One of the most boring and annoying strategy games I ever played. And also one of the few I dropped in all my life (and dropped after such a short time), but I really couldn't suffer it anymore. You can only build along roads, which take up entire hexes, making it a pain to make anything remotely efficient, while you also can't cut too much forest because it has many effects. You have to micromanage tradings between islands and planets to avoid that just a small bump in the road breaks your entire production chain. And there are lots of bumps, because in each island you're missing one or more sources of resources and need to have them shipped from elsewhere, always paying attention to what every single building needs to see if you can get it. Very frustrating, annoying, and boring. Your citizens can't be manually assigned to tasks and they even ignore the high/low priorities you set on buildings.
Before We Leave
- Release Date:
- May 13, 2021
- Metacritic:
- 72
- Developer:
- Balancing Monkey Games
- Publisher:
- Team17
- Platforms:
- Windows Mac
Game Tags
About This Game

Rediscover what was lost and nurture your reborn civilisation in Before We Leave, a city building game set in a cozy corner of the universe. Grow, gather and manage resources to help your settlements thrive, and share goods between the hexagonal lands and planets around you. Relax and expand the fabric of your growing societies and create a solar system of happy planets at your own pace. Not everything will go your way, though - use your wits and research solutions to overcome the challenges that your ancestors once faced.
FEATURES
- Build settlements for the newly emerged Peeps
- Discover and research the ancient technologies around you
- Manage resources, pollution and happiness to avoid the mistakes of your ancestors
- Trade between your settlements by sea and by space
- Explore six unique biomes on islands of all shapes and sizes
- Protect the Peeps from ancient beings that guard the galaxy
THE STORY
Your Peeps have spent generations underground. They’ve missed the caress of sun on skin, the squelch of soil between toes, the tickle of flies on noses. They emerge, full of wonder, but with no idea how to grow anything - except potatoes. Start rebuilding their lost civilisation by providing shelter, uncovering ancient technology, and expanding this reborn society to other continents and planets.
But the universe is not safe. Ancient, ancestral guardians demand attention and challenge your settlements - it’s up to you to circumvent these creatures that hamper progress and disturb your newfound peace.

There are no weapons, no battles with neighbours for control of resources - just you, and a solar system full of opportunities.
Screenshots
User Reviews
An alright game. Decent few hours of a timesink if you like colony builders/strategy, nothing to die over. 7.5/10
If you like strategy games but want an opportunity to relax, this game is great. A cute and simplistic style hides that the tutorial's gentle introduction will ease you into a game that actually has a lot of depth to its systems – though never feels overwhelming. It strikes an excellent balance of increasing scope and complexity while keeping the learning curve easy. It's hard to think of a good comparison with existing games or even genres: it's part city builder, part logistics management like Factorio (though arguably closer to the much older game The Settlers), part colony builder, with a dash of the feel of 4X games (technically 3X, as it has explore, expand, exploit, but no exterminate). There is challenge, in terms of thinking about how you will fit things in, but even getting it wrong usually means slower unhappy "peeps" (yes, they went with "peeps"), rather than outright failure. Sometimes logistics between islands or planets can seem frustrating, but you can manually...
Before We Leave sounds and looks like an interesting concept, but in reality it's not really a fun game. It's missing "something" and I just couldn't get hooked despite liking the genre. There are some minor bugs and the optimisation is poor, but in all this game is just quite boring experience.
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bit only)
- Processor: Intel Core i5-4300U or AMD Phenom II X4 975
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 550 Ti or AMD Radeon HD 4890
- DirectX: Version 11
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bit only)
- Processor: Intel Core i5-9400 or AMD Ryzen 5 3400G
- Memory: 8 GB RAM
- Graphics: NVIDIA Geforce GTX 970 or AMD Radeon RX 590
- DirectX: Version 11
- Storage: 2 GB available space
FAQ
How much does Before We Leave cost?
Before We Leave costs $19.99.
What are the system requirements for Before We Leave?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 (64 bit only) Processor: Intel Core i5-4300U or AMD Phenom II X4 975 Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 550 Ti or AMD Radeon HD 4890 DirectX: Version 11 Storage: 2 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 (64 bit only) Processor: Intel Core i5-9400 or AMD Ryzen 5 3400G Memory: 8 GB RAM Graphics: NVIDIA Geforce GTX 970 or AMD Radeon RX 590 DirectX: Version 11 Storage: 2 GB available space
What platforms is Before We Leave available on?
Before We Leave is available on Windows PC, macOS.
Is Before We Leave worth buying?
Before We Leave has 50% positive reviews from 4 players. Metacritic score: 72/100.
When was Before We Leave released?
Before We Leave was released on May 13, 2021.
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