I've played this game for almost 40 hours over the past two weeks, so I feel like I've given it a good run. That being said, I can't honestly give this game a thumbs up. As a metroidvania there are some glaring issues. In metroidvania games the player can backtrack to pickup upgrades that will help them progress. But in this game the upgrades are so minute, they are almost non-existent. Such as.... 1% increase in weapon, 1% increase in shield... for a total of 4% increase in both. I mean, come tf on. You grind for gold to buy these minute upgrades in the store, and after three upgrades at three different stores you essentially run out of upgrades to buy, and you are left with tens of thousands of gold just sitting in the bank, rotting away. What is the point? The upgrades don't help, and you need help as the game progresses because it gets INSANELY hard towards the end. It makes no sense... the game plays through at a constant level of difficulty, until you get to the 2nd to the last l...
Cathedral
- Release Date:
- Oct 31, 2019
- Developer:
- Decemberborn Interactive
- Publisher:
- Decemberborn Interactive
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Unravel the secrets of your past by finding the five elemental orbs. The orbs, placed in ancient times by the demi-god known only as Ardur, are protected by five fearsome guardians. Make your way through their dungeons, meet them head-on in combat, and see if you can best them!
Along the way, you will find magical items that allow you to explore even further, and reach new areas, towns and dungeons.
A large world to explore
Cathedral features a large interconnected 2D world, containing more than 600 rooms to explore. Use the handy world map to find new locations, items and backtracking opportunities. The world of Cathedral is completely hand-crafted, and contains many unique areas, secrets and puzzles. Each area of the world is designed to be distinct and unique with its own puzzles and challenges.
Cathedral is not a game that will hold your hand, but rather allow you to set out and explore on your own.
Modern, tight controls meet retro-inspired graphics
Cathedral is an homage to games of the past, built using modern technology. The game makes use of the NES color palette and sound capabilities without following the restrictions fully, which allows us to draw inspiration from both the 8-bit and 16-bit era.
The game is designed to be played using a game controller, such as an XBox, PS or Switch controller, but works well with keyboard too. Regardless of which you choose, you will play a game with extremely tight and fine-tuned controls.
Features
- Single player adventure game
- A large world to explore, filled with secrets
- Challenging boss fights
- A map system that makes exploring and backtracking the world fun
- Towns, shops, shopkeepers, fortune tellers and other NPCs
- Lots of varying puzzles, areas and enemies
- Awesome 8-bit music, made in Famitracker
Screenshots
User Reviews
Gameplay wise Cathedral is fine. Comabt, movement, enemies (for the most part), and bosses are just fine. Where the game drops the ball is in its level design. And by God does it turn into an absolutely unpleasant slog. The level design problems are as follows: Big map with poor interconnection between areas (Lots of unpleasant backtracking) Over abundance of overly complex rooms (Think Castlevania clock tower sans medusa heads) Too many rooms with too many enemies Lack of check/save points later in the game (Even more backtracking if you die or want to quit) You can only change some of your movement/puzzle solving abilities at shrines (More backtracking) I finally gave up at the Desolate Mine. An area that's dark, has no map, almost pitch black, and has infinitely respawning enemies that can shoot at you trough walls and off screen. I just did not want to be in the game anymore after that.
Its not a bad game, but really needs some love from the developers. The lack of an item to warp back to a town or different statues later in the game really hurts it's potential for speed running. The difficulty curve is also a little high with enemy stats feeling unbalanced later in the game. Enemies do way too much damage and take to many hits to defeat. I want to 100% this game and achievements, but there's no way I'm playing the game a second time and not buying armor upgrades. I'm guessing in the last few area's then everything becomes a one hit kill on you, and that's just not fun.
I'm probably not softlocked, but boy it sure feels like it. Wandered around for an hour trying to find progression and after one too many pitfalls that required me to do the same three rooms over again (and again and again and again), I wish I played this when I first bought it because it'd be a refund. It's obvious it wants to go for the retro vibes, including difficulty, but I value my gaming time more and more as I get older and don't feel like bashing my head against the wall looking for the one block I didn't break or whatever the heck it is I missed. Feels pretty crap to have only realistically played this game for an hour, before an hour worth of retracing my steps did absolutely nothing. I don't know, maybe I'm just an idiot and didn't see the obvious thing but the constant backtrack loops for a missed jump is really irritating.
I had a pretty bad time with this one overall. It doesn't commit too many egregious sins, sure the music can get annoying and the end-game feels like a disjointed add-on - but really it just doesn't do all that much particularly well. I wanted to have a good time with it but sadly it wasn't to be.
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 8 or 10, 64-bit
- Processor: Intel Core i5 2.3GHz or equivalent
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000, 512 MB or equivalent
- Storage: 60 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 8 or 10, 64-bit
- Processor: Intel Core i7
- Memory: 4 GB RAM
- Graphics: Nvidia GM108M or equivalent
- Storage: 60 MB available space
FAQ
How much does Cathedral cost?
Cathedral costs $5.24. Currently 65% off!
What are the system requirements for Cathedral?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7, 8 or 10, 64-bit Processor: Intel Core i5 2.3GHz or equivalent Memory: 4 GB RAM Graphics: Intel HD Graphics 3000, 512 MB or equivalent Storage: 60 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7, 8 or 10, 64-bit Processor: Intel Core i7 Memory: 4 GB RAM Graphics: Nvidia GM108M or equivalent Storage: 60 MB available space
What platforms is Cathedral available on?
Cathedral is available on Windows PC, macOS, Linux.
Is Cathedral worth buying?
Cathedral has 0% positive reviews from 5 players.
When was Cathedral released?
Cathedral was released on Oct 31, 2019.
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