Anyone who claims "video games aren't art" clearly hasn't played this. Great job Eyaura. Thank you for this immersive, atmospheric, surreal, AWESOME experience.
G String
- Release Date:
- Oct 16, 2020
- Developer:
- Eyaura
- Publisher:
- LunchHouse Software
- Platforms:
- Windows
Game Tags
About This Game
The July 2021 Update is Out!
G String finally released after well over a decade of development. Thank you all so much for your patience and support! With the second "Cup" update your venture into this undesirable yet fascinating future will be more immersive than ever.
The game is now being improved upon over the course of a few years with a series of updates named after bra cup sizes. Right now we are at the B-Cup size. 
Another pic. The top part depicts the B-Cup.
If you click the "View the quick reference" link you will find the BEAUTY SECRETS PDF file. It's a document that expands on the features, lore and development of G-String. Please be advised that it contains SPOILERS.
About the Game
ABOUT THIS GAME
Slip into the Standard Issue Biosuit as Myo Hyori, a gifted Korean teenage girl who must face the perils of the future. Survive many hazards, explore a seemingly endless metropolis and beyond as the world around you implodes and history marches towards its inevitable conclusion.
This is a cyberpunk inspired first person shooter with light environmental puzzles and a long, detailed singleplayer campaign focused on story and world building. G-String aims for an old school approach where there is minimal hand holding and your biosuit automatically keeps track of your health stats, ammunition count and armor condition.
You need supplies to heal yourself, replenish your ammo/armor but your suit automatically takes care of your lights, sprinting and breathing (open air and underwater). Your on-board neuro-enhancers, air filters and light sources automatically recharge using movement and/or sunlight.
Courtesy of Bortz Bioengineering your biosuit is very resilient but you do have to be careful: prolonged exposure to toxins will lead to fatal failure! You need to watch out for all sorts of environmental hazards, especially later on when the pace picks up considerably.
Your telekinetic/pyrokinetic abilities will be available from the start and throughout most of the game, they should be enough to make progress until there are more means of input available. Worthy to note that initially your night-vision will be disabled as your biosuit was damaged presumably in earlier lab experiments.
Despite the title Myo never comes across any explicit mature situations. If she wants she can also find ways around some of the fights as well. The game responds to her behavior: the less aggressive she is the less enemies she is likely to encounter down the line.
FEATURES
LEARN about the troubled future of a space faring, shattered mankind.
ESCAPE the ruthless, uncompromising powers governing Earth.
SURVIVE acid rain, storms, a crumbling infrastructure and the omnipresent smog.
EXPLORE many highly detailed maps with multiple routes and hidden secrets.
PICK your fights; the more violent you are the more enemies you'll encounter.
SOLVE environmental puzzles of varying complexity.
REACH for the stars and beyond in your quest for answers.
ADDITIONAL NOTES
As long time fans know G-String took well over a decade to complete because it was a solo project for the most part; all assets and the lore had to be developed from scratch.
My sincere hope is that this does not impact the game's quality, scope and scale negatively. From the slums of Greater Chinatown to Low Orbit Earth and Beyond your adventure will take you through several distinct locations. No important story elements were cut and the game was not divided into episodes- yet another reason why development took long.
The finished product is not perfect nor will it ever be perfect however it has reached a stage when it's hopefully good enough for release considering the time and resources available to me at the moment.
The goal with the initial release is just to put out a game that can be played form start to finish with no issues. There are no achievements and translations available yet. Those will probably be included in later updates if there is interest in the title. Of course if I had missed anything and there are any urgent problems they will be fixed in an early update as quickly as possible.
The game's retro glitch art infused aesthetic draws heavily upon science fiction films released between the late 70s and early to mid 90s. Exceptions to this rule might include 1969's Space Odyssey or The Matrix. The world's design is very low key and as realistic as possible, everything was put together with feasibility and mass production in mind. The HUD and hints are also kept to a minimum.
When work started on this project I was going through difficult times and G-String reflected this by touching on some troubling issues. Over the years even elements of horror and surrealism have found their way into the mix. Everything changes though and this work should not be viewed as mouth piece for anyone's views or beliefs. Everyone is encouraged to make up their own minds about the concepts they are presented with.
The game is 10 to 15 hours long, combat is spaced out and can be harsh. Sometimes fights with humans can be avoided and multiple paths are available. There are a few cut-scenes in G-String but they are brief and depict things that would otherwise be impossible to show from the player's point of view.
