This is yet another in a long series of asset flip type amateur hour VR productions. It's titled like it's some historical Jerusalem biblical stuff, but looks more like the american Southwest circa 1965 or something. This seems par for the course with the rest of this guy's cheeseball titles. It looks to me like he grabbed some background asset packs off of unity's store or something, and then paired it up with 4 minigames that don't even belong together much less in the same title as "historical journey to Jerusalem", and then he copy pasted the exact same base "game" with a dozen or so scenery packs. TA DA! When do the big bucks start rolling in? Do I get trading cards? I hear those are big bucks with the asset flip crowd! DIgital Homocide? Illusive Team? You guys wanna hook a brotha up? Anyway, this is garbage... I'm not even going to bother reviewing each title separately because they're all pretty much identical except for some of the scenery. You get a handful of scenery to tel...
VR Travelling in the Roman Empire (VR Rome Time machine travel in history)
- Release Date:
- Aug 18, 2020
- Developer:
- William at Oxford
- Publisher:
- William at Oxford
- Platforms:
- Windows
Game Tags
About This Game

According to historical records, from the establishment of the city in the 8th century BC to the 2nd century AD, it took more than 1,000 years for ancient Rome to rise to dominate Europe, Asia, and Africa, but it quickly collapsed and declined in less than 200 years. During this period, Rome grew from a small country with less than 150,000 people on the edge of Europe to a dazzling empire that annexed Italy, swept the Mediterranean, and dominated Europe.

Rome was not built in a day. From a small geographic country to the European Empire, Rome has risen in change and transformation: from the equal distribution of land among citizens to the replacement of small land ownership; from the single storage of gold to the creation of inflation to increase fiscal revenue; From the cruel suppression of Christians to the unity of church and state; from the democratic republic system to a highly centralized imperial head of state. During this period, the population of Rome increased hundreds of times and its territory expanded thousands of times.

The rise and fall of a country largely depends on whether the country’s wealth emerges to meet the people’s self-affirmation needs. The success of ancient Rome lies in the comprehensive support of political evolution and wealth distribution, religious development and military growth, and the reasonable and effective distribution of wealth greatly determines the normal operation of other elements. Rome’s transition from republic to monarchy, from democracy to despotism is not a historical coincidence, but an optimal choice after weighing pros and cons and multi-party games. But even so, ancient Rome eventually decayed and split. The reason was not simply the incompetence of the last emperor and the unforeseen natural and man-made disasters. In fact, when the country developed to a certain degree, the accumulation of national wealth and the huge demand for self-affirmation of the country Balance led to various social contradictions that began to highlight and continued to intensify, eventually leading to the decline and overturning of the Roman Empire.

Throughout its development process, ancient Rome used four main methods of aggression and expansion, building roads to promote foreign expansion, overdrafting the future, and developing religions to achieve the collection and circulation of wealth in multiple and multi-dimensional ways to meet people's self-affirmation needs. But these four methods played different roles in the development of Rome.

In the long history, the ancient Roman era has already left us. If you want to experience the civilization of the Roman era more deeply, then our game will be a very good choice. Our game is a virtual reality VR game. The game truly shows the representative ancient Roman cultural architecture, giving you an immersive feeling.

At the same time, we also set up a mini-game link to search for treasures in ancient Rome.
Screenshots
User Reviews
Really awful. Cannot recommend on either historical or technical grounds.
[conclusion, copied up here for TL;DR purposes] “In conclusion, the creator of this game has undertaken an incredible task. Creating an alternate reality home to truly sentient beings, and simultaneously holding a mirror to society and saying “Look! Look, we are no different! You are no more real than what I have created here!” Needless to say, I will be purchasing the rest of the collection, however I will be waiting until they are no longer on sale, so I can ensure “William at Oxford” gets every penny of the £883.99 of all of his games at full price.” [Review] Everyone must play this before they die. Is it a game? I don't know. Is it a demo? I don't know. Is it someone's first unity project, with asset store assets and unexplainable design choices, which in some stroke of genius ended up for sale on steam? I don't know. Is it an absurdist art piece? I don't know. Is it an experience? Of this I am certain. Everything about this game is genius: The decision to include ...
There is one scene that makes me feeling good. Listening to an old music from ancient Rome, as if I was in the most glorious period of the Roman Empire. Others are just so so. In addition, for a $3 VR mini game, 5GB of space usage is too much.
System Requirements
Minimum
- OS *: Microsoft Windows 7
- Processor: Intel Pentium G4560 / AMD FX 8300
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050
- DirectX: Version 11
- Storage: 7 GB available space
- Sound Card: NVIDIA High Definition Audio
- VR Support: SteamVR
Recommended
- OS: Microsoft Windows 10
- Processor: Intel Core i5-4590 / AMD FX 8350 or higher
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1050 or higher
- DirectX: Version 11
- Storage: 10 GB available space
- Sound Card: NVIDIA High Definition Audio
FAQ
How much does VR Travelling in the Roman Empire (VR Rome Time machine travel in history) cost?
VR Travelling in the Roman Empire (VR Rome Time machine travel in history) costs $9.99.
What are the system requirements for VR Travelling in the Roman Empire (VR Rome Time machine travel in history)?
Minimum: Minimum: OS *: Microsoft Windows 7 Processor: Intel Pentium G4560 / AMD FX 8300 Memory: 8 GB RAM Graphics: NVIDIA GTX 1050 DirectX: Version 11 Storage: 7 GB available space Sound Card: NVIDIA High Definition Audio VR Support: SteamVR Recommended: Recommended: OS: Microsoft Windows 10 Processor: Intel Core i5-4590 / AMD FX 8350 or higher Memory: 16 GB RAM Graphics: NVIDIA GTX 1050 or higher DirectX: Version 11 Storage: 10 GB available space Sound Card: NVIDIA High Definition Audio
What platforms is VR Travelling in the Roman Empire (VR Rome Time machine travel in history) available on?
VR Travelling in the Roman Empire (VR Rome Time machine travel in history) is available on Windows PC.
Is VR Travelling in the Roman Empire (VR Rome Time machine travel in history) worth buying?
VR Travelling in the Roman Empire (VR Rome Time machine travel in history) has 40% positive reviews from 5 players.
When was VR Travelling in the Roman Empire (VR Rome Time machine travel in history) released?
VR Travelling in the Roman Empire (VR Rome Time machine travel in history) was released on Aug 18, 2020.
Similar Games
AI-powered recommendations based on game description
VR Time Machine Travelling in history: Visit ancient Egypt, Babylon and Greece in B.C. 400
VR Rome
Castrum Novum VR - Life in a Roman colony
Yield! Fall of Rome
Nova Roma
VR Time Machine Travelling in history: Medieval Castle, Fort, and Village Life in 1071-1453 Europe
VR Time Travelling in Medieval Towns and Islands: Magellan's Life in ancient Europe, the Great Exploration Age, and A.D.1500 Time Machine