Yeah no I gotta give this game a thumbs down. I mean I always hate to do this with indie developers who I'm sure are putting in a lot of work but I gotta be honest. The game just isn't that good. It's basically a poor mans mobile app lacking microtransactions, for the PC, costing 20 dollars. You create your own dragon. Cool. You have a small story about how dragons were wiped out and you need to bring them back blah blah blah so it's an okay story. And then you get into the mobile app style of gameplay. Go around gather basic resources like stone, wood and charcoal. Build automated factories and let the game play itself. It's super basic too like its not even that intuitive or intricate. And you sit back and wait for your factories to generate enough magic before you can unlock a new area, rinse and repeat. With minor rare instances of combat, a lot of random easy to accomplish quests, and a whole heck of a lot of waiting. The game even continues to play when you get off just like...
Dragon Forge
- Release Date:
- Jul 8, 2022
- Developer:
- Legend Studio
- Publisher:
- Legend Studio
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
BECOME AN EXTREMELY POWERFUL DRAGON
You’re born a dragon that has much to learn but destined to be as powerful as the ancients. You’ll learn to attack, jump, fly, swim, and breathe fire, poison and lightning. As you gain experience you will level up and become completely unstoppable.
BUILD A GREAT CITY AND CRAFT UPGRADES, EQUIPMENT, AND MAGICAL GEMS
Gather resources like wood, stone, iron and coal wherever you go. Use them to build an expansive city that is constantly automated by your swarm of very talented Goblin Minions. Then upgrade your city buildings to produce more and better resources at truly enormous scales. You’ll also discover and cook over 30 unique food recipes to maintain your energy level and unlock a variety of nice bonuses to take advantage of.
EXPLORE A BEAUTIFUL SPRAWLING WORLD OF CURSED LANDS
An entire world is waiting to be unlocked. Every area is cursed and you must gain mana to unlock them as you explore. You’ll discover over 80 wild areas and several big biomes each with their own unique resources, epic enemies, tricky puzzles, intriguing quests, satisfying rewards, interesting characters, and wonderful hidden treasures. There’s always something more to be admired and explored.
LEARN FROM THE DRAGON FORGE
Over 100 wonderful fables of ancient wisdom can be learned. Written over 2,500 years ago and passed down from generation to generation, these righteous fables teach a variety of elite virtues and ethics. Included with each fable are phenomenal 200-year-old woodcut illustrations to inspire your imagination and strengthen your moral compass.
ABOUT LEGEND STUDIO
Founded in 1992, Legend Studio is an independent game developer, creating games such as Dragon Forge, Never Split the Party, A Legend of Luca VR, and FreeCell Quest.Screenshots
User Reviews
A bit rough around the edges... you can't remove, salvage, or rotate, anything you put down. There's a huge focus on utilizing land, but everything placed is final, and is always placed to the up-left of your dragon, at a set rotation. Still needs a lot of work, and I don't think it was worth 28AU$ at this point. Seems like an idle/incremental game, that is on a VERY slow burn to automating everything. I have no doubt the person put a lot of effort into this game, but at this point, it is not worth the price, as a lot of design decisions focused on core gameplay are questionable, such as why is the building placement not utilizing a mouse? For now, I'm refunding. May check it out in the future
huge fontsize , which you cant change. overall an ugly mobile interface, with huge icons and texts. the dragon feels weird when steering over the terrain. the buildings are looking ugly. you build a workshop, you build a laboratory, you build an altar. and then you can close the game cause the altar collects mana even when youre offline. and you need thousands of it. its a bad mobile game. screw that. even more pathetic to sell this for 20 bucks.
-Has building, but does not allow rotation of structures and permitted space is limited -Does not explain certain things you see in key structures (i.e. percentages in gem labs) -Automation chains artificially limited by available workers which can only be expanded through difficult to reach unlocks -Combat difficulty undergoes significant ramping without warning -Game caused a significant system lock that completely glitched the system video and forced a full system reboot I am waiting for a refund for my purchase. This should be considered early access at best.
Cookie Clicker advanced but should be called Clunky Clicker Advanced. The Premise You create a dragon and your goal is to clear the land of cursed area by building up mana enough to do so. Mechanically this takes the form of green poisonous looking clouds that bars entry into various areas. Each area you clear requires N amount of mana. And the amount is exponential. Like the first area needs like 1000 mana, and another needs 3.8E18 (Yes, exponential notation). How you gain mana is creation workshops that generate crystals. These crystals are automatically (Or manually) transferred to other workshops to be improved into other crystals and ultimately transferred to an altar to be turned into mana automatically. You can upgrade workshops using mana to make them more efficient. You can probably see where this is going. You are essentially trying to improve mana production constantly so the amount of mana you gain a second improves exponentially. Hence the "Cookie Clicker". And it wil...
