I think this should have been Early Access. I am happy to check back on the game to see if it's been improved over the next few months. It's too expensive for having a broken/illegible user interface. I can't navigate menus properly, aspect ratios don't work, there are no sound effects for things that clearly should have some enjoyable sound effects. A lot of the joy of incremental games is the "zing" and the sense that things are piling up - yet in this game, you can't see all the resources piling up in any conspicuous way. It's all sort of happening off to the side, and you have to open this menu or that menu to see it. I think this is the biggest mistake. You want to see stuff piling up. People should be able to open some menus and move them around, resize them, etc. But right now you can't. I couldn't even figure out how to look around properly on the huge upgrade menu. The developer let me know the scrolling button for the upgrade screen is to hold down the middle-mouse button ...
Nodes
- Release Date:
- Jun 3, 2022
- Developer:
- Damaged Axons
- Publisher:
- Damaged Axons
- Platforms:
- Windows
Game Tags
About This Game
The game can be controlled only with your mouse, so sit back and relax.
As you start playing the game, you will start off with a couple of nodes. Use these to gather enough resources to unlock and purchase new ones, which will be needed to progress further in the game. You can also use resources to upgrade the nodes you already own.
Be careful when planning out your factory, connecting everything together might seem trivial, but it becomes quite the challenge the further you progress.
Will you end up with a beautiful factory creating everything like a well oiled machine, or a mess of epic proportions?
Screenshots
User Reviews
Like the idea but need bunch of QOA. Wall of text tutorial should be replaced with gradual unlocking, there should be upgrade that need resource from higher node type and improve yield of lower node type to encourage moving up (otherwise the strat is probably to spend lots of time optimizing for low tier and only move up until it is pretty upgraded). Resource shouldnt need manual collecting into storage, or sending to enable other node (should be automatic). I also dont see why there need to be multiple node of the same type. usually when you do that, e.g. in territory idle or lazy galaxy, there is complex synergy, limited amount of space, or location based interaction, where I didnt see any.
I've actually played the game for more than 20 minutes (completed it). I had issues with some things and actively voiced my suggestions on the Discord. Most everything I suggested was implemented and all my bug reports were quickly remedied. What else can you ask for from a developer? Incremental games are mostly new to me so perhaps, because I had no expectations, I was pleasantly surprised. I found it to be a very laid back logistics game. The graphics are pleasing and convey the various nodes well (in my opinion). The game took about 10 hours to complete but it could take much longer if you focus on optimizations and min/maxing. Maybe being older and remembering when every game was $50 or more I don't understand complaining about price? For me, this was one of the best $6 games I've played.
I personally find the text in the game to be nearly illegible. I am all in support for creators to have stylistic choice but there is no option I could find in the menus to swap to a more accessible font. This issue alone makes attempting to play this game an unpleasant struggle for me. I also agree with the other reviewer who stated that this game should have been released as early access. I am sure the developer is working hard to improve the state of the game, but I don't want to unexpectedly pay for the privilege of being a QA tester or source of design feedback for a game.
This game is........interesting... It's very similar to other games that I like but it misses the mark on quality of life improvements. In the late game, there becomes way too much to manage that clicking through everything just becomes tedious. There's no economy system so everything is reliant on how much effort you put into the resource you're trying to upgrade, and it's incredibly annoying to keep clicking the chest icon just to see if you have enough for an upgrade. With that being said, I enjoyed the game quite a bit. I'd love to see more updates in the future, but the $5.99 price tag is a bit steep given the small gameplay loop. Once you've played it for about 20 min, nothing else in the game feels new..
Didn't even get to 10 minutes of play time before I encountered multiple bugs. • UI randomly decides you can't zoom in, or out. • Randomly couldn't buy upgrades. Then after a few minutes, I realized I was gathering resources, yet there was no way to see how much I had or where they went? Even if I "sent them to storage"? Not to mention the large game size... 1.45gb for this simplistic game? Even the "about this game" description is incorrect, where it says, "The game can be controlled only with your mouse, so sit back and relax." and immediately has you use WASD to navigate the nodes. It's like someone who clearly hasn't played incremental games (or very much) decided to make one with little/no game plan, and didn't even bother making it EA. It all screens cheap cash grab. Recommend avoiding.
Honestly as someone who constantly buys factory and management games, knowing full well that I quickly get overwhelmed and confused because I am horrible at them, this is actually pretty great. its a simplified version of factory building games that makes it easier to re arrange and change the distribution and layout of your system without having to make major sacrifices. The fact that all of your production and its flow is easily accessible at any time makes understanding the hiccups in your system pretty simple, the nodes that are being fed by your current node are highlighted which also just makes this so much more enjoyable. like I said I suuuuuuuuck at these games but I enjoy them and this is possibly my absolute favorite. sure its not some over dressed mess like factorio or satisfactory but its better for it in my opinion
OK I think I love this type, relax and thoughts, very cool
EH? Was this game free?? Cause it's full ol' bugs!! It stinks!! It's got potential but they've stopped making it. I apologize if they passed away.... I want my money back!! And if it's free, Apply my hours to Dyson Sphere Project!! LOL!! But really if they've died, I'm sorry...
A fascinating little incremental/ idler with a catastrophic UX.
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System Requirements
Minimum
- OS: 7
- Processor: 2 Ghz
- Memory: 2 GB RAM
- Graphics: 256 mb video memory, shader model 3.0+
- DirectX: Version 10
- Storage: 250 MB available space
- Sound Card: -
- Additional Notes: -
Recommended
- OS: 10
- Processor: 4 Ghz
- Memory: 6 GB RAM
- Graphics: 1 GB VRAM DX10 compatible
- DirectX: Version 10
- Storage: 200 MB available space
- Sound Card: -
- Additional Notes: -
FAQ
How much does Nodes cost?
Nodes costs $5.99.
What are the system requirements for Nodes?
Minimum: Minimum: OS: 7 Processor: 2 Ghz Memory: 2 GB RAM Graphics: 256 mb video memory, shader model 3.0+ DirectX: Version 10 Storage: 250 MB available space Sound Card: - Additional Notes: - Recommended: Recommended: OS: 10 Processor: 4 Ghz Memory: 6 GB RAM Graphics: 1 GB VRAM DX10 compatible DirectX: Version 10 Storage: 200 MB available space Sound Card: - Additional Notes: -
What platforms is Nodes available on?
Nodes is available on Windows PC.
Is Nodes worth buying?
Nodes has 59% positive reviews from 41 players.
When was Nodes released?
Nodes was released on Jun 3, 2022.
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