I love this game it has completly taken over my life each play through i just dicover more and more, I never get board of playing. One of the best game i have ever played
I Was a Teenage Exocolonist
- Release Date:
- Aug 25, 2022
- Metacritic:
- 91
- Developer:
- Northway Games
- Publisher:
- Finji
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Growing up in humanity’s first extrasolar space colony means navigating a new world full of wonder, danger, and beauty. Explore the wilderness, study, fall in love, discover strange creatures, and deal with the consequences of your actions. Your choices will directly affect the lives of your friends and the fate of the colony. What kind of world will you help make? Will you survive to enjoy it? Why do you remember doing this before?
Growing Up on an Alien Planet
You have your whole life ahead of you. Will you spend it studying in school, or diving into the intriguing flora and fauna of this new world? Will you introduce space-age technology, or live in harmony with nature? Will you battle massive beasts, or nurture future generations? Realized in brilliant watercolor, the world of Vertumna is yours to explore.
Your Pasts and Your Futures Matter
Everything you learn and experience will make you and your colony stronger. You will thrive and you will make mistakes. These formative moments - your memories, decisions, and friendships - become collectible cards you carry with you. Each season brings new obstacles on Vertumna. The battle cards you earn from your experiences give you new options for overcoming these challenges, whether that is navigating relationships, learning new skills, exploring the planet, or staying alive. Every decision counts, during this life and the next.
How Many Lives Will YOU Live?
The cosmos is full of incredible mysteries, and your ability to remember your past lives is one of them. There are dozens of different endings to your story. How many lives will it take to save both your colony and the planet? Are you ready to wake up again?
Features:
- Use memories of past lives to explore 800+ story events.
- Discover more than 250 battle cards as you grow up on an alien planet.
- Play your best hand in challenge encounters to ace your math test or escape from a wild snapbladder.
- Make friends, fight with your parents, go on dates, fall in love, and save the colony.
- 29 wildly different endings based on the choices you make each month.
- Pick from 25 colony jobs, like goofing off as a depot clerk, or surveying the valley.
- Grow into 15 skills, including bravery, toughness, organization, and empathy.
- Get to know 10 dateable characters, including dog-boys, aliens, hot politicians and stone cold killers.
Screenshots
User Reviews
I think what sells this game to me is that it utilizes its setting to drive its character relations. And by setting, I don't mean strictly the sci-fi coding but the environment in which the characters live, one that's heavily tied to a utopian philosophy that could functionally exist in a multitude of settings. The alien planet is more in service to this concept than it is an exploration of its sci-fi premise, but both do tie neatly together to explore the implications of its premise. What I like about this is that it's not treating the merits of its utopia at face value without dismissing its merits. The philosophy preached by the community is not abhorrent, and in practice, the narrative doesn't imply that its followers are deceptive or hypocritical. People do enjoy genuine freedom and prosper from it, the community does genuinely care about the broader needs of everyone, it is genuinely a progressive society where no one is judged on their birth, etc. But where it gets spicy is tha...
I really enjoyed the story. The stat raising aspect can hit a bit of a wall towards the end of runs where you're maxed out on the ones you want but end up going back to the same sections, but as a whole it's a really good system. The characters are charming, some unexpectedly so. You can only focus on a few friendships a run, so picking different friends is a really simple way of keeping things fresh. They all evolve so well through the years, it's great. The story itself is fun. You do want to make sure you go outside the walls early though, it seems like most things need a little of it, but other than that it's pretty good about letting you make decisions on what's important to you. The world feels really alive, especially on your first run when everything is new but on later runs there's enough going on to keep it fresh. Different choices DO affect the story, some more than others. But also it feels like the story affects the character, you're not just transplanted in. And you w...
It's generally a very good visual novel style game where your decisions very much matter to the story. Music, writing, all great. However, I could barely get through it because it forces LGBQ++ visions down it's own throat so hard the writing occasionally choked on it. I debated another play through to see how other branches work out, but I just...can't. They had trigger warnings in the main menu for every normal thing humans must deal with during their life, but they missed one: half of the cast being some form of LGBQ++, and making sure you know it.
Women, who sneer at my gifts and decide no longer to be cold roughly two and a half years past the point I no longer cared? Check. Teachers, who take my successes as personal insults and waste their mediocre talent on snide remarks instead of helpful input? Check. An economy, which dies and turns to dust around me and can't care less, whether I have learned at the age of 16, what there is to learn in my specialization? Check. Parents, who call me "potato" and have less influence on my growing up than a hippopotamus farting in a pleasant summer rain shower? Check. Yeah, I think it's safe to say Exocolonist gave me a pretty fair facsimile of what I grew up with. Then again, when do we get to the point, where any of this is actually entertaining?!?
This game gives me feelings.
never cried so much because of a game before
nominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominominomi
I love Dys I am autistic maybe...
unfortunately a heartwrenching banger
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System Requirements
Minimum
- OS *: Windows 7 (SP1+), Windows 10 and Windows 11
- Processor: x86, x64 architecture with SSE2 instruction set support.
- Memory: 4 GB RAM
- Graphics: DX10, DX11, DX12 capable.
- DirectX: Version 10
- Storage: 2 GB available space
Recommended
- OS: Windows 10 (64bit) and up
- Processor: Intel Core i5-4690k / AMD Athlon 3000G
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 970 4GB / AMD R9 290 4GB
- DirectX: Version 11
- Storage: 5 GB available space
FAQ
How much does I Was a Teenage Exocolonist cost?
I Was a Teenage Exocolonist costs $24.99.
What are the system requirements for I Was a Teenage Exocolonist?
Minimum: Minimum: OS *: Windows 7 (SP1+), Windows 10 and Windows 11 Processor: x86, x64 architecture with SSE2 instruction set support. Memory: 4 GB RAM Graphics: DX10, DX11, DX12 capable. DirectX: Version 10 Storage: 2 GB available space Recommended: Recommended: OS: Windows 10 (64bit) and up Processor: Intel Core i5-4690k / AMD Athlon 3000G Memory: 8 GB RAM Graphics: Nvidia GTX 970 4GB / AMD R9 290 4GB DirectX: Version 11 Storage: 5 GB available space
What platforms is I Was a Teenage Exocolonist available on?
I Was a Teenage Exocolonist is available on Windows PC, macOS, Linux.
Is I Was a Teenage Exocolonist worth buying?
I Was a Teenage Exocolonist has 96% positive reviews from 48 players. Metacritic score: 91/100.
When was I Was a Teenage Exocolonist released?
I Was a Teenage Exocolonist was released on Aug 25, 2022.
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