of this game!
I love this game. Simple graphics yet amazing gameplay. Everytime you play the game it will be different. (EARLY ACCESS REVIEW) Pros: - Tablet top rpg feel - great mechanics - Well balanced - very nice difficultly curve - Monsters with unique skills - Great upgrade system for dice and weapons - perfect for all ages Cons: - Only 2 characters so far (I know there will be more, so my review will change on offical release) - Stages feel abit short ( 1 floor + boss floor) - Only 1 weapon through the whole play through I would like to say that this is 1 of the most unique games that I have played in awhile and I can highly recommend it to anybody that needs a great game that can be played with 1 hand. I wouldn't mind seeing a mobile port in the future. RATING: 7/10
Fuzz Force: Spook Squad is a turn-based roguelite "dicebuilder" (haha) On your first mission you're going to play as Finn. Roll dices to attack or defend and kill enemies to clear the map and find and capture the Polter Prince, the main evil of this game! Battles are turn-based. You have three options to choose from: roll Attack, Defend, or Charge dice. You'll roll the minimum of two dices (main and stat dice). Defending grants you shields which get reduced a bit every turn even if the enemy doesn't attack. Charge meter is a really important thing you should keep your eye on. Without charges, you can't attack and defend. Battery charges carry over from battle to battle. Attacking reduces your charge level. Your special attack fills up by rolling dices. If it is fully filled up, you can use your character's special. Aside from that, there are a few buffs and debuffs you or your enemy can receive, such as fire, poison, and so on. There are five characters, each with four weapons (Finn...
Fuzz Force Spook Squad is an adorable blend of turn based combat, roguelite, and funny critter combat with a spooky spin. Join the team as they hunt down ghostly ghouls through the forest, the halls and the attic of a haunted abode in search of the controlling mastermind behind all these spectral spookings! -Four different characters each with their unique spin on combat, and each with an assortment of weapons to further customize playstyle. -A large assortment of dice, modules, and other drops to bolster and boost up your stats and abilities to produce a unique run each time. -Endearing characters, art style, and catchy music to keep your eyes and ears entertained throughout it all.
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System Requirements
Minimum
- OS *: Windows 7
- Processor: 2.0 Ghz
- Graphics: 512 Mb Video Memory
- DirectX: Version 10
- Storage: 400 MB available space
FAQ
How much does Fuzz Force: Spook Squad cost?
Fuzz Force: Spook Squad costs $14.99.
What are the system requirements for Fuzz Force: Spook Squad?
Minimum: Minimum: OS *: Windows 7 Processor: 2.0 Ghz Graphics: 512 Mb Video Memory DirectX: Version 10 Storage: 400 MB available space
What platforms is Fuzz Force: Spook Squad available on?
Fuzz Force: Spook Squad is available on Windows PC.
Is Fuzz Force: Spook Squad worth buying?
Fuzz Force: Spook Squad has 89% positive reviews from 44 players.
When was Fuzz Force: Spook Squad released?
Fuzz Force: Spook Squad was released on Jun 8, 2021.
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