Eormor: Shattered Lands game banner

Eormor: Shattered Lands

$3.99
Release Date:
Developer:
PC van Eekelen
Publisher:
PC van Eekelen
Platforms:
Windows
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Game Tags

About This Game

EORMOR: Shattered Lands is a hand-drawn empire building game set in a fictional medieval world. The Kingdom of Eormor has collapsed. Chaos spreads throughout the lands as the old order tries to retain control and new noble houses try to claim their piece of the world. Will your house succeed in these shattered lands?

  • A turn-based strategy sandbox game
  • Explore a unique fictional medieval world through conquest and diplomacy
  • Fully hand-drawn graphics and interface
  • Play as any of the available noble houses and choose your own strategy to stand the test of time
  • Includes a level / save game editor

Screenshots

User Reviews

Mixed
8 user reviews
50%
Positive
1 hrs at review
Not Recommended

Well, game promise quite a bit from it appearance but lacks in depth. Some casual players can enjoy it, but after Paradox grand strategy games this looks pretty hollow. Yeah, the game seems to have lore and multiple "different factions", but lore only influence goals and factions dictate your starting positions and that is all. You have no real diplomacy, and you can't even build anything aside of 2 units, soldiers and ships. Provinces have only 1 button to influence them, stability (but it's synonimous to loyality in that case). The in-game currency makes no sense either. It's fitting for Early Release in term of content but for finished game? There is couple of flash games with similar gameplay that have more content.

22 helpful 2 funny
1 hrs at review
Recommended

Comparing this game to something like Crusader Kings misses the point. It’s far more casual than that. I would say it’s like an upscale version of Risk. I have fun playing it as it is now and if the developers continue to tweak it, it has some good potential for growth.

15 helpful 1 funny
26 hrs at review
Recommended

Eormor: Shattered Lands is a Risk-like strategy game that is focussed on conquering the provinces of a fictional medieval fantasy world. This map is drawn in much detail and the various attributes of the different areas - like language, culture and history - are used to determine the gameplay goals for both the player and the AI factions. These houses are ususally part of a kingdom, but they can and often will change allegiance, which can be of high significance for the player. The reasons why I have enjoyed playing this and why I will likely continue to do so: - A simple and familiar system that adds limited, but well-considered complexity - Terrain has a strong effect on the action points required for movement - Ressource value of provinces determine available action points - Population determines overall army limit - Towns, Cities, Forts grant defensive bonuses and generate a few free milita units - Starting positions for the different houses feel distinct and are often interestin...

6 helpful
39 min at review
Not Recommended

Improve your game performance and turn speed, and I might give it another try.

2 helpful
51 min at review
Not Recommended

Unfortunately this is a very shallow yet promising (*) strategy game. It seemed great for me at first sight, then learning how you cannot place your recruited units except capital (ridiculous for large kingdoms with vast lands - you lose all your action points at moving your army and then forced to "End Turn" and watch long turn steps) gives you cringy feelings. *All these and more can surely be improved or fixed, but game is launched several years ago and I am not hopeful. Again, the game has really potential to become a good strategy game, some nice features are here and there, art and lore are minimalist yet fitting, but a lot of gameplay enricher functions are missing, diplomacy is almost non-existing (except land-trading) and UI is clunky. And there are messy bugs, which "End Turn" button stopped working in Tutorial (I had to restart the game to make it work), or the game stuck when I clicked "Quit" (so I had to terminate the game via Windows) these stuff shows the game didn't ...

1 helpful
6 hrs at review
Recommended

Fun, good gameplay. The AI is ruthless

1 helpful 1 funny
13 min at review
Recommended

how do i skip turn

2 funny

System Requirements

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: 2GHz
  • Memory: 512 MB RAM
  • Graphics: Intel HD Graphics 4400 (lowest tested)
  • Storage: 80 MB available space
  • Additional Notes: Requires a minimum screen resolution of 1280x720

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 3GHz
  • Memory: 1 GB RAM
  • Graphics: Radeon Rx 300 series, GeForce 900 series
  • Storage: 120 MB available space

FAQ

How much does Eormor: Shattered Lands cost?

Eormor: Shattered Lands costs $3.99.

What are the system requirements for Eormor: Shattered Lands?

Minimum: Minimum: OS *: Windows 7 Processor: 2GHz Memory: 512 MB RAM Graphics: Intel HD Graphics 4400 (lowest tested) Storage: 80 MB available space Additional Notes: Requires a minimum screen resolution of 1280x720 Recommended: Recommended: OS: Windows 10 Processor: 3GHz Memory: 1 GB RAM Graphics: Radeon Rx 300 series, GeForce 900 series Storage: 120 MB available space

What platforms is Eormor: Shattered Lands available on?

Eormor: Shattered Lands is available on Windows PC.

Is Eormor: Shattered Lands worth buying?

Eormor: Shattered Lands has 50% positive reviews from 8 players.

When was Eormor: Shattered Lands released?

Eormor: Shattered Lands was released on Nov 8, 2019.

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