I came here for a game to satiate the lust I've had for a game that's even remotely adjacent to xcom. I got that and more. Tactical Breach Wizards fills the void firaxis left in my stomach while still being a completely unique and different experience. If you weren't a fan of xcom or never tried it, I'm almost certain you'd still be able to have a killer time with this game, it's such a unique experience. And that's ignoring the story element of the game. I enjoy the overarching story but each individual character moment just hits so hard. They do such a wonderful job of making you care about everyone (maybe not so much the last character, but considering he shows up 75% of the way through the game they do a spectacular job). Also. Useless Lesbians. 10/10.
Tactical Breach Wizards
- Release Date:
- Aug 22, 2024
- Metacritic:
- 87
- Developer:
- Suspicious Developments
- Publisher:
- Suspicious Developments
- Platforms:
- Windows
Game Tags
About This Game
What's in the Special Edition?
In-game developer commentary, the WIZ-TAC outfits set, the full soundtrack, and an overly high-concept demo we never released! Full details:
Developer commentary throughout the whole game
With this enabled, you'll find tape recorders lying around the levels. Pick one up and listen to us discussing the thinking behind the level you're playing, the character your controlling, this moment in the story, or whatever else is relevant. See the trailer for a look at this in action.There are 52 of these recordings to find, totaling over 3 hours of commentary, spread across the game's 15 hour campaign. They're a mix of designer/writer Tom Francis talking through his own thinking, and interviewing each other member of the team about their work.
We get into the reasoning behind design and story decisions, ideas we tried that didn't work out, the hardest challenges we had to solve, and get a little closer to understanding why this game took forever make.
And when you're tired of listening to us, you can throw the tape recorder at an enemy to deal 1 knockback.
Two notes to be aware of:
- The commentary does contain spoilers, so it's not intended for a first playthrough - we can't really give full insight on the thinking behind something without referring to how it plays out later.
- The commentary is audio only, no subtitles. Volume is independently adjustable.
The WIZ-TAC Outfits
We made a little pack of cosmetic outfits to say thanks to folks who supported us most: either by buying the game in launch week, or getting this Special Edition. They look like this!
They're not automatically granted to you at the start of the game - we think it feels kinda sleazy to have gifts heaped on your character in-game because of a purchasing decision you made out-of-game. Instead they're just added to the normal outfits menu, and unlocked the same way the rest of them are: by spending Confidence points.
And just like all the other outfits, they're purely cosmetic.
The full soundtrack
2 hours and 10 minutes of original music over 47 tracks by composer Robert Arzola, in high quality mp3 format. This is integrated into Steam soundtrack system, as well as just being in a folder on disk.The Lost Demo
Before we settled on the demo we eventually released, we tried an overly ambitious concept: after defeating the Traffic Warlock in the campaign, Jen and Zan would start glitching forwards in time, glimpsing future content. It culminates in a level where they get to decide both how much of their future they want to see, and also the difficulty of the encounter, by choosing when to seal doors that are spawning enemies and allies from deeper into the game. All while those characters announce their arrival by making meta commentaries on their role in the story or game design.Shockingly, this proved too complicated and weird for new players to grasp in the space of two levels, so we ended up building something much simpler. But we think the bespoke levels for the complex version might be fun to play once you do know the game, so we're including them here.
About the Game
Tactical Breach Wizards is a turn-based tactics game in which you lead a team of renegade wizards in kevlar, as they unravel a modern conspiracy plot and/or find the most stylish way to punch a Traffic Warlock through a 4th story window.It's a story-driven campaign of about 14 hours, in which you...
Combo spells for satisfying results
Each of your wizards has a unique set of abilities, from a straightforward lightning bolt to transforming into a rabid dog.Experiment freely, rewind your mistakes
When you hit a tricky situation, try every wild idea you have - you can always rewind if it didn't pan out. It could work beautifully, fail spectacularly, or screw up in a way that gives you new ideas. Either way, free rewinds mean you play it out in-game instead of scratching your head.Fight the (various) power(s)
Your team are a motley crew of misfits on the wrong side of the law, fighting against:- The Rushwater PD and their rising star: Steve Clark, the Traffic Warlock
- An oppressive religious dictatorship who rule the streets with Riot Priests
- A private military corporation meddling with magic to enhance their troops
- And the most deadly operative the trade has ever seen: the Black Ops Chronomancer

Upgrade your magical arsenal
Every ability for every wizard has a set of unique perks to unlock as they level up, tailoring their powers to your playstyle, and enabling ridiculous ways they can combo with each other.Get to know these loveable idiots
Travel the world, meet interesting wizards, and find out what's wrong with them. Each of your team has their own personal struggles, and between missions you can choose how much to dig into them, overcome them, and guide these oddballs to become friends.
Unravel a conspiracy, stop a war
As the enemy plot thickens, key players and their relationships are added to your conspiracy map to keep track of the important bits. You can read more about anything you're fuzzy on, arrange them in a way that makes sense to you, and keep a visual overview of what's going on.Build confidence to wear fancier outfits
Each character already owns all their unlockable outfits - they just don't have the confidence to wear them. Characters earn confidence by accomplishing optional extra objectives that reflect their strengths and values.
