Deep, In the  Forest game banner
-70% OFF

Deep, In the Forest

$8.99 $2.69
Release Date:
Developer:
Satur Entertainment
Publisher:
Satur Entertainment
Platforms:
Windows
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Game Tags

About This Game

Game is a deck building roguelite card game with RPG elements. Save the forest kingdom from the oppression of the Mad King.

Our Hero used to be close to the royal family, now accused of crimes he never did.
The Princess, beloved daughter of the King is long gone. After losing all the hope, desperation and grief drives King mad. So he starts accusing everyone of the trison and involvement in kidnaping. No one is safe anymore.
Like many before him, Hero accused of kidnapping Princess. He is missing her too, but he is able to come to peace with himself. And to prove his innocence and restore peace in the forest, the Hero must fight his way through foes until he meets the Mad King and his counselor.
Hero may encounter locals and Barons of the different regions to become stronger and gain support. Some of them do not care about justice and peace. All they want is reward. Others were missguided or fooled.
During your journey, you will visit 4 different locations in the forest, find powerful items and cards. And then head to the King himself in his throne room.
So justice will be served. So peace will come again. So how will this story end? The cards are in your hand.

Features:
  • Distinct battle system. Convert cards from your hand to increase your energy income each turn. Converted cards are removed from play until the end of battle. Save energy for power plays in turns to come. Manage cards left in your hand - it will affect the amount of cards you will draw on your next turn;
  • 106 cards of 3 different rarity levels. Each card has 1 of 7 tags in the game. Many cards has activated combo effects, based on previously played cards on current turn;
  • No card is useless. Every card has a meaning and it’s own value. Build your cards engine to synergy combo effects.
  • 82 items of 3 different rarity levels. Solve the puzzle in your bag to get maximum bonuses;
  • Rarity levels are: common, rare and heroic. Rare and heroic types have distinct and unique behaviors;
  • 50 foes with unique traits;
  • 270 characters lines that tells you something about each character or plot;
  • 4 campaign regions;
  • 23 handmade routes for regions to explore. Each is full of twists and surprises;
  • Different encounters such as: normal, hard and boss battles, rest, trader and treasure area;
  • Local region progress and global campaign progress;
  • Experience system to improve your next run by upgrading your deck;
  • Defeated, but not captured. Even if you are defeated, you still keep your experience. Your effort will never be in vain;
  • Complete the region, and choose what cards and items to keep. Those will be added to your campaign progress. You will never lose them, even if defeated.
  • Defeat barons and decide their fate. Your decisions will affect gameplay later on.

Screenshots

User Reviews

Mixed
44 user reviews
57%
Positive
12 min at review
Not Recommended

This game has one or more achievements, that could only unlock during Early Access. Refunded.

21 helpful 1 funny
2 hrs at review
Not Recommended

Not a fan of the "Danger Level" game mechanic. The more you run around and fight enemies, the more enemies gain damage Also the longer fights go, the more the danger level increases. (and increase dmg) There are lots of other ways to limit encounters (and battle length), without this mechanic. There seem to be a ton of cards that are "trash cards". Not finding the game all that fun... I should have refunded.

19 helpful
2 hrs at review
Not Recommended

Genre - "deck builder, turn-based combat, roguelite." Lasted 2.5 hours. Abandoned because: Every run feels the same. The game lacks character. Progression feels non-existent. You can change your opening hand of 12 cards, one card at a time. It just simply fails. Everything that makes Slay the Spire great is missing here. And, in honesty, it's just boring. No reason to continue.

16 helpful
42 min at review
Not Recommended

I'm really not impressed with Deep, In the Forest in its current implementation and I recommend people wait for some serious revisions before purchasing. I'm choosing not to refund because I feel like there's some promise here, and I'd like the developer to keep working on it. The core mechanics feel clunky and non-intuitive. Combos could use some better UI cues. Optional combo effects and things like discard are visually jarring and pull you out of the flow. The whole discard for energy system isn't terrible but also isn't great, and aside from one tiny tutorial screen at the beginning it's SUPER easy to miss the mechanic entirely. The inventory system is bad. I hate having some card rewards get put straight in my deck while others require me to move an item from one inventory box to another. At least give us an option to take an item reward and put it straight into our active inventory. The game balance isn't all that great. I HATE that the starting deck comes with two economy car...

