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Sarawak

$4.99
Release Date:
Metacritic:
78
Platforms:
Windows Mac Linux
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About This Game

Play the demo of our upcoming game


Coverage

"A charming, pleasant and relaxing game"
"Sarawak puts forward an engaging tale that will keep you enticed for its duration"
8/10 - Gamereactor

"I can’t gush enough about how much I enjoyed this game and can find no fault. It features a well-written story that’s brimming with character, charm, and wit. It has incredible art that complements incredibly vivid prose, and fun, engaging puzzles to help make the experience a little more interactive. This is truly one of the best narrative experiences I’ve had in a while, the kind that makes me happy I’m a games journalist."
10/10 - The Game Crater

"If you’re looking for a story-driven mystery with plenty of intrigue and fun, give this one a go."
"With an interesting story and creative art style, it’s well up there as one of the more unique games I’ve played."
Gamespew

"Sarawak is a delightfully cozy piece of interactive fiction"
"Had me hooked on both cracking the mystery and simply existing as this witty traveling anthropology student."
Goombastomp

"...a literary-based point and click masterpiece. This is in large part thanks its narrative stylings similar to a Telltale game and an illusion of choice as convincing as the best Bioware RPGs"
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About the Game



Sarawak is a literary mystery game set in Oxford and Borneo.


A university professor is found dead on the steps outside your hotel. The police arrest someone very close to you for his murder. The dead professor has left behind him a web of secrets that you alone can unravel.

Sarawak is a short narrative adventure game that takes you from the dreaming spires of Oxford to the jungles of Borneo as you make interactive choices and solve puzzles in a story that blurs the boundaries between narrative games and conventional literature.



For fans of narrative adventure games or old-fashioned mystery novels

Sarawak will appeal to players who enjoyed the likes of 80 Days, A Case of Distrust, LucasArts adventure games or Agatha Christie novels. Sarawak is best described as a narrative adventure, and gameplay is split between interactive text choices and point-and-click puzzles.

Choose your words wisely

Through dialogue choices, you interact with a cast of characters who help or hinder your progress. The more you unravel, the more conflicted you become as you start to question who's lying and who's telling the truth.

Solve puzzles

Discover Sarawak's beautiful and interactive illustrations as you open locks and doors, discover secret rooms, hack into police equipment, pore through newspaper archives, and light up a jungle research station.

Screenshots

User Reviews

Mostly Positive
12 user reviews
75%
Positive
3 hrs at review
Not Recommended

As a Sarawakian living in Sarawak, I can't really recommend this game. Although the story starts off interesting, I feel like the second half of the story (the portion when you're in Sarawak) is quite weak. Perhaps I might be too strict on this game, but it takes a lot of liberties regarding Sarawak that it comes off as quite unbelievable (though the first half of game also did have its fictional moments). Almost all of the locations used in Sarawak aren't real, which I can understand as there can be a lot of issues that come with using real places. Its more of the tone/feel of the setting as well as the accuracy of certain laws the same touches upon- in real life, this character would've gotten the death penalty for his crimes while in the game, a measly few years in jail is treated like a big deal. Furthermore, the whole gecko sideplot was just odd- I find it highly unlikely the main character (MC) would've been able to smuggle a live animal through multiple immigration checkpoints ...

15 helpful 3 funny
2 hrs at review
Not Recommended

It's a nice game, but could be better. Art is nice, like the kind of minimal illustrations you might see in magazines, editorials, or graphic design stuff. The puzzles were simple, but nothing to write home about. The game experience involves parallax scrolling, point-and-click, and hidden objects - elements that made it feel more like a game you'd play on your tablet or phone, not on PC. There are dialogue trees, but repeating chapters doesn't really yield new information. It's just an illusion of choice, the game clearly has a linear narrative that leads you to similar (if not the same) conclusions no matter which choices you make. I was a little frustrated with this. I would have liked to have seen more divergent, creative consequences. For example, acting like a jerk to the pink-haired lady in the museum might result in her thwarting your efforts by throwing an extra puzzle at you. Something like that would have been interesting to see, but that didn't happen. No matter how you ...

