Dune: Awakening game banner

Dune: Awakening

$49.99
Release Date:
Developer:
Funcom
Publisher:
Funcom
Platforms:
Windows
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About This Game

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ULTIMATE EDITION


DELUXE EDITION


About the Game

Dune: Awakening is an open world survival crafting game where you must survive and thrive on the most dangerous planet in the universe.

Trapped. Alone. Lost in the desert with nothing but the clothes on your back.

Avoid the roaming sandworms and seek shadows to stay out of the scorching sun. Extract water from blood and cling to life. Uncover the knowledge of the Fremen and study the Schools of the Imperium to expand your repertoire of abilities, weapons, and tools.

Build a home to protect from the raging sandstorms, then expand your operations with machinery and lavish decorations to show off your increasing fortune and power.

Take to the skies to map the vast, open world of Arrakis. Beyond the horizon lies an even bigger world to explore, from the bustling social hubs of Arrakeen and Harko Village, to the dangers of the Deep Desert with its massive spice blows and unburied treasures waiting to be discovered.

Survival is only the beginning. Join the Atreides or the Harkonnen, rise through their ranks, and take part in political conflict by controlling the Landsraad, making decrees that impact every player in your world.

Alone or together with friends, can you survive, thrive, and rise to power on Dune?

“My planet, Arrakis, is beautiful when the sun is low.” – Chani

  • SURVIVE by learning the ways of the Fremen. Seek the shadows to escape the scorching sun. Craft stillsuits and extract water from your enemies to stay hydrated. Build shelter to escape lethal sandstorms and always beware the sandworm.

  • EXPLORE a vast, open world of beauty and danger. Glide, climb, and speed across Arrakis using iconic Dune tech such as ornithopters and suspensor belts. Visit the hubs of Arrakeen and Harko Village, bustling with other players to socialize and trade with.

  • DISCOVER a shifting desert that offers infinite exploration. Coriolis storms reshape the Deep Desert, turning familiar ground into treacherous, unknown territory. Every week, players race to be the first to uncover new locations, dangers, and rewards.

“On Arrakis, we need to cultivate desert power.” – Duke Leto Atreides

  • SANDBOX combat allows you to approach every situation differently using a wide arsenal of ranged and melee weapons, technology, abilities, and even vehicles. From humble beginnings to unthinkable strength, every step fuels your rise to greatness.

  • MASTER one or all the Great Schools of the Imperium: Bene Gesserit, Trooper, Mentat, Swordmaster, and Planetologist. Use manipulation and trickery, poison and grenades, dart rifles and crysknives. And remember: the slow blade penetrates the shield.

  • SPICE is the most valuable resource in the universe. Control, trade, and consume it to unshackle your potential and fuel new powers. Rise from a nameless survivor to ultimately summoning the desert’s greatest force: the sandworm Shai-Hulud himself.

“This is my desert. My Arrakis. My Dune.” – Baron Vladimir Harkonnen

  • CREATE a persona as unique as your ambitions. Craft anything from Fremen stillsuits to Harkonnen ornithopters and fine Atreides furniture. Customize endlessly with emotes, transmog systems, and swatches that let you stand out in the desert.

  • UNCOVER the truth behind the Fremen’s disappearance. As you survive, explore, and build your way to power on Arrakis, you will unravel an engaging storyline unlike anything seen in a multiplayer survival game before.

  • BUILD anything from a temporary encampment to an impenetrable fortress with a robust, flexible building system. Convert your buildings into blueprints that you can sell to other players on the server-wide Exchange, along with anything you harvest and produce.

“Climb up. Rise. You’re one of us now. A life for a life.” – Stilgar

  • UNITE or compete with other survivors – or choose to play alone. Dune: Awakening features a highly immersive and persistent online world shared with thousands of other characters and several hundred people playing concurrently. PvP is always optional.

