Any Touhou Project player would immediately recognize the classic spellcard designs and dodging tactics involved in this game. And yet, I think that this game is something any player can enjoy - both bullet hell lovers like myself, and people coming from other genres. Pros: + The mixing of bullet hell and platforming serves as a fun surprise, and a new challenge to people used to playing either of the genres separately. + Great sprite design, which reminds me a lot of Celeste for some reason. + Early spell cards of each boss introduce you to a "main mechanic" which will come back later in more difficult variations. + Personally, I like the absence of regular stage enemies. The bosses tend to be the most interesting, and beautiful, part of a bullet hell. + The controls feel smooth, and support the fast playstyle required to play. Neutrals: | The background music is fine. | There is no explanation on how exactly to pass certain attacks or bosses, and you truly have to learn it for your...
Iwate Mountain Dance
- Release Date:
- May 1, 2020
- Developer:
- Kirisame Jump
- Publisher:
- Kirisame Jump
- Platforms:
- Windows Mac
Game Tags
About This Game

Challenge beautiful bullet-hell combat
Combine the beautiful screen-filling patterns of traditional bullet hell games with the fast-paced action of modern platformers. Iwate Mountain Dance is about strategy as much as it is about reaction time, with bullet patterns ranging from single-target attacks to spells that will fill your entire screen with danger.

Face breathtaking boss battles
Bosses in Iwate Mountain Dance aren't just tough enemies. Each boss has its own unique attack patterns, along with multiple high-intensity spellcards to challenge what your skills. Dance along with these spirits of the land as you learn about their patterns and stories, eventually climaxing in a one-of-a-kind final spellcard.

Get right to gameplay
There is no grinding or leveling-up in Iwate. All bosses are purely a test of what you've learned as a player. Iwate is not a sprawling open world -- instead, the whole game takes place in a densely packed area, with new fights at every turn. The bosses will be hard! But persevere, take your time, and you will push through to see the breathtaking view of what lies at the end.
Screenshots
User Reviews
dope gameeplay, good music 10/10
It definitely was fun!
Decent bullet hell, that is not to hard except for the true ending boss that in my opinion a massive leap in difficulty.
This game was a lot of fun. It wasn't perfect, notably, the art is inconsistent, and my cursor looked messed up. But playing it was a great time, it has a certain really nice quality that I can only describe as feeling personal. If the developer ever creates another game I'll definitely look into it. Edit: It's been a few years, but I just came back and replayed this game. I still love it. Looking back I actually like the art much more than I did originally. Sure, the style of the background, the terrain, the trees and character sprites seem to differ sometimes, and it is a little "messy". But it all still forms a charming whole. Whenever I think about art not having it to be perfect, and it being allowed to be a little messy, I think of this game and its aesthetic. my cursor is still messed up though, and i am not even on the same device XD
A fun little bullet-hell boss-rush platformer. It's relatively easy, and would probably be good for beginners, though a skilled player who knows the genre will probably find it too easy. You have an auto-aiming attack which lets you focus on dodging, and an omnidirectional dash that gives you a moment of slowdown to make sure you're dodging where you want. The patterns tend to be relatively randomness-heavy, which is of course a mixed bag. The main downside is definitely the length. I'm pretty bad at platformers and bullet hells, but I fully cleared the game in 8hrs. Someone more skilled could absolutely first clear it in near half that time. There's also a few minor annoyances: The lack of a focus mode for fine movement or seeing your hitbox, minor issues with the movement, and one notably janky bossfight [spoiler]against a giant fish[/spoiler]. There's room for improvement here, though the dev's next project is on hold as of this review. I think there's still enough here to enjoy ...
TL;DR, If you're looking for an exceptional challenge, I don't think you'll find that with this game. I'd equate the hardest bosses in this game with the milder parts of the hard difficulty of Touhou 6. The low difficulty does make the game accessible to beginners, but a mode with a much higher difficulty would've been neat. For most people, I'd say wait until it's on sale. More thoughts below. You're basically open to fight most of the bosses in whatever order you want, with no minor enemies in between them; a huge plus in my opinion. It also makes the game quite short which isn't too much a big deal since re-fighting the bosses is, in my opinion, a good time. There's polish to be had; the music isn't terribly memorable, some fights have really janky mechanics, certain cutscenes softlock you in walls, and so forth. These don't occur terribly often in my time replaying the game, but they happen often enough that it might irritate someone playing through the game casually. Hebi...
It's a fun game, but it's short and pretty easy. If it interests you, wait until it's on sale.
Amazing music, every character is individually well created. The game progressively gets more and more difficult and teases you with a true ending if you're willing to unfold the story. 10/10 example of what a great modern bullet hell game is.
This games the quintessential example of hidden gem. It's light on story, heavy on action. The controls feel great and you always understand why you got hit. Except that fish boss, fuck that guy. Very difficult.
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System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel Core2 Duo or higher
- Memory: 2 GB RAM
- Graphics: Open GL compliant video card
- Storage: 900 MB available space
- Sound Card: Onboard
FAQ
How much does Iwate Mountain Dance cost?
Iwate Mountain Dance costs $11.99.
What are the system requirements for Iwate Mountain Dance?
Minimum: Minimum: OS *: Windows 7 Processor: Intel Core2 Duo or higher Memory: 2 GB RAM Graphics: Open GL compliant video card Storage: 900 MB available space Sound Card: Onboard
What platforms is Iwate Mountain Dance available on?
Iwate Mountain Dance is available on Windows PC, macOS.
Is Iwate Mountain Dance worth buying?
Iwate Mountain Dance has 100% positive reviews from 18 players.
When was Iwate Mountain Dance released?
Iwate Mountain Dance was released on May 1, 2020.
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