7 helpful
2 hrs at review
Recommended

[I]Sarawak[/I] is an interactive e-short story that is simply enjoyable to read/play. The story is captivating and eloquently written, the puzzles are organic and varied, and the art is minimalistic and stylish. It’s a piece of e-literature/game that deserves attention from readers and adventure gamers alike. As a short story, [I]Sarawak[/I] is easy to pick up to read, and hard to put down. I found myself quickly invested in the protagonist’s quest to unravel a mystery that brings her from Oxford, England to Kuching in Sarawak, Malaysia. The accompanying artwork – with its strong lines, bold colours, and atmospheric shadows – gives this modern tale a classy, romantic feel. I could totally see [I]Sarawak[/I] as a graphic novel if it weren’t in this format. You will need to interact with some illustrations to progress with the story, forming the foundation of the game’s puzzles. As with many adventure games, [I]Sarawak[/I]’s rationale for having a collection of puzzles fo...

5 helpful
4 hrs at review
Recommended

Great game for a cozy afternoon. You could probably finish it in under 2 hours (I spent a lot of time idling and achievement hunting). I enjoyed the story and thought the ending did it justice. My only complaint is the lack of bgm throughout the game. There's only a few instances where you get actual music, but not where it mattered.

5 helpful
3 hrs at review
Not Recommended

I love almost everything about this game, but it seems to me that they're charging full price for something that isn't finished. The story just kind of stops. It's more like a proof of concept than a game.

5 helpful 1 funny
1 hrs at review
Recommended

Spoiler Warning! Total Rating 6/10 The execution could have been better. It has gripping storyline but greatly underutilized; redundant character identity for example the MC occupation was not utilized for any specific scenes. Each of the puzzle are redundant and some are repetitive . They provide you with the illusion of choice with no apparent penalty for making the wrong choice in other words the storyline are linear. Love the music tho. Authentic Dayak Music 10/10

2 helpful
2 hrs at review
Recommended

This was pretty cute. I liked the style of the game, the art, the dialogue choices, and I enjoyed the options available to me. I would say that there are a few tiny things I don't like about it, but those aren't enough to impact my review of a game. Small nitpicky things that shouldn't stop someone from giving this a look! I will make a note for streamers--this game does not allow you to stream in windowed mode. Use that knowledge and set up your stream accordingly! <3

1 helpful
1 hrs at review
Recommended

Very straightforward game - there's already a story set to be told and your choices will, at most, only divert the narration a little so you go around the topic instead of getting straight to the point. The art is lovely and very much my taste - I unashamedly admit it was my biggest incentive to buy the game - and while you don't get a constant stream of BGM, there's still the occasional scene where music does play its part in setting the mood; quite realistic in that sense. I also enjoy the subtle cultural references and writing (NOTES!) Having said all that, I find it comparatively short for its price - it can be completed in an hour, tops, even while completing achievements (CHEESE & APAM LOL). Gameplay is minimal and puzzles are simple; you can tell the focus is on the unsurprising but neatly-told plot. Not much replayability either. In short, it's a decent attempt for what seems to be this publisher's debut game, so I'd recommend it - but only at a discount.

1 helpful
1 hrs at review
Recommended

A short but sweet puzzle/mystery game that is set in England and Malaysia. It is a very short story but I found it entertaining. Dialogue was enjoyable as was the music. I do wish that there was more depth to the characters - it felt very rushed. Overall, for the price I am pleased.

1 helpful 1 funny
2 hrs at review
Recommended

If you’re looking for a story-driven mystery with plenty of intrigue and fun, give this one a go.

1 helpful

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 2 GHz
  • Memory: 2 GB RAM
  • Graphics: Open GL 3.1+
  • Storage: 256 MB available space
  • Sound Card: N/A

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

FAQ

How much does Sarawak cost?

Sarawak costs $4.99.

What are the system requirements for Sarawak?

Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Processor: 2 GHz Memory: 2 GB RAM Graphics: Open GL 3.1+ Storage: 256 MB available space Sound Card: N/A Recommended: Recommended: Requires a 64-bit processor and operating system

What platforms is Sarawak available on?

Sarawak is available on Windows PC, macOS, Linux.

Is Sarawak worth buying?

Sarawak has 75% positive reviews from 12 players. Metacritic score: 78/100.

When was Sarawak released?

Sarawak was released on Jan 27, 2021.

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