This is the 5th installment in the Axis Football series, and the game as well as its community continues to grow each year. The game gets better every year, as this small dev team works hard to listen to its community, and mold the game into what the players want. If you want the Football game industry to be competitive again someday, please support these guys, as every penny goes into improving the next game. With enough support, we will again have more football sim options and EA will no longer have a monopoly on the industry.
Axis Football 2019
- Release Date:
- Sep 27, 2019
- Developer:
- Axis Games
- Publisher:
- Axis Games
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
New in Axis Football 2019:
- Massively improved performance, framerate, and smoothness of gameplay
- Complete 16-position coaching staffs, including scouts, position coaches, and coordinators
- Detailed Coach Badge system
- In-depth scouting system for recruiting new players
- Customizable practice strategy system to help shape the development of your players
- Facilities Management
- Financial Reports
- Team Morale
- Officially licensed soundtrack
- More than doubled the size of the defensive playbook
- Redesigned drafting system featuring a team guide and draft summary
- Ability to trade draft picks
- Complete game summaries for every game played
- Streamlined player contracts
- Ability to spectate all playoff games
- New stadiums
- Pre-game coin toss
- New player and coach portraits
- Clock management plays (spike, kneel)
Game Modes:
- Player vs AI
- Coach Mode
- Spectator Mode
- Local Player vs Player
- Franchise Mode
Game Features:
- In-game uniform, player, and team editor
- 36 Teams
- Stylized playbooks, featuring 2,000+ plays and 50+ formations
- Hot routes, audibles, coaching strategies, shifts and more
- Aimed or traditional icon passing
- Jukes, spins, dives, and loads other player moves
Franchise Mode Features:
- Player contracts
- Trades
- Injuries
- Practice squads
- Free agency
- Retiring players
- Weekly and yearly awards
- Dynamic, tiered league structure with playoffs, promotions, and relegations
- Unlimited seasons
- 16 week seasons
- Player progressions based on performance, age, potential, and playtime
- End of season drafts
- Season-long team stats
- Individual league leader stats
- Franchise stats
- Depth chart control
- Play, coach, spectate, or simulate matches
- League and team schedule viewer
- Spectate other matches
Screenshots
User Reviews
This will be my third year buying and playing Axis Football. Every year, there are big, positive changes. This year is no different. The franchise mode got a huge upgrade as it added coaches (HC, OC, DC and position coaches). It also added team facilities and finances. They added a morale meter that helps see how your team is feeling about your changes. You can simulate practices which impact the team's performance, injuries, and morale. You choose what to practice such as working on rushing/ball security, pass rushing, film study, and more. These will impact the yearly progression as well. Scouting was also added as well as a draft board that you can use to monitor the players you scout. Trades also got an upgrade and you can now trade draft picks as well as players. Overall, the game has a deep franchise features, decent game play, and good player progression. The game play did not receive any major overhaul this year but it's not bad. Simulation in the game is pretty solid and stat...
In its current state, its impossible to recommend this game at a 30$ price point. The Franchise mode is its main selling point and while it appears to have depth on the surface, it's extremely easy to manipulate the franchise features to your advantage. I started as the lowest ranked team in the league (Washington Senators) and within 3 seasons I had a Tier 1 team built and won the league championship. Draft and free agency are stacked with high rated players that the AI teams never seem to pick up and trades are easily manipulated to go in your favor. There are no bonuses that have to be paid out upon signing and you have a ridiculous amount of cap space every season. No career stats for players, either. On top of that, if you keep your training facilities well maintained you'll pretty much never have to worry about injuries. (During all the seasons I simmed through I never went into the playoffs with any injured players) Games themselves just aren't worth playing. The mechanics are ...
This can be a good buy, but don't expect it to be something it's not. Don't buy this game if you're looking for a graphic gameplay simulator. It's too clunky for that. Buy it if you want a franchise mode with an easy interface and a slight visual component. For years, I've been on the hunt for a front office game with a deep franchise mode, fictional leagues and decent visuals. Logos, faces, games. I'd be fine with N64 level graphics or "electronic football" from back in the day. I've played Front Office Football for years and while it's amazing in its depth, it's text-only and an eyesore. Pro Football Strategy has an excellent Tecmo-like 2D simulator you can spectate, but beyond playcalling, there's not much depth there. OOTP is working on a football game that sounds very promising, but who knows when it will come out. So I'm going with this for now. Historical career tracking for players is something they definitely need to add. I'll get by without it for now because it makes me a...
