The game is a wonderful little gem. It's a small casual little space game that is exactly what it says on the proverbial tin. Great art style, relaxing gameplay, procedurally generated galaxy and missions. All around a nice little pick up and play space title for a reasonable price that I can definitely see myself jumping into whenever I want to just chill out for a bit.
Masteroid
- Release Date:
- Nov 14, 2019
- Developer:
- Narfox LLC
- Publisher:
- Narfox LLC
- Platforms:
- Windows
Game Tags
About This Game
Key Features:
- Procedurally Generated Game World: Masteroid randomly generates up to six sectors for two unique factions at the start of every game so every new game is unique.
- Upgrade Your Ship: Every ship you see in space can be purchased and outfitted, provided you have the faction reputation!
- Upgrade Your Weapons: Ships have one or more turrets. Buy and equip weapons but make sure your ship has the energy to fire them!
- Relaxed Gameplay: No permadeath here. Death results in a loss of any cargo and a small cash penalty. You can play the game as passively or aggressively as you like.
- Faction Reputation: Sell mined resources, kill enemy ships or run missions to earn reputation points for a faction. Higher levels unlock better weapons and ships.
Screenshots
User Reviews
Feels like Early Access. Gameplay is super shallow and samey despite grand notions of ship upgrades and reputations and procedural levels so no two plays are the same, etc. The levels are procedurally generated in that the sector names are made by combining 3 random words, and I guess the nebulae & planets in the background are procedural too maybe...? Either way, none of this has any bearing on gameplay so it's irrelevant. The asteroids are, well, asteroids. If a game had a field of grass where every blade was precedurally generated, would you notice? And more importantly, would it matter? That's basically what's going on here. The weapons are all pretty much the same just with bigger numbers. No drawbacks or benefits to any particular type, no strategic thought required. Costs more = better. The missions have about the same level of variety, very one dimensional. The UI feels unfinished, lacking information in places and generally being vague and unhelpful. On top of all that, the...
Full disclosure: I am a friend of the developer. That said, I have other friends that have made games that I don't find as enjoyable as Masteroid (sorry guys!) I played this game in its very early stages and gave lots of feedback and recommendations, because I wanted to see this grow into something great. This latest iteration, what you see on Steam, is way better than I could have imagined. The art style is fantastic. The music is soothing and chill. The game is relaxing and calming, while still offering a lot of fun combat missions. The names of sectors are charming and witty, with character. I get a kick out of being sent to weird places like Responsible Milk Psi or Repulsive Glove Beta to load cargo or attack enemy ships. Also, NORA is great. Heed her advice, and she won't steer you wrong. Overall, for the price, Masteroid provides far more replayability than you get with most games. I look forward to playing more and wish its developer great success. Well done!
I don't normally bother leaving reviews but as I gambled and bought this at release, I thought why not? I picked this up to kill an evening and it did exactly that and well. It's is priced just right for how much content is in it which for me is about £1 per hour of entertainment. I was a massive fan of Space Pirates and Zombies and while this game doesn't play quite the same it certainly feels inspired by it. I really like the art style, silhouetted ships/stations against colourful but not overpowering space, and while your original ship feels like its too small to see at first this gets better as you get bigger classes of ship. After about 2 hours (of 5 1/2 in my case) you will start to see the limitations of the game, 2 factions only, 6 star systems, no new ship unlocks from faction rank up after 8 (I think from what I can tell?) but honestly that's all fine when you consider the price and that the core game play is so so satisfying, put some headphones on, chill out and blow up ...
I like this genre of game a lot. I played this for about 8 hours. Not bad for a $5 purchase. I don't regret buying it. It only requires the mouse to play, which makes it an attractive choice for gamers with motor-control issues. That said... There are much better examples of this genre. If you're considering buying this, and haven't already played Endless Sky, stop now and go play that game. It's completely free (not F2P), and quite good. This game has janky controls. Right click to move, left click to target. Simple. But targeting often fails unpredictably. If you accidentally double-left click while targeting your ship comes to a stop... this is stupid, and all too common. You can't target (left click) if you're actively guiding the ship (holding right-click). You stop shooting if your cursor moves over part of the HUD. Weapon balance is poor. Weapons only get better (range, dps, efficiency) as they get more expensive so there is absolutely no trade-off. The best ship has six tur...