  • GROUP up with other players to delve into ancient Ecology Labs, collaborate creatively using the robust co-op building system, or simply visit the Arrakeen and Harko Village social hubs to grab a drink or trade on the Exchange.

  • LEAD or follow, the choice is yours. Join or create a guild, swear allegiance to the Atreides or Harkonnen, and work together to secure their power in the server-wide Landsraad whose decrees impact every player on the server.

“It’s not that power corrupts, but that it’s magnetic to the corruptible.”

  • RISE to power through the ranks of the Atreides or the Harkonnen. As you build reputation with your Great House, you will access unique faction rewards such as equipment, vehicles, and building pieces. Ultimately you can pledge your entire guild to their cause.

  • CONTROL the spice, and you control Arrakis. The ever-shifting sands of the Deep Desert offers not only infinite exploration, but also infinite rewards. Here, players, guilds, and the Great Houses battle over massive spice blows to fuel their finances – and their ambitions.

  • PVP is always optional. Participate in major ground-and-air battles in the Deep Desert or support the efforts from behind the frontlines through PvE activities like crafting to secure power in the Landsraad. Play politics and make decisions that impact the whole server.

Private Servers

You can play Dune: Awakening on an official server or a private server rented from a third-party provider. Every private server belongs to a World of other private servers, with each sharing social hubs and a Deep Desert. This means you can still enjoy Dune: Awakening's unique large-scale multiplayer mechanics even when playing on a private server.

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User Reviews

Overwhelmingly Negative
100 user reviews
18%
Positive
186 hrs at review
Not Recommended

Bottom line up front: In it's current state, this game has potential, but so much is unrealized and riddled with bugs that it should be avoided. Dune: Awakening starts off strong, with an immersive alternate Dune universe that allows you to both be "One of Many" in an open world environment while enabling the player to feel like the hero (or villain) of their own story. The introductory quest line lasts a couple of hours, and is hugely self paced. I took the time to enjoy near twenty hours exploring and familiarizing with low-level content in the starting zone before truly engaging with the game in a group setting. This is partially due to the natural separation of the starting zone and it's lack of utility for later game content (by design), and partially due to the fact I started on a low-pop server in the very first week of the game's release. I can't speak to higher pop servers, or the state of 'joining friends' in exploring the desert from scratch now - but I'd encourage anyone t...

170 helpful 1 funny
338 hrs at review
Recommended

So you’ve seen all the 200+ hour reviews telling you not to buy this game and that the game is essentially over once you’ve constructed an ornithopter. The deep desert is in an alpha-level state and ultimately lacks depth when compared with hagga basin. Cheating is rampant. They’re right. However my experience differs in one extremely key area, the server I chose to play on, More specifically, the sense of community that has been built within it. I build the arena that we host a weekly 1v1 tournament on Sundays at, every single Tuesday. We have a part time poet that’s always making art in the global chat. All the tier 6.5 geared players on this server pretty much know each other at least by association. Serial griefers get bullied. If you’re PvE minded but don’t mind the occasional consentual PvP, our server is the server for you. Without the awesome people I’ve met, I’d probably have a doomer review to post as well. Funcom needs to be held accountable for the crap...

155 helpful 12 funny
632 hrs at review
Not Recommended

This game is an absolutely phenomenal game, if you never leave the Hagga basin. I have been in the DD since week 1 and I genuinely wish I had waited and 100%'d Hagga before going to the DD. I didnt do that, that is a mistake. If you buy this game, treat it like Breath of the Wild and play it as a (optionally) multiplayer action adventure. the atmosphere is amazing. The world theyve crafted has the right mix of lonely and inhabited, the combat is fun and engaging, and lets you play with a multitude of builds and play styles, and it all falls apart in the Deep Desert. -PVP is sweaty, and very poorly crafted. ---There is almost no translation between NPCs and players. The play style you chose and learned and got used to in your first 50 hours (if you rush like so many of us did) is useless. the npcs above the A-Row POIs get a random 20x health buff. everything locks you in a room with several waves making playing solo a painful grind at best even in pve areas, and genuinely impossible ...