Oh Spirits...What do I say about this game... I am fairly certain that it will become a guilty pleasure for some of you purely due to being not-terrible and having a cute dragon in it (which is, no doubt, the core selling point - it could be a wise question to ask: Would you bother at all if there was no dragon?). However I need to look at it soberly and given the game is like a Beta or Early Access that was made finish-able and shipped out I cannot recommend it to anyone with clear conscience. Although I won't stop you if you're curious or just want some simple dragon gameplay and NOTABLE resource grind (oh the 3 rare ones...) considering the price was halved since release and it still gets on sale. Technically the game seems feature-complete but nothing there feels properly finished or fleshed out. There is a skeleton to every mechanic or feature but that's it so how about we go through them: The Dragon part: We play as a hatchling that we can only somewhat customize upon starting ...
I am this game's target demographic. I love incremental/idle games and so I am enjoying my time with the game, but it will not be for everyone. I am giving this game a soft thumbs up as it is very rough in its current form and hard to justify the price tag. With that being said, if you like incremental games, I would recommend you add this game to your wish list and watch it over the next several weeks/months to see if some of the rough edges are smoothed out and community concerns are addressed.
I wanna say preemptively that i played this day one, and if this was made by one or a few people I still greatly respect this, but the tldr is that its just too rough around the edges for me right now and not worth the price atm. I still do like the concept and think with another few months to a year this could become something great, but for now I will be returning. The game started at the incorrect resolution. I set it to 2k165hz, and even on the lowest possible settings the game only hit, via the built in fps counter, 61fps tops, on my 3060Ti. The character creator is poorly designed, the glowey eyes don't all glow the same (the blue one doesn't have any glow, and the orange eyes glow like the sun, I wanted glowy blue eyes), the chibi style dragons neck is too thin, the horn dials felt ridiculous, some of them made such a tiny difference I genuinely wondered why a dial existed for that. The dragon is constantly moving around when I'm trying to customize him, making it very difficul...
After 32.7 hours of gameplay I've finally done it. I've completed the game more or less 100%'d it. Is it worth your time to 100%? No, it isn't a game that respects the player. This game definitely seems to be designed for a mobile in mind. No rotation of buildings. Most actions being mouse sensitive. The Mana function only exisitng to slow the players progression to a crawl. There is even "timesaving" items as rewards which seems like it was originally built to be sold to player. The Story is lack-luster at best. You are the last dragon and you must save the world by cleansing the land of corruption. Interacting with Leo, the previous king summoning boss versions of regular enemies and then eventually being crowned King. The selling point of "Fables of Ancient Wisdom" is just Aesop's fables and other the ancient myths you probably heard before told to you. They are slapped into the game for no apparent reason and literally exist to pad out the game. The game-play as it stands is. G...
This game is not for everyone. If you like Incremental games then its pretty good. If not, then yeah go elsewhere. For me its honestly a 6/10. Its not bad. In fact im quite enjoying myself. However it does have some BIG flaws. An incremental with some exploration and slight (and i mean very slight) city builder aspects. Plus you're a dragon? Sign me the heck up!!!! However... There are some issues to be addressed. When placing your buildings they are always to the upper left of the dragon instead of say where the mouse is. You cant rotate them either and with limited land space being able to fit more in a small area would help immensely. Another thing is that when you gather certain resources that are ammo for your breath attack, mainly coal, it instantly also changes your current attack type straight to your fire breath attack. Then there is the camera. When you're behind a building or cliff or whatever, it moves to top down so you can see. Not too big of an issue, however say you'r...
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System Requirements
Minimum
- OS *: Windows 7+
- Processor: SSE2 instruction set support.
- Memory: 1 GB RAM
- Graphics: DX11 capabilities
- Storage: 4 GB available space
FAQ
How much does Dragon Forge cost?
Dragon Forge costs $7.99. Currently 20% off!
What are the system requirements for Dragon Forge?
Minimum: Minimum: OS *: Windows 7+ Processor: SSE2 instruction set support. Memory: 1 GB RAM Graphics: DX11 capabilities Storage: 4 GB available space
What platforms is Dragon Forge available on?
Dragon Forge is available on Windows PC, macOS, Linux.
Is Dragon Forge worth buying?
Dragon Forge has 38% positive reviews from 73 players.
When was Dragon Forge released?
Dragon Forge was released on Jul 8, 2022.
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