The different post-processing FX settings such as "Film Noir", "70mm" or "Sin City" can give the game a radically different feel so try to experiment to see what fits your gameplay style the most.
POSSIBLE SPOILERS if you choose to view the "quick reference". PDF posted there
Beauty Secrets will be updated after release as the game and lore are still getting small
additions.
Also HUGE thanks to everyone at VALVe / Steam and LunchHouse Software for their help! Without them it would have been impossible to go through the last stages of development! Thank you very much!
Screenshots
User Reviews
"Sewer Level" The Game!
I think the game is genuinely beautiful, however sometimes it can be quite hard to figure out where to go, but I think that is part of the beauty.
The first half is a little tedious but ultimately fine. The second half is pretty good and the ending is totally incomprehensible. When it's firing on all cylinders it's pretty fun and exciting, and when it isn't there's a lot of sub-par platforming an navigation. It's still good enough to recommend, I'd say.
Lets you kill clankers, pretty prescient with that one.
A interesting standalone game using the source engine. Voice acting is not the best but serviceable, I don't get why your suit speaks English in a Japanese accent. Why not just have the suit speak Japanese and just have subtitles? The entire world has a mix of Japanese, English, and Korean languages, so why the choice? I also every once in a will translate what the Japanese words say in order for me to practice and learn Japanese and it has silly nonsensical things like "Eating often makes you fat" or something along those lines. I wonder if the creator thinks Asian languages look cool regardless of what it actually is saying. Gameplay wise the entire game plays like a source engine game (which is a good thing) and has great atmosphere. I'm glad that cool community mods like this exist for people to play.
Holy peak game
Cool Art, Hardcore Game-play Mechanics and a Good Lore and Environment alike Half-Life 2 Beta 1999 - 2003. This reminds me of Star Wars in a Korean version but amazing!
One of the most interesting and inventive experiences on the Source engine, though it is definitely made with old-school FPS players in mind with the level design. Very strong recommend.
Wow. There is a lot to unpack from this game. The start is kind of rough but it does get better, the graphics are quite stunning compared to some other mods that I played. I dunno, even tho a lot of the locations are sewers n' stuff close to that it still was pretty enjoyable to go around, like the flow was pretty balanced. Feels like a playable movie sometimes. There are SO MANY locations you go through, It is really interesting to go through the messed up Earth that is represented in here (honestly kind of got me worried for the future a bit lol), as mentioned before there are a lot of sewers, sometimes apartment buildings, maybe you actually walk a bit around the streets, sometimes you are actually outside, way later on you go through some sci-fi buildings too. I really like the neon aesthetics that you sometimes go through, the cyberpunk type of stuff, just.. ahh it looks COOL... Really visually impressive! The weapons are pretty interesting, my favourite ones were definitely the N...
Page 1 of 2
System Requirements
Minimum
- OS *: Windows Vista
- Processor: Intel core 2 duo 2.4GHz or higher
- Memory: 4 GB RAM
- Graphics: 512 MB of memory or more. Requires support for Shader Model 2.
- DirectX: Version 9.0c
- Storage: 15 GB available space
- Additional Notes: For better performance disable the new effects under the "FX" tab.
Recommended
- OS *: Windows 11/10/8.1/7
- Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
- Memory: 8 GB RAM
- Graphics: Dedicated graphics card with 1024 MB of memory or more. Should have support for Shader Model 3.
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 15 GB available space
- Additional Notes: For better performance disable the new effects under the "FX" tab.
FAQ
How much does G String cost?
G String costs $17.99.
What are the system requirements for G String?
Minimum: Minimum: OS *: Windows Vista Processor: Intel core 2 duo 2.4GHz or higher Memory: 4 GB RAM Graphics: 512 MB of memory or more. Requires support for Shader Model 2. DirectX: Version 9.0c Storage: 15 GB available space Additional Notes: For better performance disable the new effects under the "FX" tab. Recommended: Recommended: OS *: Windows 11/10/8.1/7 Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher) Memory: 8 GB RAM Graphics: Dedicated graphics card with 1024 MB of memory or more. Should have support for Shader Model 3. DirectX: Version 9.0c Network: Broadband Internet connection Storage: 15 GB available space Additional Notes: For better performance disable the new effects under the "FX" tab.
What platforms is G String available on?
G String is available on Windows PC.
Is G String worth buying?
G String has 100% positive reviews from 18 players.
When was G String released?
G String was released on Oct 16, 2020.
Similar Games
AI-powered recommendations based on game description