The fact that an Epic Games account is required not only to play multiplayer, but to even start the game is really dumb. Growing up playing RS, I'm well aware of how scummy Jagex is and I feel like this is just a cheap money grab.
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About the Game

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you level up, arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and level yourself up to do battle with the most powerful force on the continent. Make history, or become history. The smart money's on the dragon. But we do love an underdog!
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Chop Trees! Shield yourself with runic energy! Turn bones into... peaches?
Journey through the vast, vibrant regions of Ashenfall and unveil the ruins of forgotten civilisations to discover why wild, transformative magic spills from its fractured lands. Explode ore veins with a snap of your fingers. Conjure a spectral axe to chop down a line of trees in an instant. The Anima-rich landscape of Ashenfall offers you a power unlike any other.
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Embark on quests, level skills and wield runes to shape the world around you.
Explore a stunning, hand-crafted landscape ravaged by Anima. This all-new adventure blends High Fantasy, light RPG elements, and iconic RuneScape lore into a never-before-seen continent. Venture into a land hidden since time immemorial, uncover ancient secrets, and battle legendary RuneScape creatures alongside entirely new foes like the fearsome Garou. Prepare to face a world filled with mystery, danger, and unforgettable encounters.
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As with all RuneScape games, community is at the heart of everything we do.
RuneScape: Dragonwilds is being shaped by player feedback every step of the way, from alpha through to 1.0 and beyond! The expansive continent of Ashenfall remains uncharted, and what lies beyond the veil is still a mystery… for now. Together, we’ll uncover its secrets. Our community will continue to help build and guide our roadmap, a living document that will change and adapt to make this adventure the best it can be. We can't wait!
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RuneScape: Dragonwilds started Alpha testing in late 2024, and is launching into Early Access in Spring 2025. From here, our humble team of heroes is developing the project with player feedback at the very core.
This Steam Early Access game is currently not a finished game and may or may not change significantly over the course of development. To learn more about Steam Early Access, please visit the Steam Early Access FAQs.
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User Reviews
I’ve played through DragonWilds up to the current endgame a couple of times now. Honestly there isn’t a whole lot to do once you hit that point. But it’s still pretty fun. If you’re hunting for your next 1,000-hour time sink, this probably isn’t it. However, I do recommend keeping an eye on its development. The future looks exciting, if the devs stick to their promises.
dragonwilds should be labeled as preprepreprepreprealpha..... theres nowhere near enough content to justify the pricetag especially with how slow contents rolling out according to the roadmap. unless you want a short lived hit of runescape nostalgia id wait another 10 years to purchase this game
[h1]⚔️ [i]RuneScape: Dragonwilds[/i] - A Nostalgic Adventure[/h1] [b]What I Played:[/b] As a dedicated Runescape player since 2002, diving into Dragonwilds felt like revisiting an old friend. I spent hours immersing myself in the forgotten continent of Ashenfall, where dragons have awoken, challenging me to gather, build, and skill up to survive. [b]The Good:[/b] [list] [*]The nostalgic vibes hit hard with the classic Runescape feel, taking me back to the good ol' days of grinding skills and crafting items. It's like a love letter to long-time fans like me. [*]Exploring Ashenfall was a blast; the world is beautifully crafted, and the lore surrounding the Dragon Queen added an exciting layer to the gameplay. [*]Co-op play was a highlight for me. Teaming up with friends to take on challenges and uncover ancient secrets felt incredibly rewarding and added a fresh twist to the survival crafting genre. [*]The adjustable text size and custom volume controls were a nice touch, catering ...
There's Early Access and there's Runescape: Dragonwilds. This game is about two years away from being eligible for Early Access. It is so bare bones and devoid of content that it belongs in the same category with literal scam games like The Day Before. For anyone familiar with Runescape, Dragonwilds released without Magic or Range Skills, and its end game weaponry being Iron. That should give you an idea of how unfinished this embarrassment is. The Devs produced a roadmap after three months of radio silence saying that they'll get to Steel in December 2025, and the rest will run up to 2027. Not to mention the mass layoffs at Jagex DAYS after Dragonwilds release, and all of the interactions the Devs have had with the community seems to be focused around 'We are still here!' and 'This game is definitely not dead we promise!'. There are barely 500 people playing this on the busiest days, content updates are minuscule and deliberately drip-fed to give the illusion of progression. ...
