This game has a really great aesthetic and concept but there is a lot wrong with it under the hood. Pros: -Great board game look and artwork style for the game. Animations for the cities and trade are fun to watch unfold across the map. -Solid tech tree / progression, good tutorial to introduce you to the game. -Not too difficult to pick up and play -Decent value if you want to be entertained for 10-20 hours for a lower price point Cons: -The biggest one is that the supply and demand doesn't function for a game all about trade / economics. This one is why it's hard for me to recommend it. You'll have resources that stay inflated in price even with an overabundance of supply. The cities then import it and bankrupt themselves and the whole simulation fails. The player has no control to stop imports/exports, no information why or how the simulation is calculating price or how to change it. You're at the mercy of a broken simulation which feels bad for a economic sim game....
Let Them Trade
- Release Date:
- Jul 24, 2025
- Metacritic:
- 75
- Developer:
- Spaceflower
- Publisher:
- ByteRockers' Games
- Platforms:
- Windows
Game Tags
About This Game
Is this game something for you?
✅ What Let Them Trade offers:
🔹A relaxed city builder in a friendly atmosphere
🔹Simulated supply chains influenced by the trade of resources between cities
🔹A vibrant world full of details to discover
🔹Lightweight combat with knights & bandits
🔹Sandbox and a campaign of scenarios with different goals and challenges
⚠️What Let Them Trade is not:
🔸A puzzle game where you earn points through placements
🔸A large-scale, time-consuming building game that spans multiple eras
🔸Punishing gameplay with constant difficulties that need perfect planning
🔸A story-driven campaign
About the Game
In the name of the king, you need to build flourishing cities, explore and produce resources, and protect the economy from cheeky bandits.

Resources are scattered across the game map
Acquire resources by founding cities
You decide building placements; cities manage citizen needs autonomously
Cities have their own budget and resources

Cities buy/sell resources and goods independently
The player receives a percentage of taxes from city trades
Wealthy cities are generous; poorer cities are stingier
Happier citizens pay more taxes, increasing city revenue

