I have to start this review by saying i really enjoyed most of the first world, but it became really annoying really fast. The second one made the game even slower and the third one just made it horrible. I might go back to try and get all achievement but i won't enjoy it. Control: To start off, this game has a really interesting mechanic. You can either double jump or dash, but cannot do both in the same jump. So with each jump, you have to decide if its better to double jump dash or just do nothing which is a big change compared to other platformer where you can do all of these in the same jump. The negative points about the control is that if you run off a ledge, you won't have your double jump or dash, which is really counterintuitive compared to other platformer. Level: The level have a lots of coins, secret duck, and sometime a secret item to collect which is great. You also have a score at the end based on everything you collected, your death number and your time. This is wh...
Sir Lovelot
- Release Date:
- Mar 3, 2021
- Developer:
- pixel games SARL-S
- Publisher:
- pixel games SARL-S
- Platforms:
- Windows
Game Tags
About This Game

Spring is in the air. Can you feel it?
Sir Lovelot surely can, and he's determined to roam the four corners of Lululand, from castle to castle, to find the love of his life!
Your goal is to collect a selection of gifts to offer the next awaiting damsel while avoiding treacherous hazards and fighting off weird creatures, all in the best possible time!
The game boasts over 40 hand-crafted levels of platforming goodness, from rope climbing and wall sliding to high jumping and water diving. Sir Lovelot can hold his breath really really long!
Off you go now, Sir Lovelot. You can do this!
Features
• A single-player adventure, strangely familiar and yet like no other
• Hundreds of screens of platforming challenges, in over 40 levels
• A whole arsenal of unsuspecting nasties roaming the land
• Dozens of devious short-cuts, secret treasures and golden eggs
• A beautiful original soundtrack by Alexander Falinski
Screenshots
User Reviews
I was waiting for months for this game to come out, with little fanfare about it coming up. It is a perfectly fine tongue-in-cheek Mario-esque platformer with precise platforming reminiscent of Super Meatboy and Celeste. A tad short and a bit easier than initially surmised, but perfect for a bite-sized experience with a lot to love for speedrunners.
Looks nice and is decently well put together. Player movement is just kind of generic and a bit slow, especially in water. Level design is really boring and feels copy paste. The collectibles don't add any extra challenge, unless you think running into every random wall metroidvania style is challenging. Too many good platformers out there to be able to ever recommend you spend your money or time on this.
I'm having a lot of fun with this game. Fantastic control and game feel combined with a phenomenal soundtrack and visuals. I'm a completionist aiming for that sweet 100% -- 5 hours in and there's still a lot to do. So yeah, I'd say this is more than worth the price of admission. I just wish more people knew about this absolute gem, the sheer quality of this game should warrant way more attention :(
I really liked the first world. Controls felt extremely tight and precise. However, the second world introduces water, in which your movement is reduced to an absolute snail's pace. You can dash to speed things up, but only horizontally not vertically, which makes going through these sections (world three and four have plenty of water as well!) extremely annoying. Once I reached world three, I started to get bored. The game simply doesn't innovate enough to keep things interesting: the levels become longer, not harder. Trampolines and giant fans are introduced but never used for anything meaningful, usually they just enable a very obvious way forward. You encounter various new enemies, that move in slightly more irregular patterns, have more HP and start firing back at you, but as enemies stay dead once they're killed this is hardly relevant for anything but speedrunning. I honestly found the latest enemies (the green ogres and giant snails) more annoying than fun. Oh, and do you know ...
This game is an absolute gem. Believe it or not, the only reason I found this game is because I asked ChatGPT for recommendations for obscure platforms. Well it did not disappoint. This game really nails it all, it scratches all the right itches. For me at least. The platforming is incredibly tight and fluid. It feels great to manipulate the character and his moveset. The visuals are very pleasant, with tons of attention to detail. For instance the foliage moving as you brush past. Those are the little things that make a big difference. My favorite thing about this game is definitely the art direction. The visual style, as well as the sound design is just so damn charming. The sounds your player character makes while navigating the levels is very satisfying and tactile. However on top of that you have all these goofy, cartoony sounds, which completes the aesthetic. The soundtrack is very fitting, but definitely isn't going to win any awards. Nonetheless it is more than what I would...
I mean I get it. Fun premise, and good game feel, but the way the levels are set up... it just doesn't work. Nothing flows and it seems like a lot of the platforms/enemies were placed to interrupt more than have a fun obstacle to overcome and it becomes more and more apparent as the game goes on
Sir Lovelot is a cute and fun precision platformer with lovely graphics. The levels are short with multiple little secret areas and shortcuts to discover. You're encouraged to retry levels to improve your completion rate and score. To locate all the secrets you can of course use a guide but it's not that hard to find every single one of them yourself. It does mean hugging pretty much every wall at first, after while you can sort of tell where they could be hidden. There are duck sounds to be heard when you're close but I usually miss those cues. To help remember the locations of the secrets you could take screenshots (F12). To get 105% look for the five extra secret areas in the levels with no name. The game is pretty replayable because of the four leaderboards. You can just clear the game, go for a top score, 100%-105% the game or try speedrunning regular or 100%.
A lovely little game. Super cute art, tight controls, simple yet satisfying gameplay.
https://youtu.be/2YBBB1Jf_VM A short litter game above love, as you make impossible jumps, kills evil creatures, and find the flower/ring/diamond for your princess, so that you can scale the tower and live happily ever after...... until the next morning, and now its off to the next princess!! A good platformer that has its moments, the levels are short so if you mess up not much time is wasted, though it does get repetitive at times, its like I can only time jumping under the blade, avoid the monster, jump over the spikes, to accidentally land in something else. Overall I would recommend it, if this type of game is your jam! I have attached some gameplay above so you can get an idea of what you are getting into!
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System Requirements
Minimum
- OS *: Windows 7 or newer
- Processor: Intel Core i3 M380
- Memory: 2 GB RAM
- Graphics: Intel HD 4000
- DirectX: Version 10
- Storage: 300 MB available space
FAQ
How much does Sir Lovelot cost?
Sir Lovelot costs $7.99. Currently 20% off!
What are the system requirements for Sir Lovelot?
Minimum: Minimum: OS *: Windows 7 or newer Processor: Intel Core i3 M380 Memory: 2 GB RAM Graphics: Intel HD 4000 DirectX: Version 10 Storage: 300 MB available space
What platforms is Sir Lovelot available on?
Sir Lovelot is available on Windows PC.
Is Sir Lovelot worth buying?
Sir Lovelot has 88% positive reviews from 59 players.
When was Sir Lovelot released?
Sir Lovelot was released on Mar 3, 2021.
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