Fine-tune the difficulty
We want everyone to be able to finish the game, so as well as Easy, Medium & Hard modes, you can customise each variable individually for the kind of challenge you like.
What is it not?
As always, we don't want you to buy the game if it's not for you. Here are some things it isn't!- It's not a branching story. You do make choices in your conversations, but they don't cause major deviations in the course of the plot. They're more about deciding how you want this character to treat people, and how much you want to dig into or push back at what the other person is saying.
- It's not a roguelike. Every now and then someone will call it that and we don't know why! Every level is handcrafted.
- It's not XCOM. This is a much shorter, story-driven experience about a cast of unique characters. There's no base-building or equivalent.
- It's not Into the Breach. This is more forgiving, but the ceiling on how many different things you can do in a turn is higher.
What is it?
Come on, we just went over this with gifs and everything.Screenshots
User Reviews
[h1]Tactical Breach Wizards: A Must-Play Tactics Game[/h1] This game achieves two huge things: [list] [*] It takes the gameplay style of [b]Into The Breach[/b], and makes it more fun than stressful. [*] It is genuinely the funniest game I've ever played. [/list] It rules, try it out! However, I will elaborate on my two points a bit: [b]More Fun Than Stressful[/b] I think [b]Into The Breach[/b] has the tightest design/balance of any game I've ever played. While I love it, sometimes my brain gets exhausted from having to try and think my way out of these knife's edge scenarios all the time. [b]Tactical Breach Wizards[/b] is a similar style, but it allows much more room for experimentation, and trying to do things just because they are silly. On paper, beating this game isn't hard. If you want to just have some fun and enjoy the jokes and story, you can easily do that. The game really only hits that "challenging" stride if you try to do all of the optional objectives. I do recommend...
Gold star for having cute Witch girls! A turnbased strategy that sets itself apart through hand-crafted levels, NO RNG, and puzzles that actually felt clever to solve. Storyline was far from what I expected, and actually had a unique premise and lore. Mechanics are tight but forgiving, encouraging aggressive playstyles without needing to minmax much but there's plenty of optional challenges requiring clever use of abilities if desired. Dialogue is also genuinely funny without relying on excessive quips, and the art style is super memorable!
Fantastic. RNG-free tactical gameplay. Great characters. Surprisingly good story. Extra challenges and levels outside the main story. What's not to like? Give me Tactical Breach Wizards 2 already!
Pretty fun tile-based turn-based strategy game with overall good writing, humor, and really fun and original gameplay, focusing on using your environment to your advantage with multiple knockback moves.
Very fun, tightly made game in a similar vein to into the breach or the banner saga, but more light hearted
I love the styling, the strategy, and the comedy of this game. The story is really great too, which I wasn't expecting. Its a much lighter game than I normally play (I picked it to fill a gap in my 15-30 minute options), but I still found it so hard to put down I missed a meeting. Buyer beware, this is an addicting game!
Just a stunningly brilliant game. Want a thoughtful tactical challenge? Bingo. Are you a dad who wants to play on easy, rinse through and enjoy the cool worldbuilding and genuinely great and funny writing? Yep. Completionist who wants to chug through every single objective and get that shiny 100%? Hell yeah. Every minute of this game was fun, engaging, and lovingly crafted. Massive recommend to literally anyone with a computer, one of the best games I've played in a long time.
This game was a blast, just the right level of challenge for someone like me who is only a little proficient in turn based puzzle games like this, the writing and characterization of everyone in the game was also top notch, dialogue felt almost like a long time Dungeons and Dragons group would banter, which to me is not a bad thing.
Tactical Breach Wizards is perfect, it has features of some of my favourite games: X-Com: Chimera Squad. Squad-based tactical combat with a team of unique personalities you get to know and love. Each with their own speciality. Breaching directly into combat situations and planning your way through. FTL: Puzzle combat with multiple upgrade and loadout options. Into the Breach: You can rewind your mistakes in a way that is integral to the plot. So you don't need to worry over "save scumming" your mistakes. Comic Jumper: The characters, story and even menu elements are riddled with self-aware witticisms. Magicka: Wizards.
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System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
- Memory: 8 GB RAM
- Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
- DirectX: Version 11
- Storage: 3 GB available space
FAQ
How much does Tactical Breach Wizards cost?
Tactical Breach Wizards costs $19.99.
What are the system requirements for Tactical Breach Wizards?
Minimum: Minimum: OS *: Windows 7 Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz Memory: 8 GB RAM Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better DirectX: Version 11 Storage: 3 GB available space
What platforms is Tactical Breach Wizards available on?
Tactical Breach Wizards is available on Windows PC.
Is Tactical Breach Wizards worth buying?
Tactical Breach Wizards has 100% positive reviews from 100 players. Metacritic score: 87/100.
When was Tactical Breach Wizards released?
Tactical Breach Wizards was released on Aug 22, 2024.
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