Naau: The Lost Eye game banner

Naau: The Lost Eye

$24.99
Release Date:
Developer:
Studio Gamebit
Publisher:
Studio Gamebit
Platforms:
Windows
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About This Game

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About the Game

Game Description:



"Naau : The Lost Eye is an adventure and exploration oriented VR puzzle game. There is a heavy focus on physics-based puzzles and environment interactions. Naau: The Lost Eye is developed from the ground up for the HTC Vive and Oculus Rift. Immerse yourself in the mystic world of Naau and explore the strange tale of The Lost Eye. Explore new worlds and dimensions, all while interacting with it's plethora of monsters and magical beasts! GameBit Studios creates the most immersive VR experience possible with it's independent developers and designers. Created as an exclusive VR experience."

Cool Features:



Choose Your Own Weapon:
"Choose how you fight! Pick from a variety of weapons - both ranged and melee - to suit your fighting style. As you adventure, you can even learn to utilize magical items to your advantage in combat. Engage your enemies in many ways, including gravity, environmental objects, and straight up grabbing your enemies barehanded!"

Weapons and Defenses:
"Utilize fireballs, gravitational powers, boomerangs, magical stones, floral guns, environmental objects, and even your bare hands to defend yourself from the many enemies in your way."


Enemies:
"Battle against wizards, obsidian Golems, Woldham giant tree, little creatures, Giant flowers , Spider flowers , (i.e. poisonous flowers, bats, bugs), and much more."

Unique locomotion system:
"We Offer innovative vr comforts for motion sickness for some players. You can switch teleportation while in game what is comfort for you. There are 3 options Teleport , Free locomotion and Dash teleportation. The choice is yours."

Interaction:
"Realistic VR object , characters and environment interaction. You can grab and throw characters and objects around you or punch enemies."

Screenshots

User Reviews

Mixed
27 user reviews
67%
Positive
1 hrs at review
Not Recommended

Another game that I think has potential but as is I cannot recommend it. First off, breakable weapons. I almost never like this mechanic and like it even less in a game with limited crafting resources. I actually soft locked myself because of this. I was saving my crafting resource so I only had one weapon. Walked into a room, door closed behind me. Saved at the save point(no saving anytime, only at certain spots). A horde of enemies spawned and my only weapon broke part way through the fight. There was no way to advance without killing enemies and you can't deal damage without a weapon. I couldn't go back to craft one because the crafting station was behind a locked door. I was trapped in a room with no way forward and no way back. Second point, very buggy. I had to close and restart the game several times due to bugs which just really breaks the flow. I may come back to the game in the future but in its current state, you're probably better off passing on this one.

16 helpful 1 funny
58 min at review
Recommended

I've tested the game using my Rift CV1 and the Valve Index. The game works great using either hmd. After starting the game through its desktop icon, the icon is shown in Oculus Home and plays exactly like if you bought it in the Oculus Store. I'm probably going for lcd (=Index) for this game, black levels look fine using lcd, so it should work great using Reverb, Quest 2 and Rift-S. Later levels look great (graphics are kinda poor when you start the game, don't be fooled by that), and I've got solid 90 fps even using res 200 % and 2xMSAA with the Index. That said I also get solid 90 fps using my Rift CV1 with super sampling 2.0. But even though many textures aren't high-res at all, these are so low-res close-up that adding some SDE using the CV1 ss 2.0 isn't helping much. Devs need to increase the res of many textures to really make this game shine. It's still a highly optimized and polished game, even if it's Early Access. In the start the gameplay is quite slow and old school (ev...

13 helpful
2 hrs at review
Recommended

It starts a bit slow but opens up later. For the first 30 minutes, the game introduces the mechanics but it does it overly simple. And sometimes fails to instruct players what to do which makes that firt 30 minute training quite boring. But after that 30 minutes mark, game opens up and get bigger and deeper with each area. It starts to amaze with its environment and challenges. It starts as a indie game (which is really a indie game, done by only one person if I know correctly) but evolves into much larger than you expect it to be, to an ambitious game.

