"It's just like one of my japanese animes" I wasn't sure if i should buy this with the current reviews saying that the driving is bad. one person saying "it's either oversteer, or understeer" But after having played it for a little bit: The driving is fine on controller with simulation settings, kinda reminds me of NFS Pro Street, especially with the way you can tune your car to your preffered driving style. The story so far is goofy anime style but i love that, the music choices are really nice so far too. It doesn't try to hide it's inspiration (mainly initial D and internet racing culture.) It's not a game for the hardcore sim lovers, as it will also not be a game for the hardcore arcade lovers (at least as far as i can tell). It hits a nice sweet spot in between where you gotta know what you're doing, but it's not like you need to have expert knowledge to play the game well. So for the people complaining: stop being a grump and just have some fun with this ^-^
JDM: Japanese Drift Master
- Release Date:
- May 21, 2025
- Developer:
- Gaming Factory
- Publisher:
- 4Divinity, Gaming Factory
- Platforms:
- Windows
Game Tags
About This Game
Roadmap

About the Game
Explore the birthplace of drift and dive into Japan’s iconic car culture!
JDM: Japanese Drift Master combines realistic, carefully-tuned physics in a simcade experience that’s as smooth on a controller as it is with sim racing hardware. Tackle hundreds of kilometers of open-world roads and uncover story-driven events and quests along the way. Hone your drifting skills, perfect grip races, take on challenges, and feel the thrill of authentic Japanese street racing.
Experience the automotive culture of Japan and discover the roads where drifting was born. 
Open world with hundreds of kilometers of content
Immerse yourself in the atmosphere of Japan with the fictional prefecture of Guntama, inspired by the region of Honshu. With over 250 km of visually stunning main roads, you’ll explore diverse landscapes featuring traffic, dynamic weather, and day-night cycle systems. Challenge your skills on winding mountain passes or drift through the city's bustling streets.

Customize licensed cars
The world of JDM would not be complete without a paint shop, where you can personalize your car in a truly Japanese style. Head to the tuner shop to unlock the full potential of the cars you've acquired from the dealership. Choose from licensed vehicles, including iconic brands like Mazda, Nissan, and Subaru.

Drift in the most satisfying way
No matter what your favorite steering device is - gamepad, steering wheel, or keyboard - the simcade driving physics ensures an enjoyable experience. Hone your skills and dominate over a variety of events and subquests, including drift, grip and drag races, as well as drift battles and more.

Get to know the story
Step into the shoes of a foreigner determined to make his mark on the Japanese drifting scene. Compete in 40+ narrative-driven events and additional sidequests against the top drifters in the area. Experience this journey through hand-drawn manga pages, which add a unique and artistic touch to the game.
Listen to the whirr of the engine
Experience authentic car sounds, captured through original recordings and brought to life with attention to detail, making you feel like you're truly behind the wheel. Cruise along picturesque roads while tuning in to genre-themed radio stations, and choose the perfect soundtrack for your drive.

