Receiver 2 game banner

Receiver 2

$19.99
Release Date:
Developer:
Wolfire Games
Publisher:
Wolfire Games
Platforms:
Windows Mac Linux
Download Game

Game Tags

About This Game

THIS IS NO ARCADE SHOOTER, THIS IS 100% GUN MECHANIC REALISM
Receiver 2 simulates every internal part of each firearm based on manufacturer schematics and gunsmithing resources. Learn exactly how each sidearm works, including how to load and unload them, clear malfunctions, and operate their safety features.

NOT YOUR ORDINARY FPS
You won't find any loot crates or bullet sponges here. Every enemy can be destroyed by a single well-placed shot, using ballistic simulation based on data from shooting incident reconstruction textbooks. Practice the Receiver virtues of resilience, focus, and courage to resist the Threat.

FEATURES
  • Sidearms modeled down to every spring and pin
  • Enemies with physically-based damage models
  • Ballistic modeling of ricochets, penetration, and bullet drop
  • Train your mind to defend against the Mindkill
  • Become literate in how guns actually operate

FAQ


What is Receiver?
We created the original Receiver game for the "7-day FPS" challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. With Receiver 2, we are doubling down on the aspects that made the original stand out: the detailed firearm controls and the tense, surreal atmosphere.

Why are you so obsessed with guns?
Love them or hate them, firearms are everywhere in our culture. If you want to understand it then you must understand them as well. While many games include firearms, we felt it was time to have a game that is actually about them.

Are there people or animals to shoot in Receiver?
We don't believe so. All our information suggests that the Threat will only dream killdrones to attack you after the Mindkill, but there's no way to be sure.

How is Receiver 2 different from Receiver 1?
Receiver 2 has the same basic gameplay structure as the first, but more of everything. There are many more sidearms available in Receiver 2, and while Receiver 1 simulated several moving parts for each gun, Receiver 2 simulates *all* of the moving parts.

Does Receiver 2 have online multiplayer or VR support?
No, Receiver 2 is designed to be a single-player experience played on a monitor with a mouse and keyboard.

What is the Mindkill?
You are not yet ready for that knowledge. Only a Receiver who has truly Awakened can understand the nature of the Threat.

Screenshots

User Reviews

Very Positive
33 user reviews
82%
Positive
30 hrs at review
Not Recommended

Wouldve been nice if the devs finished the game instead shooting themselves in the foot and killing their studio. But its really just half a game with a slapped together "ending" that really just increases the playtime. still cool tho

8 helpful
9 hrs at review
Not Recommended

You have a mental illness but instead of fighting monsters in le head you gotta collect tapes about said mental illness while wandering the same map and shooting the same 3 drones over and over for hours The gun handling mechanics are really cool, shame they were wasted on such an impressively shallow game, twice The compound was pretty fun tho

5 helpful 2 funny
32 hrs at review
Not Recommended

The rotting core of this game is its progression system. In my opinion, all its problems stem from that. In brief: You move between rungs on a sliding scale from asleep to awake. If you listen to 5 tapes in a level, you move up a rung to a harder level. If you die, you move down a rung to an easier level. On one hand, it's kind of rich for me to criticize this, since my favorite game is Rain World, which features a very similar system. On the other hand, I think it provides a good point of comparison. For instance, Rain World has the decency to provide checkpoints; get to a harder area and the door locks behind you, letting you die as many times as you want while you get used to the new challenges. In Receiver 2, I have probably 30 minutes of interaction with the killdrones over 30 hours of play, because the time you spend interacting with new challenges is dwarfed over an order of magnitude by twiddling your thumbs listening to tapes. Dying in Rain World punishes you with more difficu...

3 helpful
14 hrs at review
Recommended

this game makes me feel unfathomable seething rage

2 helpful
4 hrs at review
Recommended

An excellent game if you really like detailed gun handling, but the game does go through some pretty hardcore mental health themes, i can't recommend it if you're not entirely 100% sound of mind. Or if you're just not patient with unconventional controls.

2 helpful
57 hrs at review
Recommended

Arguably one of the best meshes of narrative with gameplay ever. Intrigued me with its fascinating commitment to firearm handling and keeps me coming back thanks to its really great tapes about mental health, and what it means to overcome something. Basically forces you to take breaks lest you lose over an hour of progress at times from getting impatient, and really encourages you to learn its mechanics top to bottom and then master them. My wishlist is some extra modes with different enemies and maybe a few more room layouts so that it doesn't get so repetitive, but otherwise it's an excellent shooter without really any peers. Hoping to finish this soon as I've gotten very close a few times now, I just need to learn to walk away when I make a mistake so I can take the time to learn from it. Amazing stuff.

1 helpful
21 hrs at review
Recommended

Thinking back on it, I played this game a lot in the past and it has done a lot for my mental health, more then I realized. Planting ideas like patience, self-control and recognizing dangers to my mental health. Which has genuinely impacted my life for the better. Also the gameplay itself is very well paced and punishes mistakes like rushing. (And of course the beautifully modelled guns for weapon nerds like myself) Its the perfect relaxing game for me and it might be yours too.

1 helpful
5 hrs at review
Recommended

'Just put my body in the trash...'

1 helpful
10 hrs at review
Recommended

Detailed, decisive, and deliberate handgun operation simulator. A minor but ever-present nitpick: despite gun safety forming a central theme in the game, and the intention behind deliberate control, the holstering/unholstering mechanic needs to be done away with. IRL, no proficient shooter has to slow down that much to ensure safe trigger finger placement during these actions. A good compromise would be to enable this as an option, much like the flinch mechanic. Even better, allow the user to set a float value for the minimum time the holster/unholster key has to be held.

1 helpful
17 hrs at review
Recommended

[i]"In the face of regret, understand that there was no other way that events could have played out. All you can do is learn from the experience, and move on."[/i]

1 helpful

Page 1 of 3

System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1+
  • Processor: Quad-core+ with SSE2 instruction set support
  • Memory: 8 GB RAM
  • Graphics: DX10 (shader model 4.0) support, VRAM 2+ GB
  • DirectX: Version 10
  • Storage: 5 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • Memory: 16 GB RAM

FAQ

How much does Receiver 2 cost?

Receiver 2 costs $19.99.

What are the system requirements for Receiver 2?

Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 SP1+ Processor: Quad-core+ with SSE2 instruction set support Memory: 8 GB RAM Graphics: DX10 (shader model 4.0) support, VRAM 2+ GB DirectX: Version 10 Storage: 5 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system Memory: 16 GB RAM

What platforms is Receiver 2 available on?

Receiver 2 is available on Windows PC, macOS, Linux.

Is Receiver 2 worth buying?

Receiver 2 has 82% positive reviews from 33 players.

When was Receiver 2 released?

Receiver 2 was released on Apr 14, 2020.

Similar Games

AI-powered recommendations based on game description