7 helpful
1 hrs at review
Recommended

Its physical based work very well. It's always exciting to be in different places. I look everywhere at every corner :) I liked the designs of the game very much. If I need to criticize the game, the game can get a little more active. These devs should be supported.

4 helpful
8 hrs at review
Recommended

Has really nice graphics, game play is good, puzzles are fun to solve. Would recommend you to play this game.

4 helpful
10 hrs at review
Recommended

Firstly I want to say from such a small team this game is incredible and doubly so that the game universe is a persistant physics based combat enviroment. That doesn't mean it couldn't do with some changes but on the hole I really enjoyed playing it. At the moment there are countless bugs but I'm not going to detail any here as I'm sure they'll be fixed pretty quickly. So . . . being an anonymous internet user and never having used Unity or Unreal in my life so this naturally makes me perfectly qualified to tell 'Studio Gambit' how to make their game and what changed I would make to improve it . . . so here goes. Game length and pacing I didn't rush and played the game at a leasurely pace and it took me 10 hours. I've got to say its the first game in VR that I've really been happy with length. However because I have been exposed to short VR games I found that I expected the game to finish at any moment because I had no referance to where I was in the game. the best way to fix this wo...

4 helpful
1 hrs at review
Recommended

This game let you enjoy a really nice fantasy world. I would recommend it.

3 helpful
1 hrs at review
Recommended

You should try it.. The weapons vanishing issue needs resolved though you can work around this by always putting your weapon back in inventory when not in use. Interesting and different art style, nice menu system. Physics are okay to good, voice acting (what there is of it) is passable. Fun so far as early access, needs work. Hope the devs continue to support it. It's definitely worth the price of admission!!

3 helpful
1 hrs at review
Recommended

Game is ok, not very good but not terrible, id give it 7 out of 10 But beware of a bunch of bugs - you can lose your weapon forever if left on the ground for too long, certain puzzles wont work even after save reload (fireball puzzle in generator room or smth), so i cant progress any further than generator room

3 helpful
11 min at review
Not Recommended

So many bugs. I just can’t. I played this game for 30-60mins, 3x during the week always hoping the bugs would disappear. Nope. You’re weapons constantly get stuck. Have to restart. Weapons fly out of hand and can’t pick them up again. Have to restart. Hands fly off of body and can’t get them back on, even after trying to solder them back on my my DIY “put your limbs back on” kit. Guess again? That’s right. Had to restart. Terrible QA. Terrible UX. Terrible gameplay.

2 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows 7 - 64 bit
  • Processor: Intel i5-4590 equivalent or greater
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD equivalent or greater
  • DirectX: Version 11
  • Storage: 12 GB available space
  • VR Support: SteamVR or Oculus PC
  • Additional Notes: VR Headset required, 2x USB 3.0 ports

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i7 6700K equivalent or greater
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 980 / AMD equivalent or greater
  • Storage: 12 GB available space
  • Additional Notes: VR Headset required, 2x USB 3.0 ports

FAQ

How much does Naau: The Lost Eye cost?

Naau: The Lost Eye costs $24.99.

What are the system requirements for Naau: The Lost Eye?

Minimum: Minimum: OS *: Windows 7 - 64 bit Processor: Intel i5-4590 equivalent or greater Memory: 8 GB RAM Graphics: NVIDIA GTX 970 / AMD equivalent or greater DirectX: Version 11 Storage: 12 GB available space VR Support: SteamVR or Oculus PC Additional Notes: VR Headset required, 2x USB 3.0 ports Recommended: Recommended: OS: Windows 10 Processor: Intel Core i7 6700K equivalent or greater Memory: 16 GB RAM Graphics: NVIDIA GTX 980 / AMD equivalent or greater Storage: 12 GB available space Additional Notes: VR Headset required, 2x USB 3.0 ports

What platforms is Naau: The Lost Eye available on?

Naau: The Lost Eye is available on Windows PC.

Is Naau: The Lost Eye worth buying?

Naau: The Lost Eye has 67% positive reviews from 27 players.

When was Naau: The Lost Eye released?

Naau: The Lost Eye was released on Apr 29, 2021.

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