125 helpful 6 funny
311 hrs at review
Recommended

Fundamentally an awesome surivial game. ++ Desert/Dune feeling/atmosphere ++ Worldbuilding ++ Graphic/Music/Sound + Gameplay/combat/movement (vehicle and on foot) + Farming and building is actually fun (and that's a first for me) ■ Endgame is still lacking. The endgame area, the deep desert is a mixture of PvE and PvP zones. [strike],but the good stuff can only be found in the PvP part. You are expected to build your base anew every week in the deep desert, that includes spending, if you take it serious, hours and hours of flying stuff from the Haga Basin (main area) to the deep desert and then building a base again. It takes a lot of your time and feels repetive and boring really fast [/strike] Addendum: They actually implemeted T6 mats and T6.5 blueprints into the PvE part. Flying what feels like an eternity into the upper PvP rows of the deep desert for bigger and more rewards is optional now. With that it becomes viable to build only a small gathering base next to the entra...

91 helpful 12 funny
508 hrs at review
Not Recommended

A Promising Game Hampered by Poor Support and Design Oversights I've put over 500 hours into Dune Awakening and truly wanted to love it. The game has immense potential, but several persistent issues especially for solo players are making it increasingly difficult to stay invested. I primarily focus on the PvE side of the game, and my experience has been shaped by that perspective. Here are my main concerns: 1. No Support for Game-Breaking Bugs Vehicles that take hours to build can be lost permanently due to bugs, with no support or compensation from the developers. My Carrier Ornithopter clipped into a mountain and became irretrievable. I submitted a ticket with screenshots and a detailed report — no response, no help, and no refund. This lack of support for game-breaking issues is unacceptable in a game that demands such a heavy time investment. 2. Sandcrawler Cannot Harvest Floursand This seems like a core design flaw. The Sandcrawler is clearly built for large-scale harvesting,...

46 helpful 2 funny
392 hrs at review
Recommended

To put this into perspective, i come from a PVP background (CSGO, Ark, Rust, Atlas, Escape From Tarkov) and was super excited for a PVP MMO. I have approx 400 hours with the first 240hrs as solo and the rest of my hours being part of a big guild - so I have a balanced view. What I found was something different, Hagga IMO is a Solo PVE game and to my surprise, one I thoroughly enjoyed. Grinding to the next level, the immersive environments, the story, art work, cool vehicles and much more. In fact you can get some 60 plus hours of super good content and fun. Then the game goes from super good to a game that has no plan, no vision and no content. As soon as you get to MK5 (Tier 5 ) gear, the mobs become far to easy and PVE game is effectively done (yes, you can base build and decorate) but there is nothing challenging to do or to grind for. PVE players complained so hard that tier 6 stuff was out of reach - but why do you need it? You've beaten the game when you get to tier 5. Now, let...

34 helpful 4 funny
227 hrs at review
Not Recommended

It's like Skyrim. In the sand. Sandrim. If you don't know, let me sum up Sandrim for you so you don't waste your money: You get to play for 100-200 hours in a GotY contender RPG. If you were smart you started on a private server that still requires you to backdoor your computer with a root-kit level anticheat for... reasons? It sure as hell isn't to stop cheaters. Oh boy not at all. Hence the private server. We'll let the conspiracy theorists work out why Funcom needs silent backdoor access to your systems later. Yup, 100-200 hours before the game jumps the sand shark. Then you get to the end game. Unlike Skyrim, Sandrim does not send you to a great and final challenge, or even a series of them. Or any, really. Instead of going to fight the dragon, you are required to gather a million nirnroot. They are hard to find, there is a buggy dragon that you can't kill that wipes out weeks of progress at a time, and there is nothing to do even after you gather a million nirnroots. So how ...