Franchise season 1 - The Portland Devilcats buy a slew of high priced free agents on the open market in a gamble to win the tier three championship and advance to tier two. Losing means my team will go bankrupt... I make it to tier two. My offseason allows me to improve slightly by uncovering a couple of hidden gems in the draft - I power through tier two and win the championship. The next offseason gifts me nothing meaningful. Season three tier one... I am undefeated halfway through the season when I realize that my entire secondary will be gone or incredibly expensive if I win the AXIS Bowl. I trade away my starting cornerbacks, my best linebacker and my starting QB and running back as well as a D lineman and my best O-lineman. I also trade away every draft pick for the next two years - except the first rounders. In return I piece together a secondary of younger cheaper, but still talented fast ballers on longer contracts. I also own the first five draft picks in the next...
I picked up Axis Football 2019 to give it a go since this years Madden looks like and plays like you know what. I want to preface this review by saying I went into this game knowing that this is no Madden game, this can’t compete with Madden’s graphics, physics (lel), and gameplay. I also knew that AF2019 did not have the EA budget to even think about taking down this monster. I will not compare it to this years current Madden (or any for that matter) and I will not compare this to NCAA Football (boy do I miss that series). This is also my first Axis Football game and I just want to give the developers my take on this game. So, let’s begin. Team Customization. Team customization is not what you think, it’s actually very limited when it comes to editing jersey’s and you cannot edit stadium or logos WITHIN the game. Now you can make mods and edit all this stuff out side of the game by messing with files and such but if you little to no skill or knowledge in that regard, you ar...
I have to say I am very impressed. The game play has appeared to have improved. Now all they need to do is add a play creator and the game will have achieved something that no modern football game seems to be able to pull off.
I am new to Axis. I used to play Madden, but haven't for several years. I play PES, and I do a lot of modding for it, so I am used to the kind of work that goes into modding. I was excited to get into Axis because of the options for customizing. However, I have been very disappointed. I've had to painfully figure out for myself how to build a team, because there aren't any instructions. I got to the point of creating uniforms, and my jaw dropped. The uniform editing has to be done via image files - which isn't a show stopper, don't get me wrong - but without templates, the image files I have as examples are pretty useless. The game either needs better image files for uniforms, or it needs a better in UI editor. I haven't gotten to gameplay, because I really wanted to customize things. I didn't want to play with the NFL teams. If I wanted that, I could buy Madden. I'm not going to ask for a refund. I want projects like this to succeed. But I am very disappointed with it.
This game is absolutely atrocious. I uninstalled it and requested a refund after 8 hours and was denied (gosh thanks Steam). Like many others, I really wanted this game to be an EA buster. It is not. I was not expecting graphics or glitz. I was hoping an interesting franchise mode could carry mediocre gameplay. It REALLY does not. The mechanics are not just bad, they are simply completely broken. Shame on anyone making this game out as more than it is. Shame on Steam for acting like it has a friendly refund policy. Good luck to Axis, I wanted this game to be more, I wish you the best, but at this point count me out.
I got cornerbacks literally with their backs to the fucking line! I have defensive players just stop running and stand idle as the offensive team's runningback just flips off all of my guys and bangs their wives. My receivers cant catch in stride. Like why? Why would you just stop after catching the pass, take time to make yourself tea, and THEN decide it's time to run to the goal line? I have "top tier" players who I wouldn't pay in spit to drop these passes for me. Why is this a thing? Man... I supported this because I fucking hate EA and their bullshit with Madden. I wanted something different and with some great ingenuity to the mechanics of the game, with great regard to that of the franchise side. However I feel that aside from some pretty bells and whistles I am left feeling empty. Like I just bought some two dollar, made in some Latvian dudes basement, game that I can't hold to light let alone enjoy long enough without screaming "REF!!!" I grabbed my own red flags to call re...
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System Requirements
Minimum
- OS *: Windows 7 or higher
- Processor: Quad Core Intel i5 or AMD equivalent 4 GHz+
- Memory: 8 GB RAM
- Graphics: 2 GB+
- DirectX: Version 10
- Storage: 4 GB available space
FAQ
How much does Axis Football 2019 cost?
Axis Football 2019 costs $9.99.
What are the system requirements for Axis Football 2019?
Minimum: Minimum: OS *: Windows 7 or higher Processor: Quad Core Intel i5 or AMD equivalent 4 GHz+ Memory: 8 GB RAM Graphics: 2 GB+ DirectX: Version 10 Storage: 4 GB available space
What platforms is Axis Football 2019 available on?
Axis Football 2019 is available on Windows PC, macOS, Linux.
Is Axis Football 2019 worth buying?
Axis Football 2019 has 70% positive reviews from 100 players.
When was Axis Football 2019 released?
Axis Football 2019 was released on Sep 27, 2019.
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