Odia's striking aesthetic, intriguing concept, and fantastic atmosphere is unfortunately offset by being utterly miserable to play. Odia is trying to capture the feeling of being an expendable grunt, sent to smash in waves against an entrenched foe, so you can expect to die a lot, but that is not what sucks the fun out of it. Your gun is near useless, being difficult to aim (something compounded by having no mouse sensitivity settings), having no real feedback, and taking so many shots to kill an enemy you'd be better of using it as a club. You have a shield, that apparently blocks bullets, but this seems so inconsistent and awkward to use that it wouldn't be much help even if the enemies didn't pepper you with fully automatic fire. There's no button to raise it, so you have to kind of look off into the sky to hold the shield in the way of the enemy attacks. This of course means you're not looking at them, so can't tell if you're blocking the bullets. You'll probably die to a stray ...
ODIA
- Release Date:
- Jul 10, 2020
- Developer:
- Captain Bear Games
- Publisher:
- Captain Bear Games
- Platforms:
- Windows
Game Tags
About This Game
GENUS
Inspired by the early first-person shooter games, ODIA recreates that experience, combining it with a slower, more deliberate pace of gameplay to test your patience and skill.
MILATARIS
Wield the treacherous bone-rifle in one claw, and your rusted shield in the other, as you march across the battlefield on your crusade. Fight the staunch Gottheim alongside your brethren to complete your sacred task.
EXPISCOR
Scour the land to unlock your march forward, while the people of Gottheim defend their homeland at every turn. Secure the keys to victory by slaughtering them like animals.
Screenshots
User Reviews
The more I play this the more I realize how much there is to do. I love the 'Thief' style aesthetic, and the organic way you learn about the world of ODIA, who you are, what you're going up against, and even how to play the game. The pacing makes this the most unique FPS I've played in years, and I highly recommend it for anyone who has an inquisitive itch to scratch. Note: I've now played this on two machines and the playthroughs have been different so far. I don't know if that's intentional or just because I approached it differently.
The game concept is amazing. i really really REALLY like for what is going for. I have a LOT of things to say about this game. If you are wandering what you can expect in this, don't go in seeking Doom or Duke Nukem. It's almost-sorta a Doom-Souls game. It's very slow, very methodic, and very rewarding. It's not a perfect -game- but it's a perfect -foundation- for a bigger experience, that i hope the developers are gonna keep pursuing, because they have hit a good atmosphere, gameplay, and overall general feeling. You are the entire army of Odia, and your job is to invade and conquer. It's very clear that you are the bad guy here, or at the very least a demonic force of some kind. The story is non-existent but it leaves all at your imagination, with very good style and leave you wanting to know more of the world where Odia is an actual army. First the positive: it's simple while complex and incredibly effective. you have ONE weapon and ONE shield. For many this may seem as a nega...
This unique FPS is a wonderful blend of Doom and Dark Souls. The combat is challenging but very rewarding once you get a hang of it, it's so rewarding. Even though the world seems fairly linear at the start, you'll soon realize that there are several different paths to take and a lot to explore! I love the shield mechanic, it's intuitive and really makes the combat feel unique. Can't wait to get further in the game, 10/10 would recommend!
It's not a shooter. If you're in for some run&gun action then please skip and move along. Odia has been a short, unique and enjoyable experience for me. It's essentially a lo-fi walking simulator with elements of shooting. Many of the negative reviews are somewhat correct in the description of the Odia's core mechanics but assume that the very slow and deliberate combat, movement and instant death are an accident. Instead it's a design decision where the combat really resembles a game of chess. You and your enemies move very slowly and the shooting part requires you to quickly pick up skill of aiming without a crosshair (you know, like in real life?) and using your shield correctly. Most of the commentators indicating shooting/shield is janky/broken actually failed to take time to practice and develop those skills - necessary to progress - apparently jumping in hoping for a classic shooter. I've got a strong feeling the both difficult movement and tedious combat are specifically meant...
I never leave a review before finishing a game (unless its bad) this game is hands down amazing by just how unique it is. i dont want to spoil anything but think old school fps with dark souls shield and dodge moves. I have faced one boss and died countless times. the game is completely open and there are multiple routes. my only problem is there are a few graphical errors in parts if you look really close. (if it was cheaper that could be forgiven) and i have only found one type of upgrade so some of the areas i had to explore for never gave me any reward and made me feel like i had wasted my time exploring. sorry to leave it on a sour note other then that this should be a game you try once. well worth the time money and effort and i havent even beaten it yet 10/10
A slow, trudging, sometimes irritating experience, but definitely an interesting game. Odia appeared before me after looking into the developer of Anopek (A superior GBA style FPS game), and after a moment of hesitation I bought it not sure what to expect. This game has zero youtube presence, and I've never heard of it from anyone ever, and after installing it I was met with the worst beach sequence in any game ever. You drop out of a starfish, walk forward, realize the only buttons you have are move, dash, and shoot, and die. This repeats until you inevitably give up. Probably a year later I came back, and in two sittings managed to beat the entire thing. Story: You are a soldier of ODIA, a facist nation(?) with unknown reasons to be doing this conquest. The Odia are powerful allegedly but in game your main resource is the amount of corpses you can sling. There is zero penalty for dying but your time. Your enemy is a nation of regular humans using hybrid Knight-WW1 equipment and som...
First of all I wanna say this is not an old school fps despite in the store page it reads: "... hardcore retro FPS inspired by early first-person shooter games." In fact the only real similarity it has is the look of a 90s shooter. That's it. There is just a single weapon (which you can charge up) (and a shield), unlimited ammo, no quicksaves, basically open world. Despite that the game is still quite bad imo. Let me tell you why: -incredibly low walking speed, thank god you can dash every few seconds, without that it would be even worse -no visible crosshair even though you really need it, so I used a programm to get one -you die from like 3 bullets or one missile, while the regular enemies fire in full auto and can kill you in a blink of an eye -your weapon does so little damage and has so little range -the shield often feels useless: you can't use the shield in front of you, like you know you could in every RPG, instead it's just at your left arm which means you have to turn aroun...
Folks might be turned off by the lack of crosshairs and slow movement speed out of combat, but for those willing to put up with these flaws, you might enjoy this brief, unique shooter.
recommended kind of hard to explain the gameplay but if u like what u see in the pictures just get it could use proper 3D enviroments and more content great experience for a chill evening tho
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 8, or 10
- Processor: Intel i5 or Similar
- Memory: 400 MB RAM
- Graphics: GTX 650 or Above
- Storage: 250 MB available space
- Sound Card: Any
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 8, or 10
- Processor: Intel i5 or Similar
- Memory: 400 MB RAM
- Graphics: GTX 650 or Above
- Storage: 250 MB available space
- Sound Card: Any
FAQ
How much does ODIA cost?
ODIA costs €1.59.
What are the system requirements for ODIA?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7, 8, or 10 Processor: Intel i5 or Similar Memory: 400 MB RAM Graphics: GTX 650 or Above Storage: 250 MB available space Sound Card: Any Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7, 8, or 10 Processor: Intel i5 or Similar Memory: 400 MB RAM Graphics: GTX 650 or Above Storage: 250 MB available space Sound Card: Any
What platforms is ODIA available on?
ODIA is available on Windows PC.
Is ODIA worth buying?
ODIA has 65% positive reviews from 40 players.
When was ODIA released?
ODIA was released on Jul 10, 2020.
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