24 helpful 2 funny
622 hrs at review
Not Recommended

Hey Funcom, Congratulations. Patch 1.1.20.0 from August 13, 2025 officially cements the fact that you either don’t play your own game, or you simply don’t give a damn about the players who do. Last night, an NPC was kited to our base. The player deliberately stood there, using it to destroy three structures (wind turbine → foundation → sub railing). Once inside, they stripped everything that mattered. Every single medium storage container (Plastanium crates) — gone. The building left standing, like some twisted trophy, while the valuable loot vanished. Aluminum crates — the useless junk — of course left untouched. The haul stolen through your pathetic excuse for game balance: 8,000 Plastanium Ingots 18,750 Spice Melange Plus countless other resources from an entire guild, gathered over months of work Months of grinding, organizing, and teamwork — erased in minutes — because your game is an open buffet for exploiters. And the best part? It’s not ev...

22 helpful 2 funny
149 hrs at review
Recommended

I got 150 hours out of it. So sure, money well spent. I actually started two characters, each on a different server to follow different house paths. Its great looking and I experienced no bugs or crashes or performance issues. I wasnt fond of the Harkonnen building pieces. I like the whole black/brooding thing but the pieces dont lend to great looking structures like the Atredies house pieces. I believe at some point the Worm threat got nerfed which is unfortunate. They are basically just eye candy now, ... at launch you experienced some level of fear crossing wide open spaces, not any more. Combat is fine and each 'class' feels unique. End game blows... and its why I dont play anymore. After maxing out both characters and making two very large structures (two plots each) by myself with House specific pieces... there wasnt much left to do. Sure I could grind out the T6 armor but whats the point. Your T4 let you grind out materials for the T5 and the T5 for the T6..... but the...

18 helpful 3 funny
123 hrs at review
Not Recommended

My girlfriend and I have over 140 hours in the game. One time we didn’t log in and forgot to refill the power generators. When we finally came back, our entire base was completely wiped — all resources gone, all money gone, and every single device dismantled into parts. This issue has been reported countless times by players on Steam, YouTube, and Reddit, but the devs haven’t addressed it. They even admitted it’s a bug and said they’ll add an update so NPCs can’t destroy the sublim that manages the base (since other players can’t destroy it directly). The problem is, players are now baiting NPCs to attack your sublim, letting them destroy it, then placing their own sublim and draining all your resources to zero — leaving nothing but trash behind.

18 helpful 2 funny

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit (or newer)
  • Processor: Intel Core i5-7400 / AMD Ryzen 3 1200
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon 5600XT (6 GB)
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 60 GB available space
  • Additional Notes: SSD required

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit (or newer)
  • Processor: Intel Core i7-10700K / AMD Ryzen 5 2600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 3070 (8 GB) / AMD Radeon 6700XT (12 GB)
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 75 GB available space
  • Additional Notes: SSD required

FAQ

How much does Dune: Awakening cost?

Dune: Awakening costs $49.99.

What are the system requirements for Dune: Awakening?

Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit (or newer) Processor: Intel Core i5-7400 / AMD Ryzen 3 1200 Memory: 16 GB RAM Graphics: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon 5600XT (6 GB) DirectX: Version 12 Network: Broadband Internet connection Storage: 60 GB available space Additional Notes: SSD required Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64-bit (or newer) Processor: Intel Core i7-10700K / AMD Ryzen 5 2600X Memory: 16 GB RAM Graphics: NVIDIA GeForce RTX 3070 (8 GB) / AMD Radeon 6700XT (12 GB) DirectX: Version 12 Network: Broadband Internet connection Storage: 75 GB available space Additional Notes: SSD required

What platforms is Dune: Awakening available on?

Dune: Awakening is available on Windows PC.

Is Dune: Awakening worth buying?

Dune: Awakening has 18% positive reviews from 100 players.

When was Dune: Awakening released?

Dune: Awakening was released on Jun 10, 2025.

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