The Five Cores Remastered game banner

The Five Cores Remastered

Free to Play
Release Date:
Developer:
Matthieu Gouby
Publisher:
Matthieu Gouby
Platforms:
Windows
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About This Game

STORY
After surviving a violent storm aboard your fishing boat, you regain consciousness on a deserted island. Your boat being totally destroyed, you must find a way to go back home. To do so, you will have to understand the mystery behind the five cores.

FEATURES
  • Node-based exploration or free-roaming
  • 6 islands to explore
  • Steam Achievements
  • VR Support

Screenshots

User Reviews

Mixed
21 user reviews
57%
Positive
1 hrs at review
Recommended

The game itself is good and I recommend supporting its development, but boy do the controls need work so I hope the developers plan on updating them. Here are the bullet points on what's wrong with the controls: .Turning and movement are both on the same hand. .When you hold down the grip to switch to free movement instead of teleport, it also changes the snap turning to smooth turning so you can't use free movement if you need snap turning. This should just be a menu option you can choose between and not change by holding down the grip. .If you decide to just use teleportation like I did, the snap turning is sensitive enough that it turns a bit on you as you're pushing the stick forward to teleport often. .You can't use your other hand at all other than to open the menu. I really hope these issues are ironed out, but I absolutely still recommend the game. It's a Myst clone as you'd expect.

13 helpful
8 hrs at review
Recommended

I love this game! It is very 'Myst-like' but the puzzles make more sense and there is less running around between lands. It is a beautiful and lovingly crafted "empty landscape adventure with a minimal story told in letters and journals found along the way. The mechanics combine WASD 'walking/running' with point-and-click and were easy to manage. I struggled a little with the mouse movements required to 'grab' and pull/push/turn an object. Puzzles are mechanical and there is no inventory to find and use. With the exception of one puzzle, I was able to reason all out. The 'Spore Puzzle' seems to require a specific order of keystrokes which still do not not quite make sense to me. I had the solution but was unable to implement it. On this puzzle only, I ended up following the exact set of 5 or 6 clicks from a walkthrough to accomplish what was needed. Of course, this could be due to some clue that I missed... Solving puzzles and seeing the Steam accomplishments build was extremely g...

11 helpful
2 hrs at review
Not Recommended

I found the story uninteresting enough to continue. The worlds seemed too dated graphically to me. I just didn't feel immersed. I played this in VR. The controls are pretty bad.

7 helpful 3 funny
3 hrs at review
Not Recommended

I really appreciate the remaster and it being brought to VR. But this is no Myst. Story is minimal and weak. Puzzles aren't very connected to the world and there's too little feedback. Most of the puzzles reminded me of the worst of the Myst/Riven puzzles that had you memorizing lengthy info from one place to match in another, through a layer of indirection. That's drastically harder in VR when you can't write something down (and there was no built in camera roll either). I admit my views of puzzle games has changed drastically since reading Don Norman's "The Design of Everyday Things" a few years ago. While the whole point is to "puzzle", there should ALWAYS be feedback/status/result when a action is performed. VR: Node movement with snap turn worked pretty well, it avoided clipping issues and was still fast as you could still just push the stick. There were a tiny handle of spots where the node was slightly between snap turn positions though. I personally can't handle yaw a...

6 helpful 2 funny
10 hrs at review
Recommended

I bought this game because in the trailer the game appeared to me to look like a Myst game and I have a hunger for anything that is like Myst. I have a special category (collection) in my Steam library reserved for Myst style games and I was hoping to add this game to the list. Well, I was not disappointed, this game truly is like a Myst game. I had fun solving the puzzles in this game. Most of the puzzles are on the easy side. I only got stuck at one puzzle, the rest of the game was a smooth ride. The only negative about this game is that I had difficulties moving around in the game. I was constantly getting stuck, not being able to move forward. This even happened in open areas with no obstacles. That is weird, because I heard no one else complain about this, not here in the reviews or in the Steam forums. Perhaps I am the only person who played the non-VR version of the game. The worlds in this game look nice. Most of the puzzles are logical but there were two puzzles where I did...

2 helpful
10 min at review
Not Recommended

[quote][url=https://store.steampowered.com/curator/9686972/]Follow "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] I never played the original, so I played this without the nostalgia factor of many other reviewers. Like the game that inspired it, Myst, this game involves a lot of exploration and trial-and-error, with very little direction or feedback to the player. I did run into a few annoying bugs, such as invisible walls that are hard to walk around, and a teleportation system that's more annoying than it is helpful. But overall, the game is basically Myst. If you're reading this, you've probably already played Myst, in which case you already know whether or not this sounds enjoyable to you.

