The dev obviously put a lot of work into this and reading his blurb in the description, I gotta say, I am rooting for you, man. I like the strategy, the voxel art style, even some of the dialogue but the audio for this game is really bad. The same song loops infinitely. It is your stock-standard "Medieval Tavern" track and it plays during battles, during cut scenes, everything. It gives the whole game this overwhelming sense of bleh. With some solid sound fixing, this could be an excellent game. Wait for a discount. https://youtu.be/cBkvxl5ROts
Sol-Hel
- Release Date:
- Apr 4, 2020
- Developer:
- Origami Dragon
- Publisher:
- Origami Dragon
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Patch 1.5 is here!
And with it, many changes.
- Music got a serious overhaul. Almost every story animation and battleground got a new audio background.
- Added blips during display of the text.
- Removed a lot of unnecessary effects from animations. Added fewer and more pleasant ones.
- Escape button now skips story animations.
- Tutorial got a "Skip tutorial" button under the Menu.
- Tutorial enemies now have classes like normal enemies.
- Captain Hammond now wears blue armour, to differentiate him from other knights.
- Several abilities/perk descriptions were reworded.
- Poison effect replaced with Acid.
- The game now loads MUCH faster.
About the Game
Did you ever have a dream? I did. I wanted to tell a story. So, this is my story.Sol-Hel is a turn-based tactical game placed in an alternative, medieval universe. You lead a team of four Dead Slayers – Mythril wielding defenders of humanity, against armies of the Dead. Along the way, you'll fight hordes of enemies, both dead and otherwise, as you'll try to understand your place in this world.
Combat is simple, rock-paper-scissors based, but the sheer amount of enemies makes the levels difficult. To overcome obstacles, you have at your disposal twelve abilities. From buffs, through crowd control to movement management, you'll quickly find yourself in dire need of strategic planning and critical thinking if you want to stay alive in this wolf-eat-wolf world. Oh, and there is no randomness in attacks – you always hit your target and deal a constant amount of damage depending on your stats.
I'll be blunt. It's neither Fire Emblem nor Xenoblade Chronicles. A calm, strategic mind will overcome all twenty-four levels in around two hours. It probably wasn't tested enough, and I bet some of you will find some pesky bugs. And I even encourage you – give it a try and then reclaim your money! I won't starve – making games is my hobby, not a full-time job. None the less, this game was an amazing experience for me, as a developer. It took me around nine months to make, with many bumps along the way. But finally, I'm here, hoping to sell forty-or-so copies to pay for all the resources I've used. Oh, and when writing comments, be constructive in your critique, please!
I hope, that you'll have fun playing this game.
Note: Unity, in its "Personal" edition, sends stats about the operating system and specs of the computer it's running on. Sadly, I can do nothing about it and I don't have enough "spare" money to go "Plus". Sorry!
Screenshots
User Reviews
I have enjoyed this game so far. Audio issues in other review have been fixed. Visually conveys the game information well and has a consistent style which looks fine. The battles really do require you to use your troops and abilities carefully, providing an enjoyable challenge level that is fair.
TL;DR: The game is a lot of raw fun and had me hooked throughout its playtime, although it does lack a bit in polish. I noticed this game while looking for something else and clicking on it out of curiosity. When i noticed it was an srpg, as a (self-proclaimed) fire emblem veteran, I figured I'd give it a try, and I'm glad I did. The story is serviceable, but nothing special (although it did catch me off guard a few times); the art is minecraft for some reason and the music and sfx are fine but nothing particularly amazing. Those things don't matter too much, however: the gameplay is where a game should deliver, and boy does it deliver. The gameplay is simple, but effective. You get 4 units, each with 3 skills and a different weapon. Every unit has 3 action points; using a skill costs two, and you get one back every turn. After every level you get one skill point, which can be used to upgrade one skill of any of your units. Additionally, the weapon's counter each-other in a tria...
System Requirements
Minimum
- OS *: Windows 7 (SP1+) and Windows 10
- Processor: x64 architecture with SSE2, 2 cores
- Memory: 2 GB RAM
- Graphics: Intel UHD Graphics 6XX+, anything dedicated made in the last few years.
- DirectX: Version 11
- Storage: 500 MB available space
- Sound Card: Yes.
- Additional Notes: On integrated graphics it's choppy.
Recommended
- OS *: Windows 7 (SP1+) and Windows 10
- Processor: x64 architecture with SSE2, 2 cores
- Memory: 2 GB RAM
- Graphics: GTX 1050+
- DirectX: Version 11
- Storage: 500 MB available space
- Sound Card: Yes.
FAQ
How much does Sol-Hel cost?
Sol-Hel costs $0.99.
What are the system requirements for Sol-Hel?
Minimum: Minimum: OS *: Windows 7 (SP1+) and Windows 10 Processor: x64 architecture with SSE2, 2 cores Memory: 2 GB RAM Graphics: Intel UHD Graphics 6XX+, anything dedicated made in the last few years. DirectX: Version 11 Storage: 500 MB available space Sound Card: Yes. Additional Notes: On integrated graphics it's choppy. Recommended: Recommended: OS *: Windows 7 (SP1+) and Windows 10 Processor: x64 architecture with SSE2, 2 cores Memory: 2 GB RAM Graphics: GTX 1050+ DirectX: Version 11 Storage: 500 MB available space Sound Card: Yes.
What platforms is Sol-Hel available on?
Sol-Hel is available on Windows PC, macOS, Linux.
Is Sol-Hel worth buying?
Sol-Hel has 100% positive reviews from 3 players.
When was Sol-Hel released?
Sol-Hel was released on Apr 4, 2020.
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