Cool, what a bunch of great ideas, how fun to play. You might be sitting there thinking, "What is this, I'm not going to play a game that looks like it was drawn in paint." Stop Stop thinking that Swallow your pride for a second and just enjoy a unique experience.
Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking?
- Release Date:
- May 31, 2021
- Publisher:
- Sylvie & Hubol
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Where the sun shines and the moon glows bright.
Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? is a platformer-game with colourful graphics, many items to find, a lovely trading system, huge procedurally generated labyrinths to explore, strange characters, a cozy lyrical soundtrack, and a mysterious witch named Eivlys at the heart of it all.
Will you enjoy this world she created?
- Play as a girl and explore the great world.
- There is no violence or fighting and you simply go around discovering wonderful areas and trading items.
- 50 unique characters to meet and learn about.
- The mysterious Mushroom Zones that contain 10,000 rooms each.
- So many items in the world.
- A soundtrack this lovely that you'll buy from
- Brand new game made by Sylvie and Hubol.
Screenshots
User Reviews
fluffy little citey fluffy like a kittey fluffy little citey everyday citey life
This is a really unique and fun game! Historically, I've always been a big fan of metroidvanias, but it is definitely a genre which suffers from a lack of originality. I'm so used to exploring a world, getting a double jump, then a wall jump, then a dash, fighting bosses, etc... While it is a very compelling structure for a game, it's an extremely stagnant genre. The last 10 metroidvanias I've played are all basically interchangable. This game, on the other hand, definitely isn't like that! Every part of it feels unique. And I don't just mean the presentation, I mean the gameplay. The controls are very unique-- your character bounces off walls instead of stopping when you hit them, and while it is pretty simple to understand, it takes a long time to really wrap your head completely around the physics, and so the biggest barrier to you moving forward is your own skill and knowledge, instead of what items and upgrades you have. On the topic of items, one of the main mechanics of this...
It's a Sylvie game so it's good. You don't know what a Sylvie game is? Go play JigglyZone. What you will find in her games is cheerful visuals, honest vibes and weird ways to interact with her worlds that often challenge our gaming conventions while being surprisingly well designed and thoughtful. Clockwork Calamity is all that and delivers unusual ways to navigate her world that need to be mastered first and completely exploited later while also implementing a near-OCD-inducing inventory management that requires pixel perfect precision to fit all the stuff that you'll need to carry with you to trade and get the objects needed to restore time and beat the game. This is a very good game. Good job and thanks Sylvie and Hubol!
Has some very unique ideas. A lot of it is about pixel-perfect inventory management, trading with characters, remembering who wants what and figuring out how to get it. Since items never disappear, you can just drop them in the world and pick them up at a later time, this kind of makes the world an extension of your inventory, you just have to remember where you dropped what. Something you'll do often is re-arranging your inventory to fit just "one more thing" into it, which I found quite engaging. Upgrades just being another item in your bag really creates a nice dynamic where you have to make trade-offs and e.g. decide to sacrifice inventory space for a double jump. I would have loved if there would have been even more weirdly shaped objects and even more objects with strange effects to deliver. The music is catchy, but can get repetitive quickly. However you'll be moving between zones quite frequently so this is rarely a problem. There is a bit of reading front-loaded, but once y...
Great feel of exploration and discovery, I haven't felt like this while playing a game since An Untitled Story.
While you may find some hints to be more helpful in the long run, especially ones involving rare shrooms, I never felt the need to rely on outside sources for help, though Mushroom Zone exploration can be frustrating at times if you move too hastily and bounce off walls too much. The inventory system and puzzles are fun, and there were some neat surprises I didn't expect too. Also, it is recommended to equip every color of Kittyshroom like the Infinity Gauntlet just because.
best mushroom world i've explored
This game's title is as hilariously long as the game is really cool. A lot of puzzles and things are doable in a variety of different ways, which I really like! There are also plenty of ways to move through the world, and a lot of the fun for me came from just choosing whatever way I liked. There are also a ton of other things I liked, these are just two things I chose but there are plenty more really.
Everything I've ever wanted in a game. Such a beautiful game from Sylvie, I'm a bit sad I put it away for 2 years! I'm not lying when I say it's one of the most amazing experiences I've had in a game, everything from the movement to the writing and the songs are such top notch. Mwah mwah mwah
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System Requirements
Minimum
- OS: A recent-ish Windows
- Processor: A good one
- Graphics: Something ok
- DirectX: Version 11
- Sound Card: Probably
- Additional Notes: Look, I have no idea
FAQ
How much does Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? cost?
Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking??
Minimum: Minimum: OS: A recent-ish Windows Processor: A good one Graphics: Something ok DirectX: Version 11 Sound Card: Probably Additional Notes: Look, I have no idea
What platforms is Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? available on?
Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? is available on Windows PC, macOS, Linux.
Is Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? worth buying?
Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? has 100% positive reviews from 24 players.
When was Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? released?
Clockwork Calamity in Mushroom World: What would you do if the time stopped ticking? was released on May 31, 2021.
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