2 helpful
57 min at review
Not Recommended

First the positives. The game is quite beautiful. The puzzles are not too difficult but some are a little vague. The music is nice. The negatives. I could not get my Quest 2 controllers to work with Virtual Desktop. I had to use Air Link. The free motion controls worked for the most part but I needed to switch to teleportation in order to reach some areas and to generally get through doors. I found this irritating that I had to switch locomotion modes in order to move properly. Using objects/ handles was difficult with the Quest 2 controllers. There were times I wasn't sure if I could move an object or if my controller wasn't responding correctly. The ending? Um, not much there. So being very frustrated with how the Quest 2 controllers work with this game, I can't recommend it until they fix this. I also tried using a gamepad but could not get that to work at all.

1 helpful 1 funny
4 hrs at review
Not Recommended

I am reviewing this for the VR experience, though I wouldn't recommended it as a game to play on screen, either. [h1]Virtual Reality[/h1] The game's port to VR is acceptable. Movement can be continuous locomotion and turning, or snap turning with teleportation to nodes in the game world. The two methods can be instantly swapped between by pressing the grip button on Oculus Touch. I mostly used node teleportation, as it was the fastest way to get around the environments and was a good indicator of where the relevant gameplay areas were. Physical interactions with motion controllers are weak, with only holding books and using levers, ropes and wheels. Other than that, the motion controllers are glorified mouse pointers - not something I ever like to see for interacting with objects with motion controllers. This is a port of a game not designed for VR, but I'm sure interactivity could have been better. The graphics are basic, yet imaginative, and the game ran perfectly on my agi...

1 helpful
16 min at review
Recommended

Love it in VR, I prefer Free Roam setting in VR. Took a few minutes to adjust to it but it seems to work great for me. So much like the Myst series and the graphics are wonderful. The landscape is so beautiful. I give it a Super Nova of Stars

1 helpful 1 funny
17 hrs at review
Recommended

I liked graphics and puzzles were good.

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: windows 7 SP1 64Bit
  • Processor: Dual Core Intel or AMD (4 threads) 3Ghz (4th Gen minimum)
  • Memory: 4 GB RAM
  • Graphics: GeForce 660 GTX w/1GB / AMD 7700 series w/1GB equivalent or better
  • DirectX: Version 11
  • Storage: 7 GB available space
  • VR Support: SteamVR
  • Additional Notes: For VR: NVIDIA 970 or AMD 480 (equivalent or greater)

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: windows 10 64Bit
  • Processor: Quad Core Intel or AMD 3Ghz (4th Gen minimum)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 w/4 GB / AMD R9 290 w/4 GB equivalent or better
  • DirectX: Version 11
  • Storage: 7 GB available space
  • Additional Notes: For VR: NVIDIA 980/1060 or AMD Fury (equivalent or greater)

FAQ

How much does The Five Cores Remastered cost?

The Five Cores Remastered is completely FREE to play. You can download and play it without any purchase.

What are the system requirements for The Five Cores Remastered?

Minimum: Minimum: Requires a 64-bit processor and operating system OS *: windows 7 SP1 64Bit Processor: Dual Core Intel or AMD (4 threads) 3Ghz (4th Gen minimum) Memory: 4 GB RAM Graphics: GeForce 660 GTX w/1GB / AMD 7700 series w/1GB equivalent or better DirectX: Version 11 Storage: 7 GB available space VR Support: SteamVR Additional Notes: For VR: NVIDIA 970 or AMD 480 (equivalent or greater) Recommended: Recommended: Requires a 64-bit processor and operating system OS: windows 10 64Bit Processor: Quad Core Intel or AMD 3Ghz (4th Gen minimum) Memory: 8 GB RAM Graphics: NVIDIA GTX 970 w/4 GB / AMD R9 290 w/4 GB equivalent or better DirectX: Version 11 Storage: 7 GB available space Additional Notes: For VR: NVIDIA 980/1060 or AMD Fury (equivalent or greater)

What platforms is The Five Cores Remastered available on?

The Five Cores Remastered is available on Windows PC.

Is The Five Cores Remastered worth buying?

The Five Cores Remastered has 57% positive reviews from 21 players.

When was The Five Cores Remastered released?

The Five Cores Remastered was released on Jul 30, 2019.

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