7 helpful
30 min at review
Not Recommended

Deep, In the Forest is a card collecting rogue like in the same vein as "Slay the Spire". It uses very similar mechanics as Slay the Spire but makes enough changes that it feels different. It is rare that I feel like I can rate a game after playing it for less than an hour, but from other reviews it seems early impressions hold. There is a good concept here, with some solid ideas and a really charming art style (update: the art style changed completely sometime after I refunded... it seems pretty ugly now actyally) but the balance just feels way off. In the dozen or so battles I had in the game I had 3 I could basically not win (note these were "normal" battles not hard or anything) about 8 that I could basically not lose and only 1 where I actually had to think and make some plays. I don't have much advice on how to balance this game but it is clear to me there is some more play testing that needs to be done, as it is VERY easy to get into situations where there are no meaningful dec...

6 helpful
1 hrs at review
Recommended

Don't worry about PRO reviewers opinion, trust the true players. The game itself is great! It's not AAA-level game but it truthfully fun to play if you like the genre itself. I like the cozy atmosphere and art style a lot! Combining cards is fun. The game may look casual, but in fact, it’s quite tactical and challenging sometimes.

5 helpful 3 funny
34 hrs at review
Not Recommended

I'm a bit pained to have to put a thumb down, because it's an honest effort, but I try to review all my games and I can't recomend this one. It's a deckbuilder game, a very trending genre, you know what it's about. It doesn't play in the same category as the big hitters of the genre like Slay the spire. What differentiates it is that the game lacks variation. You won't find differnet colors like in Magic The Gathering or different characters with different strategies for each character like in StS. Here you only have one character and the different strategies and combos are rather limited. Yet the game isn't that bad, it doesn't try to be as big as the aforementioned games. You can grind a bit between runs, which makes it more of a one-shot game than a game you can play forever. It could have been acceptable as such. There are different types of cards and you can combo cards between each other depending on their categories. You have to manage an inventory that gives you perks or car...

2 helpful
4 hrs at review
Recommended

I had to give this game a couple chances but now that I've figured out the systems (like converting cards to energy, building combos, and remembering to use your inventory), which aren't that clear at first, I think this game is really smart. It's rough around the edges, but worth playing

1 helpful
13 hrs at review
Recommended

It's a fun little game. It's not going to have as much deck-building depth/synergy as some other games like STS. However, it has a fun atmosphere and overall concept. Well-done for a 2 dev team. I wasn't a huge fan of the danger level mechanic in general, but there is an easy mode that does make the game more manageable for those that are struggling. Recommended to grab on sale if you like this kind of game.

1 helpful
4 hrs at review
Recommended

I had a ton of fun with deep in the forest it's got a nice mechanic of you can burn a card once per turn to gain 1 more mana gain each turn and the burned card stays gone so you can thin your deck during the battle and gain advantage it's awesome and makes you think and make hard choices. Some downsides is that the game doesn't have a mechanic to see your deck, discard, or burned cards during battle so it can be a big pain not know what cards you have left. (my first run i burned all my attack cards without realizing it) I understand the point of the enemies scaling as you fight or else you would farm money and exp off the first enemy forever with no downside. I think the bosses can be a little too difficult by doing too much damage I was only able to beat the game by getting lucky stacking items so i was gaining 20+ armor per turn and was still getting hit by the boss by a lot; One did 40 damage per turn. The people i spared helping me out at the king fight was awesome. Down with ...

1 helpful

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System Requirements

Minimum

Minimum:
  • OS *: 64-bit Windows 7 / 8 / 10
  • Processor: 1 GHz
  • Memory: 512 MB RAM
  • Graphics: 128 MB
  • DirectX: Version 9.0c
  • Storage: 500 MB available space

FAQ

How much does Deep, In the Forest cost?

Deep, In the Forest costs $2.69. Currently 70% off!

What are the system requirements for Deep, In the Forest?

Minimum: Minimum: OS *: 64-bit Windows 7 / 8 / 10 Processor: 1 GHz Memory: 512 MB RAM Graphics: 128 MB DirectX: Version 9.0c Storage: 500 MB available space

What platforms is Deep, In the Forest available on?

Deep, In the Forest is available on Windows PC.

Is Deep, In the Forest worth buying?

Deep, In the Forest has 57% positive reviews from 44 players.

When was Deep, In the Forest released?

Deep, In the Forest was released on Apr 10, 2020.

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