Steam lists this game as unsupported on the steam deck but in reality it works about 95%. The thing that stands out is the storage (chests). withdrawal is very easy. putting things in is another. That is easily solved by plugging in a keyboard. I am using a wireless keyboard/trackpad combo. it works fine, no issues what so ever. That being said, it is annoying to have to put down the controller and pick up the keyboard. This will need to be resolved before the game leaves Beta. Yes, it is still in Beta. The game reminds me a lot of a western. with the wooden forts you build to protect your stuff. And yes, the lil heathens will pound on the walls until they break through. build multiple entrances to work around this. Also build multiple layers of walls. that will keep you from being surprised too quickly. wood is a very abundant resource, use it. Goblins will attack in hoards. Build up your fighting levels quickly or be prepared to die. If you think you are about to die, I suggest runn...
Overall, this game has a ton of potential! It took me about 24 hours to complete the current content through the final boss and I was thoroughly emerged the whole time. The graphics and settings are beautiful, the pacing between exploration, fighting, farming and home building felt natural, and the mechanics were engaging and fun. With all that being said, the game is obviously still in early access (obviously...) so there is a ton of room for improvement. To me that is a object of opportunity rather than disappointment, this game has a ton of potential to develop into something that is worth of the Runescape name. It's also worth noting that I played completely solo. Here is what I liked: -Beautiful and smooth graphics. -Size of the world, explorable but not overwhelming. -Dungeons were a fun challenge (especially in early game.) -Fighting mechanics were fun and engaging. When I died it was usually (usually...) because I did no manage my resources or positioning, with lots of opp...
The game is beautiful, and it's tons of fun! But that fun is very short lived, as it's also incredibly early access. There's essentially 0 content. The game plays like Valheim. It looks a lot better than Valheim. It has some nice QoL features that Valheim is lacking. But that's about it for what it does better at this point. You will run out of things to do and enemies to fight very early on unfortunately. Updates are few and far between, with quarterly updates bringing us things like...basic skill trees. Not even fully fleshed out skill trees, mind you. The recent example at the time of this review was the mage skill tree. Prior to this, you could use magic/ranged/melee, but only got skill points and new skills for the melee tree. They've now added the ranged tree. But it's underwhelming for the amount of time we'll go before seeing literally anything else added to the game. Next up is ranged I guess, so at least all 3 combat styles should have a skill tree soon? It's not a bad g...
My thumbs up on recommending this game to other players is more like a I guess if they had gotten bored with other games. The game itself has potential but things like the character creation are pretty bland. The dungeons are almost so similar I was loathe to keep going into them. There is really nothing to keep me coming back to the game I lasted 20 hours then went back to Conan exiles due to its extreme building capabilities and multi different dungeons due to modders. Maybe the game will open up to modders at some point that would really make it fun.
I was excited for a new RuneScape game, especially since I didn't care for Brighter Shores. The game has a really neat premise with seeing a land you've never seen before. PROS: - The house building is actually pretty well done! There's a few issues where the item won't place where you want it to, but I loved making my own house. - I've secretly wished for an over the shoulder style free-roam update, and this is what it would look like, which is neat! - Progression is well-paced. It's not something you can do in an hour, which I appreciate. CONS: -I couldn't type this one because I KEPT DYING. -No major updates yet? I upgraded everything, and my skills are all at 50+, leaving me no reason to continue playing. -Lack of NPC's. There was a handful of people that went on the journey and I've seen... Three? It's a game I want to enjoy as updates come out, but when will they come out? It's been four months and we've had a couple of hotfixes. At this point I can not recommned this game t...
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i3-8100 or AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060, 6GB, AMD Radeon RX 5600XT or Intel Arc A750, 8GB
- DirectX: Version 12
- Storage: 25 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel core i5-10600 or AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2070, 6GB or AMD Radeon RX 5700 XT, 8GB
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 25 GB available space
FAQ
How much does RuneScape: Dragonwilds cost?
RuneScape: Dragonwilds costs $29.99.
What are the system requirements for RuneScape: Dragonwilds?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i3-8100 or AMD Ryzen 5 1600 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1060, 6GB, AMD Radeon RX 5600XT or Intel Arc A750, 8GB DirectX: Version 12 Storage: 25 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel core i5-10600 or AMD Ryzen 5 3600 Memory: 16 GB RAM Graphics: NVIDIA GeForce RTX 2070, 6GB or AMD Radeon RX 5700 XT, 8GB DirectX: Version 12 Network: Broadband Internet connection Storage: 25 GB available space
What platforms is RuneScape: Dragonwilds available on?
RuneScape: Dragonwilds is available on Windows PC.
Is RuneScape: Dragonwilds worth buying?
RuneScape: Dragonwilds has 59% positive reviews from 100 players.
When was RuneScape: Dragonwilds released?
RuneScape: Dragonwilds was released on Apr 15, 2025.
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