Started out an amazing little game. however, there is one mechanic that killed the game for me. Losing everything. I know i know, the whole point of the game is letting go. Though, to know every single item you collect, every picture, every cup will disappear is game ruining. when i play a game, i don't want to lose absolutely everything unless its a rogue like. unfortunately i played past 2 hours and am stuck with it now. If you are a gamer who has to keep some form of progress in game, DONT get this game.
Wanderstop
- Release Date:
- Mar 11, 2025
- Developer:
- Ivy Road
- Publisher:
- Annapurna Interactive
- Platforms:
- Windows
Game Tags
About This Game

Wanderstop is a tea shop management ritual. Grow and harvest the ingredients needed for tea, and then mix them together in an unusual tea-making contraption. Along the way, speak with the many travelers who pass through the shop, learn their stories and make tea that’s just right for them.

In your downtime, you might tidy up around the clearing, decorate the shop in your style, or just sit on a bench with a cup of tea and listen to your own thoughts. Maybe doing nothing at all is okay. The shop demands patience, it rejects those who have come only in the pursuit of growth unchecked.

And that’s why Alta can’t be here. It’s why she’ll never make it. This isn’t who she is. No, she’s a fighter! Why would anyone insist on turning the world’s greatest championship warrior into a docile shopkeeper?! With everything she’s capable of?? No no no, she won’t, she won’t do it... she can’t…
Wanderstop is a game from the team at Ivy Road, including Davey Wreden (creator of The Stanley Parable and The Beginner’s Guide), Karla Zimonja (co-creator of Gone Home and Tacoma) and Daniel “C418” Rosenfeld (the music of Minecraft).
Screenshots
User Reviews
This game is like a deep tissue massage for workaholics. It pokes you right in a pressure point in your tensed-up muscles, and it hurts, but then you feel sweet release -- and in this case, the knowledge that you're not alone, because the people who made this game absolutely *get* you. I happened to find Wanderstop at a time when I really needed to hear what it was saying: that your ambition should not define you, and that there is more to life than achievement. There is also joy, and family, and friends, and sitting in a comfy spot with a good view and a good beverage. Somehow, the game sends this message through its storytelling and interactivity *much* more strongly than words alone could manage, and it hits hard. If there's a chance that's a message you need to hear, then you simply must play this game. (But get ready to cry a little. It's okay.) Gameplay-wise, it was a little TOO slow and cozy for me, so I did stop partway through. But I've learned I have pretty extreme prefere...
[h3]Wanderstop[/h3]'s soundtrack album did a better job than the gameplay itself to give me the hype of exploring the game. I planned to play this game in this winter when I get more free time but I've already enjoyed the whole album since it released so now I would like to talk a little bit about the soundtrack first. [u]I will edit my review for gameplay, stories... later.[/u] [b]C418[/b], Ivy Road studio co-founder, everyone already knows he's famous for his works in Minecraft, and yea he is the one of my most favorite musicians. Haven't heard any Minecraft song? That's impossible, If you have time, I suggest you to try something like [b][i]Mice on Venus, Aria Math, Sweden, Minecraft[/i][/b]... before moving on. (You can listen all of his albums on every platforms or in his bandcamp freely) "[b][i]Wanderstop[/i][/b]" also named as "[b][i]Wanderstop Part 2[/i][/b]" in the album - the single he released first last year gave me such a huge impression of its piano and the subtle voca...
For someone like me who is going through a difficult time psychologically speaking. The ending of this game made me rethink my situation with this horrible feeling that “if I'm not productive during the day, I'm a failure.” I rushed a little through the process of finishing it because I felt unproductive. It sounds silly, I know, but this game deals with this issue in a way that has made me want to return to old hobbies that I gave up due to lack of productivity. I've been drawing again for a week now, thanks to how this game taught me to say, “Hey, slow down and take a moment for yourself... A moment where it's just you and that creativity you miss so much from your childhood.” I'm more than sure I'll play it again, but much more calmly and not rushing through everything so quickly. I'll appreciate the conversations with the characters, read the books they give me, appreciate the photos they give me, take photos of the forest, etc. And with the music by C418, this game i...
