Endless Battle: Return of Hero +1 game banner

Endless Battle: Return of Hero +1

$4.99
Release Date:
Platforms:
Windows
Download Game

Game Tags

About This Game

Imagine a standard idle game: you have a building that produces resources, and with those resources you buy another building that produces more resources, and with those resources, another building, and so on.

Now imagine there are 9 of those games stacked on top of each other in layers and each one has its own set of resources as well as its own prestige resource that supports the layer above it. There's also a limited set of resources you have to thoughtfully allocate between all of these layers. All the while you're aided by Hero, who's crawling through a dungeon full of monsters in search of resources to help you build up the Wilderness, the Village, the City, and what lies beyond...

Features a class system, a faction system, an alignment grid, a mission system, quests, collectible items and characters, offline progress, achievements, and more, so much more.

Other notes: this game is primarily idle. There is no clicking mechanic. It’s also a long game and some features require days or possibly weeks of “playing” to unlock.

Screenshots

User Reviews

Mixed
24 user reviews
67%
Positive
11 hrs at review
Recommended

Simple idle game that actually has several interesting layers. There are a lot of resources that you can gain and resources from one place are usually required in some other place. 1. You have a hero killing enemies on the field. With each enemy killed he gains souls that boost your resource gains on reset of the facilities. 2. You can reset Hero progress or Facility progress separate from each other. When you reset Hero progress you activate quests that you selected, when you reset Facility progress you get unique resources that increase production rate of facilities on the next run and are used in the next set of facilities. 3. Facilities provide mostly resources required for other facilities but also provide Exp for a hero and hero class. 4. There are upgrades for facilities most of which increase production but some also provide bonuses to the Hero. 5. There are Spells that provide minor passive boosts to different aspects of the game, they also provide unique resource. 6. Several...

15 helpful
75 hrs at review
Not Recommended

A decent game at first but quickly grows stale and tedious. Each "layer" is basically a carbon copy of the first one with different graphics and names. It could use automation for the buildings, prestige, quests, and missions, but then there wouldn't be any "game" left since there aren't any interesting decisions to make.

5 helpful
25 min at review
Not Recommended

Idle games in general are often free, with optional things to purchase to support the developer if you enjoy it. Putting a pricetag on an idle game means it comes under a lot more scrutiny than it otherwise would, because if an idle game is bad, at least you didn't lose out on anything. Unfortunately, in this case that's exactly what happens, this game doesn't hold up particularly well under close inspection, progress feels slow, active gameplay seems pointless. And the game doesn't feel particularly enjoyable to play to start off with, making you feel like the money you invested was wasted.

4 helpful
36 min at review
Not Recommended

Maybe this is just the way I play idle games, but this seems incomprehensible without a guide. I'm only 30 minutes in, and there's already 4 different ways to reset my hero's progress (with no guidance or clear indication on which is best, and whether I should be doing this at all), and 4 different ways to reset this layer's progress (again with no clear indication on which of these, or when to be doing this). Given that there's dozens of options greyed out for just those, and that this game's description advertises having 8 more layers of prestige, I'm dropping now before it gets too outlandish. Other games I've played have either been more intuitive in this area, had a section of developer-provided tips built into the game, or had a sufficiently large community to write up advice on this sort of thing. Given the small playerbase, I'd suggest the dev goes for one of the first two; and I'd gladly play this game again if that sort of thing was implemented.

3 helpful
5 hrs at review
Not Recommended

You shouldn't get it. I'm a pretty big fan of idlers and clickers. (Though, not addicted to them or anything.) I think a solid idler's a really charming, pleasant experience. This one's not very exciting or fun.

2 helpful
8 hrs at review
Recommended

Not a 10/10, but still a thumbs up. Good value for a game of this style with a simple upfront fee for no IAP gem lockouts.

2 helpful
2 hrs at review
Recommended

Overall 7/10 So, I am only a few hours into this game. This game is truly idle in the sense that you need to select mission times and prestige times. By choosing longer times you get more resource bonuses. However, while the timer is running you cannot change current mission or prestige. This is important when it comes to questing and prestiging. The equipment is setup through a gacha system where you earn points over time and have 4 different qualities to choose from. Quests are a bit frustrating. You choose your quest (up to 3), and then you have to restart a mission to make them active. Which means if you chose a long mission (4 hours), you will not be able to start that set of quests until the timer is up. Your hero auto-battles and when killed takes a few seconds to respawn. During that time, you continue to earn Hero and class experience. In addition, the mob does not regain any of its health. As far as I can tell to this point, there are no timers on boss fights. The game...

2 helpful
4 hrs at review
Recommended

I started playing this game on iOS and was very happy with it. So I bought it on Steam and started over. Its goooooood!

1 helpful
114 hrs at review
Recommended

Enjoyable idle with reasonable amount of content you can actually finish.

1 helpful
1 hrs at review
Recommended

Very fun so far.

Page 1 of 2

System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit (SP1)
  • Processor: 2.4 GHz AMD/Intel processor or higher
  • Memory: 2 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • DirectX: Version 9.0
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: 2.4 GHz AMD/Intel processor or higher
  • Memory: 2 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • DirectX: Version 11
  • Storage: 1 GB available space

FAQ

How much does Endless Battle: Return of Hero +1 cost?

Endless Battle: Return of Hero +1 costs $4.99.

What are the system requirements for Endless Battle: Return of Hero +1?

Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 64-bit (SP1) Processor: 2.4 GHz AMD/Intel processor or higher Memory: 2 GB RAM Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities DirectX: Version 9.0 Storage: 1 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: 2.4 GHz AMD/Intel processor or higher Memory: 2 GB RAM Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities DirectX: Version 11 Storage: 1 GB available space

What platforms is Endless Battle: Return of Hero +1 available on?

Endless Battle: Return of Hero +1 is available on Windows PC.

Is Endless Battle: Return of Hero +1 worth buying?

Endless Battle: Return of Hero +1 has 67% positive reviews from 24 players.

When was Endless Battle: Return of Hero +1 released?

Endless Battle: Return of Hero +1 was released on Jul 22, 2020.

Similar Games

AI-powered recommendations based on game description