Screenshots
User Reviews
I'm hoping this game gets some major bug fixes in the future as of now it's not worth the purchase. Drifting is sort of a side activity for most racing games and this is a critical flaw here. Drift chains make absolutely no sense, sometimes a drift ends early or continues on or increases when you're not even drifting. Driving in a straight line fast apparently increases my drift score, I never knew that was a drift, thanks game! Loading times are absolutely insane, this game REEKS of poor optimization. It shouldn't take 30 seconds for a race to load, then another minute or two to restart said race because the car decided it didn't feel like staying on tarmac today and wanted to turn sideways careening into an opposing car. Why are there exceptionally long loading times or pauses when doing basic things like trying to upgrade the car? I'm not kidding long pauses for each menu change, and half the time the game crashes. I could CONSISTENTLY make the game crash by selecting the menu op...
i am confused. this games feels like it has a lot of potential, but everything is so wonky. setting the controls (wheel, pedals) and adjusting means ends up in different custom settings with new assignements. these assignments did not match the calls in the tutorial. tutorial is totally useless, had to skip it: - telling me button numbers to use instead of the function (wheel and shifter have around 25 buttons in total, i don't memorize the numbers in the game). - interrupting you to slo mo and after a while resetting you (glitch: yeeting you through the air back to start position). good luck to get a grip to the desired goal. - throwing you right in full traffic and narrow roads and asks you to try out maneuvers that should be better tried on test track first without all the mess around you. like the tracks you find in your very first challenges on your map (hint hint hint). navigation switches back and forth right when you make a turn to correct your path to the one shown on the min...
This game is great in concept. The drifting feels bad. Tried both arcade and simcade also manual, abs on, abs off. Nothing really works very well. Big part of the problem is the brakes suck. Gotta plan to stop way to far from corners, spinning out from shallow drifts feels bad. If they fix the core racing mechanics then I'd recommend.
I love this game, it was challenging at first but once you get the hang of the drifting it becomes really satisfying and fun. The visuals are excellent and the cars are classics like the RX-7 and the 240z fairlady. I guess my only gripe is how tight the roads feel, but yet again they feel authentic, like japan mountain roads so 10/10. Exactly the drifting game I was looking for.
I do want to like the game but I think it's way over-hyped. I'm both disappointed and annoyed. Disappointed because of the lack of balance in gameplay such as the sushi delivery missions. Never mind that I couldn't just restart, but the number of packages to deliver, the time limit, and the distance seem rather random. Some of the delivery spots are hard to get into and do not make good checkpoints. Secondly time should be extended for each checkpoint to allow players to at least breathe a little and look at the map since the second checkpoint is not given. Because the 2nd checkpoint was not already given to players, the time limit may or may not be sufficient since the distance between first and second delivery is not known. This is just a lack of testing and balance on dev part. I do enjoy the vibe of the city, the driving gets a little better once you get used to it. But it's the small QoL features that are absent, such as a detailed tutorial that puts me off the game. The game i...
So far so good, pretty decent for an arcade experience, even if you pick the simcade controls. The handling overall can feel pretty light, you can whip the cars around, the brakes feel pretty weak tho, making tight or 90 degree corners necessitate a lot of braking ahead of time. Overall, I'd recommend it, it's nice to have fun in and fool around for a bit, while following the story of Touma.
I guess the clue is in the title here, but if you were expecting this to be more than just drifting, then you've got the wrong game. This really is just drifting, in a few different flavours. And for me that isn't enough to sustain an entire game, it just gets old after while and I end up playing something else instead. Had the devs added some Project Gotham style races where you get extra points for being stylish which racing, that would have helped. Other things - given that this is an indie title the world is nicely detailed and whilst not exactly true to real life Japan, feels Japan enough to work. There are frequent "manga" sections however which feel anything but Japanese. I'd have cut these entirely, or had them be drawn by an actual Japanese manga-ka, as they don't work. As for performance and visuals, it's Unreal 4 so you know the deal here, it stutters although it's by no means the worst UE4 game for this, and the lighting is typical UE 4, which is to say pretty bad. It's...
Solid game play but the loading screen times are extremely long, I feel like I spent most of my time in game loading into things instead of playing them. Found the instant gameplay of CarX Street to be far more engaging.
While the base for this game is strong, with clear care and love having been put into the game world you play in and the cars that you drive, there seems to be a bit of a disconnect between what this game currently is Vs what the sort of community this game attracts would expect of it. To be upfront; the early game experience as a wheel user is down right miserable (As of this review). I initially put it down to skill issue, getting used to the games physics, getting to grips with the games force-feedback, ect. But ultimately the starting experience is not designed for wheel users. The 350z that you are forced to use feels bone stock and is not tuned for drifting; it grips up every chance it gets and its gearing is not set for the corners you're expected to take. 2nd gear doesn't carry enough speed and even taking corners as wide as possible; 3rd wants to stall out. I get the idea of we've started with a beaten up AE86 and we need to borrow cars to haul together the cash to build our ...
Page 1 of 5
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10/11
- Processor: Intel i5-9400F or Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: Intel Arc A580 or GeForce GTX1660 or Radeon Rx590 8gb
- DirectX: Version 12
- Storage: 18 GB available space
- Additional Notes: Playing on minimum requirements should enable to play on Low quality settings in FullHD (1080p) in stable 60 FPS. SSD is recommended.
Recommended
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10/11
- Processor: Intel i7 11700k or Ryzen 5 7600
- Memory: 32 GB RAM
- Graphics: Intel Arc B580 or GeForce RTX3060Ti or AMD Radeon RX6700
- DirectX: Version 12
- Storage: 18 GB available space
- Additional Notes: Playing on recommended requirements should enable to play on High quality settings in 60 FPS in FullHD. SSD is recommended.
FAQ
How much does JDM: Japanese Drift Master cost?
JDM: Japanese Drift Master costs $34.99.
What are the system requirements for JDM: Japanese Drift Master?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: 64-bit Windows 10/11 Processor: Intel i5-9400F or Ryzen 5 2600 Memory: 16 GB RAM Graphics: Intel Arc A580 or GeForce GTX1660 or Radeon Rx590 8gb DirectX: Version 12 Storage: 18 GB available space Additional Notes: Playing on minimum requirements should enable to play on Low quality settings in FullHD (1080p) in stable 60 FPS. SSD is recommended. Recommended: Recommended: Requires a 64-bit processor and operating system OS: 64-bit Windows 10/11 Processor: Intel i7 11700k or Ryzen 5 7600 Memory: 32 GB RAM Graphics: Intel Arc B580 or GeForce RTX3060Ti or AMD Radeon RX6700 DirectX: Version 12 Storage: 18 GB available space Additional Notes: Playing on recommended requirements should enable to play on High quality settings in 60 FPS in FullHD. SSD is recommended.
What platforms is JDM: Japanese Drift Master available on?
JDM: Japanese Drift Master is available on Windows PC.
Is JDM: Japanese Drift Master worth buying?
JDM: Japanese Drift Master has 69% positive reviews from 100 players.
When was JDM: Japanese Drift Master released?
JDM: Japanese Drift Master was released on May 21, 2025.
Similar Games
AI-powered recommendations based on game description