I loved the originals, but find this sadly lacking compared. Positives: + Clean looking graphics + Solid sense of speed Negatives: - Removed WASD movement for mouse, but didn't do official controller support to fill in the gap - Audio cues are seriously lacking compared to older games - Bad feedback on wave/flip mechanics - Somehow an even more minimal menu than the originals - Smothered the punk spirit to lean more into the "cyber" feeling, leading to a bland experience. There's a good core still here, and there's potential for the new controls, but it ultimately feels like an early access title that still needs some time to cook. Edit: After playing more, the largest con feels like the lack of end-of-round feedback on your score. There are some levels where the difference between 4-5 stars is razor thin, and not seeing the score breakdown makes grabbing the last few points an exercise in frustration. Particularly when coupled with lack of a quick reset.
AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered
- Release Date:
- Jan 25, 2024
- Developer:
- Petricore, Inc., Dejobaan Games
- Publisher:
- SMG Studio, Dejobaan Games
- Platforms:
- Windows
Game Tags
About This Game
A Grab Bag of Incredible Features
- Leap from mile-high skyscrapers.
- Kiss the sides of buildings with your mouth.
- There's, like, a parade with giant balloon floats on one level, and you can smack into them, ruining everything, just to be a jerk.
- Also, there's a level with a giant 4-story cake that you can topple over hapless spectators.
- We're experimenting with a thing where you're also able to break the city's wastewater storage systems, but you'd kinda have to be a double jerk to do it.
- Over 0 levels included in the full game!
- 0 weapons, unless you count the spray paint you use to tag windows.
- Unique, challenging, and other meaningless adjectives that every game uses to describe themselves.
- How many bullet points do you want, buddy?
- 'Cause here's another one.
Did You Know?
- This is our follow-up to the original, award-winning series.
- The original is in the Guinness World Records for longest word in a video game title.
- It also broke Steam because the title was way long.
- And it won a bunch of awards. Some, for publications and conventions that don't exist anymore. Ten years is a long time.
Screenshots
User Reviews
I really really really want to believe this game will get better. That maybe Dejobaan Games will put out an update or something to give it the soul it deserves. However as it is right now, while the gameplay changes are interesting and the levels are fun it's just missing the polish that the earlier games in the series had. Please go check those out instead.
I loved the original games ever since I first played them when I was a kid. I cannot, in good faith, recommend this one though. They minimized everything that gave the game charm before and overly simplified several elements. I was expecting a texture + control update. This is just... unfinished.
This game feels like they made all the [i]levels[/i] for a whole new Aaaaaa game, but then forgot they had to do everything else, so cobbled together all the UI at the last minute. The result is a game that is fun, but: 1. really has no business calling itself a "remaster", and 2. lacks any graphics options at all. Also, there is no penalty for losing all your lives, meaning it's possible to 5-star levels without actually beating them.
A good example of 'death by improvement.' Cubes have been added everywhere, which makes navigating less fun. As you can hit them and they also always lead you through the best route. So between them and the new score pick-ups, the traditional gameplay of kisses and hugs is irreverent. You don't need to find the best route through the levels, just fly between the cubes and hit the glowing score buttons. UI has also becomes cluttered with stuff that which oddly wasn't in the demo. Levels feel much shorter then prior games. And the better graphics also make the game feel less unique and stylised. I'd recommend getting "for the awesome" instead.
I pre-αlpha tested the original and for my work I was rewarded with a level editor (after suggestion they added it to the final build) that enables me to make my own levels; unfortunately, the editor wasn't made public. Anyway, I was really pleased to see the remastered version of the game; thought I was expecting to see the same levels in an enhanced form. Instead I was met with over 130+ levels that were totally different to the original, which was a pleasant surprise. The game mechanic is basically the same, with the usual tasks such as flipping off spectators, kissing buildings, crashing through score plates and landing on a pad using the parachute to break your fall. The original level selector has gone, replaced by a linear level selector, with all levels apart from the first locked. Unlocking levels relies on you scoring a certain amount of points by falling and surviving to the landing pad. You also score up to five stars depending on the score you achieved. Th...
I'll focus on this game, but touch in to compare with the others. First off, the options menu is comically bad, it's all sliders-that-aren't-actually-sliders, and it's different if you pause inside of the game where it tells you the actual values. The level select menu is also confusingly bad, you can go forward/back either one or ten levels, that's it. This is important because you need a specific star count to unlock levels, so if you want to look for the ones you're missing, you have to click through all of them one at a time. Any kind of quick select would be appreciated. Controls: Game is mouse and spacebar only, and spacebar is optional. Left click/right click to thumbs up/offensive gesture at your fans and haters respectively. Spacebar to deploy helicopter-chute. [but didn't you say this was optional?, yeah, I'll get to that] Directional controls are entirely look based, which feels pretty intuitive. Movement is surprisingly reactive and you can take corners you really wouldn't ...
A solid recreation of one of the best indie games of all time. It's the game you know and love with updates graphics and soundtrack. The difficulty ramps way up after the first 20 levels or so, but you'll keep finding yourself dodging blocks, buildings, rafters, and lasers IRL looking to eek out just a couple extra thousand points. This game is immersive beyond anything else, even without a VR headset. Every level is a thrilling drop from beginning to end, and it plays like you always hoped AaaaaAAaaaAAAaaAAAAaAAAAA!!! would. Now as others have said, it's not perfect. I miss the little bits of narrative before each stage, the trippy cubic level select screen, the funny joke levels, the clear UI for wave vs. flip (seriously sometimes I get the sound for a hand gesture and can't see the rafter through all the other details, so half the time I just have to guess) and some of the sound effects lack the punch the original had (like the point planes not being smashing glass anymore). Also y...
unless this is something unrelated, I could've sworn they were intending to have VR elements to this title too. Shame, would've been a lot of fun. Still, decent game for its price if you want something visually busy and arcadey to mess with now and again~
I'm chagning this review to negative instead. The positives: + It's not just a remaster, it's a completely rebuilt game with different assets, better artstyle, it actually looks like a sequel + It controls much better than the originals. The game now controls with mouse movement only. No need to rely on the direction keys, which makes the whole thing a much better experience. Neutral: ? The progression is super streamlined and linear. Unfortunately the joke levels are not in the game anymore. Negatives: - The options menu is a disgrace to PC games, you cannot set anything up regarding graphics, like absolutely nothing. So if you want to change the render resolution (to 1080p for example) if your PC is slow, use this in the launch options of the game. -screen-height 1080 -screen-width 1920 - The game's scoring is absolutely broken. I'm sure it was never tested and the highscores were never reached by developers. The beginning is super easy, but for some fucking reason the level ...
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System Requirements
Minimum
- OS *: Windows 7 64-bit
- Processor: 2 GHz Dual Core
- Memory: 4 GB RAM
- Graphics: 2GB
- DirectX: Version 11
FAQ
How much does AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered cost?
AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered costs $9.99.
What are the system requirements for AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered?
Minimum: Minimum: OS *: Windows 7 64-bit Processor: 2 GHz Dual Core Memory: 4 GB RAM Graphics: 2GB DirectX: Version 11
What platforms is AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered available on?
AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered is available on Windows PC.
Is AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered worth buying?
AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered has 59% positive reviews from 17 players.
When was AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered released?
AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered was released on Jan 25, 2024.
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