I'm so on the fence with this one. It's a novel experience, but I was getting a little tired of it by the end. Makes me wonder what it is people want from a cozy game, exactly, and if the subversion here also saps a lot of the fun out of the experience. The theme of the story winds up being "progression is an illusion" but if so, what's magical about *this* experience? I think I would have tilted back to recommend if the plot had been a little more satisfying. The dialogue is very tight and fun, but the overall story is surprisingly straightforward given that the individual episodes of the story are kind of designed to jerk you around. What you see is what you get: the angry swordswoman will learn a lesson about stress. It got to a point where I started to feel condescended to by how often the text told me to slow down. Guy, I'm playing video games: I couldn't be less driven unless I was taking a nap.
I`m not sure why I bought this game. I liked the cover and it seemed to be about a fighter woman so why not. But I was not prepared for the kind of game that I got. A story about burnout and trying to find yourself if the one thing that defined you is gone. I spent nearly 15h (though if you want you can probably finish it in5) in this game just trying to give the main character and by extension also me the ime to rest and heal. Brewing tea, planting tea flowers, expanding my cup-collection and trying out every sitting area while listening to Altas childhood stories. When life gets too much I will come back to this game and to all it`s unique characters. It left me with a similar feeling like spirit farer. I`m kinda sad but it`s ok. Everything is fine I just need a cup of tea!
I played this game a while back, and I still think of it. I'd highly recommend it. If forced to compare it to other games, I'd warn against going in with the intention of having yet another iteration of Stardew Valley/Harvest Moon/Story of Seasons. If anything, I'd compare it more to Spiritfarer, and it should be enjoyed in the same way. This is a story that you can explore as such. To get the best enjoyment out of this game, I wouldn't rush through it, but I wouldn't hold onto it for too long, either. And remember to take breaks as you need them, too.
The forced dialogue kills it for me. I'm not big on story lines sometimes and want an option to just skip through but this game makes you go through some tedious dialogue. If I'm wrong about skipping it, I'm happy to change my review.
A game about how a mystical forest tea shop won't instantly resolve a lifetime's worth of emotional baggage... and why that's totally fine. Needless to say, Wanderstop absolutely nails its story about empathy and self-care (while concurrently, Kimberly Woods kills it as the complicated Alta). The tea mechanics are simple but fulfilling. I initially found myself wishing for more voice acting but, as often does, the existing voice work became more powerful in the moments where they *did* roll it out.
I didn't expect for the game to be this short. It has some good and cozy sides to it but for the price I expected more content. If you love this company, you will love this game but I think I am done giving them a chance as it is just unfortunately not for me. Pretty unique art and game style, I definitely enjoyed parts of it but overall it is a no for me.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-750 or AMD Phenom II X2 565
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT 1030, 2GB or AMD Radeon R7 370, 2GB or Intel Arc A310, 4GB
- DirectX: Version 11
- Storage: 15 GB available space
- Additional Notes: Low 720p @ 30 FPS
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-4570 or AMD Ryzen 3 1300x
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970, 4GB or AMD Radeon RX 480, 4GB or Intel Arc A580, 8GB
- DirectX: Version 11
- Storage: 15 GB available space
- Additional Notes: High 1080 @ 60 FPS
FAQ
How much does Wanderstop cost?
Wanderstop costs $19.99. Currently 20% off!
What are the system requirements for Wanderstop?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-750 or AMD Phenom II X2 565 Memory: 8 GB RAM Graphics: NVIDIA GeForce GT 1030, 2GB or AMD Radeon R7 370, 2GB or Intel Arc A310, 4GB DirectX: Version 11 Storage: 15 GB available space Additional Notes: Low 720p @ 30 FPS Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-4570 or AMD Ryzen 3 1300x Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 970, 4GB or AMD Radeon RX 480, 4GB or Intel Arc A580, 8GB DirectX: Version 11 Storage: 15 GB available space Additional Notes: High 1080 @ 60 FPS
What platforms is Wanderstop available on?
Wanderstop is available on Windows PC.
Is Wanderstop worth buying?
Wanderstop has 93% positive reviews from 84 players.
When was Wanderstop released?
Wanderstop was released on Mar 11, 2025.
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