Not every game has the nail-biting intensity of "Jay is Fighter," the raw, visceral quest line of "Xploquest" or the sheer gameplay of "OMG Look at this Knight!" Sometimes, a game is a dud. You may like it; you may not. I'm a big fan of the Jewel Quest series, the Puzzle Quest series and other Match-3 games, and I like many other Alawar games. They somehow even made card solitaire fun with fire, explosions, hammers and what-not. I guess they tried doing that here with a basic Match-3 game; they even gave you a skill tree. . . but the results are a confused busy-work mess. I may grow to like this game, but I currently am indifferent to it.
Rune Lord
- Release Date:
- Apr 24, 2019
- Developer:
- Adept Studios GD
- Publisher:
- Alawar Casual
- Platforms:
- Windows Mac
Game Tags
About This Game
By creating matches of three or more runes, you'll collect the magic that will allow you to cast spells and complete tasks. But you'll need to hurry: time is short!
As you remove obstacles from the game board and complete the fast-moving levels, you'll earn coins that allow you to purchase and then upgrade boosters and spells. A booster might give you more time to complete a level or grant you special abilities; a spell might collect a fistful of runes or unleash a destructive wave across the game board, saving you precious seconds. With each bump in power, the spells become more and more dazzling until the screen explodes in a stunning display of animated effects.
Do well and you will not only cleanse your land of the wicked scourge but you'll also earn achievements that will be the envy of your friends. Tackle the challenge of the ages and become the Rune Lord!
Key features:
• Beat dozens of nail-biting levels
• Explore five stunning worlds
• Enjoy spectacular animated effects
• Max out over a dozen boosters and spells
Screenshots
User Reviews
The game claims there's a 'casual' mode, but with the timer there is No casual mode. When I hit the wall I was at 2.6 hrs (no refund), with still a looong way to go but I can't make myself go any faster, if you're not a speed demon, you're just wasting your money here. It's cool, and I'd be perfectly happy to put this on my favorites list and keep playing long into the future...At least I didn't pay full price.
Looked interesting. Especially liked the idea of a special icon (rune) having to be included in the match as I haven't seen that before. Tried it. Played on advanced mode. The game kept telling me which moves to make. On advanced mode. Why? What is the point of playing a game where it tells you what to do? On top of that, no explanation for how the energy for the runes work. Is it because I found that many special icons (runes)... umm.... can't be because suddenly I am looking for 20 but I didn't achieve the first two amounts (13 or !6). And still it continues to tell me what moves to make. Seriously??? Am returning it.
This is your standard "match3" game (moving tile to align 3+ tiles-kind) - made with Unity. Game play wise, it's very similar to Treasures Of Montezuma (TOM) serie, where you can match in succession the same color and it would trigger a bonus (additional time, fireball, lightning, etc.). The "story" isn't that grand, however. Neither is the number of upgrades - compared to TOM. There are in-game achievements (quite challenging, for some of them). Strangely, this game suffer the same issue as in TOM - albeit not as systematically - if you're too fast at matching, it won't be recognized as two matches in succession for the color bonus ... Last, there are 3 levels of difficulty. The most difficult one (don't remember the name) is REALLY VERY difficult with almost impossible odds to overcome. Expect a LOT of replay there. I'm playing on Win7 64bit without any problem.
The game comes to a hard stop in advanced mode in the first boss table. You need 56 points to pass it, but you will score at best 53. I ran that table about 35 times. Also, due to the timer being only a few minutes per table, you can't just enjoy the game. You are hard-pressed to speed run every table. The most annoying table is Niflhein table, wear your blocks that you need are constantly frozen. In advanced mode, this brings the game to a halt. Waste of money.
First impressions are good. I tend to find that there are two kinds of match-three games, the twitch kind and the thoughtful kind. This is of the twitch variety, and I am enjoying it. There is the standard field of gems, of a variety of colors of course, but some gems are runes, which you are trying to collect. In addition some become power-ups, but are still color specific. You can, for example, make a match with a rune, a regular gem and a power-up. Between rounds you can buy upgrades, which gives collecting specific colors a value as well, red is fireballs, green adds time, etc. Some levels are basic, collect a lot of rune, others have secondary tasks to earn extra coins to help you buy more upgrades. These vary, and so far are pretty interesting. It has some fluff, a backstory where you are trying to collect the resources to save your world from attack. There seem to be a lot of levels, and a lot of game, it all adds up to a fun game so far! ADDENDUM: 5.7 hours playtime from st...
Wow, I only started and already love the game! Finally (!!!) someone cared and made a game with sense and love for gems, jewels, magic and for match-3 games! So far it answers all my complaints and requests I had for this type of games. I can't recommend it enough. Thank you guys!! I hope the game will be a success. The design and graphics are awesome, the style is excellent, the swiftness, smoothness and dynamic is perfect. It has attracting action and great feel. I will write more once I get to know better with the game. So far the only negative I can think of is I lack some more story and the speed is even too quick to enjoy all the beauty. More mystery puzzles and metaphysics wisdom might be needed. Update: Yes, the hype of the starting impression was high. It felt like there will be great story and magic etc. Yet it was not there. It seems to promise more than it gives. In the end it's only and only rush match-3 action and nothing more. It's so quick you cannot even notice how...
Have played through several times now. Looks good at 4k even though its a older game. Hope the developer makes similar titles in the future.
It gets quite hypnotic!
Fun with a few twists. - good for those odd 10 minutes or so
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System Requirements
Minimum
- OS *: Windows XP or later
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: 256 MB 3D video card
- DirectX: Version 9.0
- Storage: 400 MB available space
- Additional Notes: Shader Model 3.0
Recommended
- OS *: Windows 7 or later
- Processor: 4 GHZ processor or better
- Memory: 2 GB RAM
- Graphics: 512 MB 3D video card
- DirectX: Version 9.0
- Storage: 400 MB available space
- Additional Notes: Shader Model 3.0
FAQ
How much does Rune Lord cost?
Rune Lord costs $3.49. Currently 50% off!
What are the system requirements for Rune Lord?
Minimum: Minimum: OS *: Windows XP or later Processor: 2 GHz Memory: 1 GB RAM Graphics: 256 MB 3D video card DirectX: Version 9.0 Storage: 400 MB available space Additional Notes: Shader Model 3.0 Recommended: Recommended: OS *: Windows 7 or later Processor: 4 GHZ processor or better Memory: 2 GB RAM Graphics: 512 MB 3D video card DirectX: Version 9.0 Storage: 400 MB available space Additional Notes: Shader Model 3.0
What platforms is Rune Lord available on?
Rune Lord is available on Windows PC, macOS.
Is Rune Lord worth buying?
Rune Lord has 70% positive reviews from 20 players.
When was Rune Lord released?
Rune Lord was released on Apr 24, 2019.
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