Hmmmm. Loved the screenshots, really took me back to Asteroids in the 80's, I havent played this game long, and I do unfortunately find the game a bit lacking, Initially not even guidance given, who are friendly, who is an enemy, ie Who can I attack without losing rep. Would like to see further targets to head for as opposed to just the main docking station. Tutorial is lacking, more explanation would come in handy in finding and using warp and missions, also with equipment and ships. I've enjoyed the short time I played, but it got stale quickly. But dont let that put you off, there may be more variety later on, I havent perhaps given it enough time. A great idea, and while I said I wouldn't recommend, I would with a few improvements, expansion of ideas and an improved tutorial etc. A little more speed initially would be good too and more ships to attack without penalties.
I am really enjoying this game so far, the music and sound effects are great, along with the visuals. Its a little grindy at first but that makes it more enjoyable to play, I experienced a bit of a learning curve at the beginning but I caught on pretty quickly. Controls are good as well all you really need is a mouse. I have only encountered one bug which was one of the ships would not leave the dock and it rendered the one side useless but that was fixed via teleporting, also docks seem to have delay i'm not sure if that's to do with positioning or what but its a little frustrating when you're being attacked and trying to get a repair going. (I see you've updated that now!) Other than that I say the game is pretty cool and I feel like my money was invested in a good cause. Do you have plans to update later? I was thinking it would be cool to get your own little convoy going and what not :)
Casual & pretty easy to pick up & play with just mouse control. Even though the gameplay is fairly simple, it gets very addictive & fun. My only issue with this game is that I wish I could keep track of what is my accepted mission without having to dock to see it.
This game is what it claims to be on the tin. It is relaxing, casual, and in addition, addicting in ways you might not expect. If you love indie games, and you especially love the genre of game this game is (Windward comes to mind), this is worth a buy. Sale or no sale, Masteroid is affordable. I assure you, you will get your money's worth. If it jives with you, you will get more than what you paid out of it. Here are some things I really like about the game: - Progression: the game's progression is simple, immersive, and elegant. Indeed, the game itself is all of these things, so I will try not to repeat that phrase ad nauseum. - Art: I have literally never seen a space game depict space stations in a cooler way. Honestly, the complexity of the background set pieces is stunning for these stations. My one complaint is that there are only six of them per save game, and that they all have the same functionality (although prices and factions vary between them). They look convincingly ...
This game is quite simple and there isn't much gameplay. You can play the whole game with just the mouse. Despite this, however, I found this game mesmerising and addicting. Essentially the game is like a very simplified 2d elite dangerous. It has good music and ambient sounds, along with simple but nice looking graphics. I think this game has potential but it needs to have a few things ironed out. -Separate move and attack buttons. Its so annoying trying to dock in a station and accidentally shooting at another ship docked there. It would also add some skill to the game to be able to shoot without a target so you could lead your shots against enemies. This could easily be done by having left mouse be move and right mouse be attack. -More systems and factions. As it stands there really isn't enough variety to factions when factions are quite unique for these sort of games and thus the main selling point. -More ship customisation like engine upgrades or energy regen upgrades etc. As i...
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System Requirements
Minimum
- OS: Windows 10
- Processor: Any Intel i-series or equivalent
- Memory: 8 GB RAM
- Graphics: Intel 4000 or better supporting OpenGL 3+
- Storage: 500 MB available space
- Additional Notes: Minimum resolution 800x600, 1080p recommended
FAQ
How much does Masteroid cost?
Masteroid costs $4.99.
What are the system requirements for Masteroid?
Minimum: Minimum: OS: Windows 10 Processor: Any Intel i-series or equivalent Memory: 8 GB RAM Graphics: Intel 4000 or better supporting OpenGL 3+ Storage: 500 MB available space Additional Notes: Minimum resolution 800x600, 1080p recommended
What platforms is Masteroid available on?
Masteroid is available on Windows PC.
Is Masteroid worth buying?
Masteroid has 70% positive reviews from 27 players.
When was Masteroid released?
Masteroid was released on Nov 14, 2019.
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