Protect cities from robbers attracted by wealth
Purchase goods through the castle for various needs and improvements
Strategically trade goods for profit or store them for harder times
Various scenarios with different challenges for dynamic gameplay
Key features of the game:
Relaxing city-building without outside threats 🏰
Watch the complex economy systems unfold on their own 📈
Research many different production buildings and resources 🏭
Send out your knights to scout for new lands or to protect your economy from cheeky bandits 🤺
Check out our campaign and help the king and his trusty advisor, Mr. Nuts, prepare for their special event 👑
Or play on your own terms in sandbox mode 🤸
Create your own scenarios with our built-in scenario editor and share them on the Steam workshop 🔨
Screenshots
User Reviews
[b]Let Them Trade? More Like Let Me Wait[/b] [i]On paper[/i], this looks like a cozy trade-focused builder with charming visuals and a unique twist. Sounds great, right? But once you get past the adorable art style, the magic wears off fast. Yes, it’s pretty. Yes, the idea of linking up cities via trade routes has potential. [i]But where’s the game?[/i] You’ll spend most of your time watching tiny carts trudge along roads at glacial speed, tweaking basic resources, and hoping your fragile economy doesn’t collapse because someone forgot to pack enough socks. There’s barely any depth, progression is almost non-existent, and once you “get it,” that’s… it. [b]Replayability?[/b] Nope. [b]Strategy?[/b] Barely. [b]Challenge?[/b] Only if you count staying awake. Combat exists but might as well not. Exploration drags. The economy moves like it’s stuck in molasses. Everything feels like a prototype that never evolved into a proper game. There’s potential here but righ...
Its a great game - if you know what you can expect or will get. What you will get: A very relaxed, laid-back, and somewhat easy game. You have a board-game type map. Found your citys, create production chains and buildings, connect them via trade routes. Thats basically it. Just, relax and observe how everything unfolds, how the merchants do their job, how the trade flourish. What you will NOT get: A challenge, a deep and complex simulation, a fascination story, difficult enemies, or whatever. Sounds boring for you? Than its not your game. For me, after a long and exhausting day of work - just building some cities, watching how your little wood-empire prosper, without challenges, without action or "save the world"-scenarios is just exactly what is sometimes needed. However, it took me about 6 hours for the full campaign, so decide yourself if 18$/€ is reasonable for you.
Just wasn't enough there to keep me interested. Make the obvious basic building decisions, put it on fastest speed to gain money, build something else. It doesn't really matter, you're going to win.
This mostly feels like a mini Settlers game, with a look from Catan fans. But the ergonomy is really poor, you're already lost in sub-sub frames within a few minutes, and the visuals are outdated, or poor. It would all be fine for a 5 to 10€ price band, but not at that price level.
The Game is pretty unplayable in it's current form. Overall it is good except that the intra-city transporters do not have even close to enough capacity to take care of the needs of the city. I don't have enough potatoes on the market to feed my people despite having WAY more production than needed. The transporters just cannot take them off the farm fast enough. I have all the upgrades for the transporters and still not close. I did not build the city as big as it could get. I have unused ability to grow the city. The game says my city has TONS of unused transport capacity but still the POtatoes sit rotting in the field while my people starve!
This is a cool game. As some of the negative reviews say, it's true that Let Them Trade doesn't present the same kind of challenge as a PvP RTS. It's cozy and lets you speed up time and nobody is going to come break down your castle. But you get to be a god over a cute little economy, and the supply/demand equations under the surface indicates that one of the devs probably has an undergrad econ degree. I would love to see a larger tech tree in the future, but the map editor already gives good replay value with hundreds of player-made maps. Worth the <$20 for sure.
Its a compact, smart logistics game. Like a bite size anno 1800. Scratches the itch without depth. Although there is a little more than meets the eye. You need to plan out your towns with the future production lines in mind, or you will be reorganizing them on a large scale.
A great, relaxing yet challenging game. Very nice music, cozy atmosphere, amazing in-game details - all in all really well done. Keep up the good work! I really look forward for more :)
pretty fun, ART STYLE IS GREAT!!, easy to understand and play, doesn't take much time to complete. but campaign forces you to fresh start many times, which is pretty annoying.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows® 10 Home 64 Bit
- Processor: Intel® Core™ i5-2500K or AMD® Ryzen™ 5 1600X
- Memory: 8 GB RAM
- Graphics: nVidia 1660 or RX Vega 56
- DirectX: Version 12
- Storage: 4 GB available space
- Additional Notes: 1080p (30FPS)
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows® 10 Home 64 Bit or Windows® 11
- Processor: Intel® Core™ i7-9700K or AMD® Ryzen™ 5 5600X
- Memory: 16 GB RAM
- Graphics: nVidia RTX 3070 TI or RX 6750 XT
- DirectX: Version 12
- Storage: 4 GB available space
FAQ
How much does Let Them Trade cost?
Let Them Trade costs €17.99.
What are the system requirements for Let Them Trade?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows® 10 Home 64 Bit Processor: Intel® Core™ i5-2500K or AMD® Ryzen™ 5 1600X Memory: 8 GB RAM Graphics: nVidia 1660 or RX Vega 56 DirectX: Version 12 Storage: 4 GB available space Additional Notes: 1080p (30FPS) Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows® 10 Home 64 Bit or Windows® 11 Processor: Intel® Core™ i7-9700K or AMD® Ryzen™ 5 5600X Memory: 16 GB RAM Graphics: nVidia RTX 3070 TI or RX 6750 XT DirectX: Version 12 Storage: 4 GB available space
What platforms is Let Them Trade available on?
Let Them Trade is available on Windows PC.
Is Let Them Trade worth buying?
Let Them Trade has 80% positive reviews from 100 players. Metacritic score: 75/100.
When was Let Them Trade released?
Let Them Trade was released on Jul 24, 2025.
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