The game is still being developed but it is already entertaining. Using Motorsport Manager to make a direct comparison: What OWM does better: - Engaged developer who is dedicated to improving core product as opposed to shelling out DLC and shitty mobile apps. - Open communication with community. It's very easy to get in contact and very quick responses. - Mod support is being better prioritized and supported (tracks will be moddable). What Motorsport Manager does better: - Graphics and racing simulation model are superior - RIght now there is more data available to player to make decisions (practice data, race data, track sector data) - Multiple championships and types of cars (right now OWM just has the main series) I am done with Motorsport Manager since they abandoned it to focus on making trash phone apps. I will be putting my support and modding energy behind OWM and I think it will eventually surpass MM in most areas.
Open Wheel Manager
- Release Date:
- Sep 20, 2019
- Developer:
- Paprikash Games
- Publisher:
- MicroProse Software
- Platforms:
- Windows
Game Tags
About This Game
The game is built around the classical race management principle of indirect control – which means you will not need to micro-manage KERS or DRS during a race.
Your main goal as a manager is to develop a fast car, hire the right people and come up with the best race strategy.
KEY FEATURES:
- 12 Championship Teams, 40 drivers, 9 engine suppliers.
- 4 engineering facilities.
- Design, Produce and install parts on your car.
- Negotiate contracts with drivers, key staff, sponsors, and suppliers.
- Improve statistics of young drivers as your veteran’s regress with age.
- Drivers will transition between teams as their reputation changes from season to season.
- 2D visualization of each race, which can be skipped if you would prefer to focus on management.
- Maintain multiple save files, so you can run parallel careers.
MODS
The steam workshop is open for this modder friendly management simulator. We want to ensure you can tailor the game to era you love the most.
- Driver, team names and performance parameters are editable in a tool or via SQLite data base format.
- Handy with SVGs? Change team-logos, tracks and trajectories and add them to the svg-images folder
- Once you subscribe to a workshop item, you can choose from those mods when starting your next game.
SUPPORT
Mods sometimes introduce bugs to the game So we've made an auto-save function so you hopefully don’t lose too much progress when things go wrong.
If you do encounter bugs, please, notify the modder or us through the steam discussion channels
Screenshots
User Reviews
hi, played the demo and start now with the EA Version. I enjoy already a lot the style of the sim and the possibilities. You're doing a great job. I hope for lots of development updates and content, content, content, ... Please tell us a roadmap about your planned updates - and a detailed manual is urgenty needed, I'd say. Thumbs up, pls dont let your supporters down. Thanks.
Can't recommend this game. Just buy Motorsport Manager. Instead of working on this game the dev is allegedly working on a sequel. (Has been really quiet lately)
I can't, unfortunately, recommend this game. The game has potential, but as Open Wheel Manager 2 is coming out next year, I'm not sure this version will see that potential redeemed. The game crashes for many people, and while the developer(s) seems to fix the bugs fairly quickly, I still have to mention it. I played the game for 4 hours, I started as Williams because I thought it would be a fun challenge. However, in the third season, I finished 3rd in the constructors already. And now I am in a point where I have won the constructors and drivers world championships for 3 years in a row. 2 years finishing only 1st and 2nd in races. Ferrari engines are the best, but Ferrari has decided to use Mercedes engines. But I have to admit, it was amusing when it happened. The facilities are the best possible, just like the staff and no new teams challenge the top 3 (top 3 being us, Ferrari and Mercedes.) Rules don't change, nothing does. Considering this was my first playthrough, and I was still...
Having played the demo then Early Access I am pleased with the state of the game. The developers are quick to respond to any bug and suggestion reports and overall the gameplay is enjoyable.
While I don't feel bad having paid for this game, I don't recommend others do. Its poorly explained, has a lot of bugs, and just needs a lot of work. Sadly it has a lot of potential as a cheap throwback to the Grand Prix Manager games or alternative to the current Motorsport Manager. But right now it would be one of the best flash games you've ever played, but unfortunately not quite up there as a full on indie game. I do hope it receives some love, a tutorial, maybe a few additions to really make it play well and balance nicely. It really does have potential underneath it all, and their underlying design is a good one.
There is a potential in this game. The question is if the potential will be reached. It seems to have taken quite a few ideas from the old F1 Manager from EA, which isn't a bad thing - but it certainly needs work. This review isn't very helpful, because it's not easy to recommend or not recommend the game in it's current state.
If you like racing manager games like motorsport manager. This game is a harder but more dynamic, I am really enjoying it now would recommend!
A game with great potential. I really hope they continue to develop this. As it is at the moment it is fairly limited and after a few seasons begins to get slightly repetitive. However as this game develops I hope more elements will be added in. I have had a lot of fun with this game and would definitely recommend it.
I don’t understand why some people praise this game at all. The whole game looks like several sheets of “Excel” put together, there is hardly ever a picture or image. Before quitting, I tried at least to reach a race event anyway to experience it but it wasn’t very different when I went there. Cars portrayed as dots(at least they were colored) with numbers on them moving along the track…A couple of control options…Simply boring. I mean I don’t find the simulation genre boring as I played many of them but this one is. It has very little detail and can never replace or even come close to Motorsport Manager. It may be justified if you consider the price but yet I regret buying it even on sale.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 x64
- Processor: Intel Core 2 Duo P8700 @ 2.5 GHz
- Memory: 4 GB RAM
- Graphics: Intel HD 4000 series
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: Intel Pentium G4560
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 550 Ti / AMD Radeon HD 5700
- Storage: 1 GB available space
FAQ
How much does Open Wheel Manager cost?
Open Wheel Manager costs $9.99.
What are the system requirements for Open Wheel Manager?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 x64 Processor: Intel Core 2 Duo P8700 @ 2.5 GHz Memory: 4 GB RAM Graphics: Intel HD 4000 series Storage: 1 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 x64 Processor: Intel Pentium G4560 Memory: 8 GB RAM Graphics: Nvidia GeForce GTX 550 Ti / AMD Radeon HD 5700 Storage: 1 GB available space
What platforms is Open Wheel Manager available on?
Open Wheel Manager is available on Windows PC.
Is Open Wheel Manager worth buying?
Open Wheel Manager has 71% positive reviews from 42 players.
When was Open Wheel Manager released?
Open Wheel Manager was released on Sep 20, 2019.
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